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@mkosler
Created February 24, 2018 00:21
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obs = obslua
source_name = ""
last_text = ""
activated = false
obs_output = nil
full_text = 'Dropped frames: '
-- Function to set the time text
function set_time_text()
local text = string.format("%02d", obs.obs_output_get_frames_dropped(obs_output))
if text ~= last_text then
local source = obs.obs_get_source_by_name(source_name)
if source ~= nil then
local settings = obs.obs_data_create()
obs.obs_data_set_string(settings, "text", full_text .. text)
obs.obs_source_update(source, settings)
obs.obs_data_release(settings)
obs.obs_source_release(source)
end
end
last_text = text
end
function timer_callback()
set_time_text()
end
function activate(activating)
if activated == activating then
return
end
activated = activating
if activating then
obs_output = obs.obs_frontend_get_streaming_output()
set_time_text()
obs.timer_add(timer_callback, 500)
else
obs.obs_output_release(obs_output)
obs.timer_remove(timer_callback)
end
end
-- Called when a source is activated/deactivated
function activate_signal(cd, activating)
local source = obs.calldata_source(cd, "source")
if source ~= nil then
local name = obs.obs_source_get_name(source)
if (name == source_name) then
activate(activating)
end
end
end
function source_activated(cd)
activate_signal(cd, true)
end
function source_deactivated(cd)
activate_signal(cd, false)
end
----------------------------------------------------------
-- A function named script_properties defines the properties that the user
-- can change for the entire script module itself
function script_properties()
local props = obs.obs_properties_create()
local p = obs.obs_properties_add_list(props, "source", "Text Source", obs.OBS_COMBO_TYPE_EDITABLE, obs.OBS_COMBO_FORMAT_STRING)
local sources = obs.obs_enum_sources()
if sources ~= nil then
for _, source in ipairs(sources) do
source_id = obs.obs_source_get_id(source)
if source_id == "text_gdiplus" or source_id == "text_ft2_source" then
local name = obs.obs_source_get_name(source)
obs.obs_property_list_add_string(p, name, name)
end
end
end
obs.source_list_release(sources)
return props
end
-- A function named script_description returns the description shown to
-- the user
function script_description()
return "Sets a text source to display the dropped frames.\n\nMade by mkosler"
end
-- A function named script_update will be called when settings are changed
function script_update(settings)
activate(false)
source_name = obs.obs_data_get_string(settings, "source")
end
-- a function named script_load will be called on startup
function script_load(settings)
-- Connect hotkey and activation/deactivation signal callbacks
--
-- NOTE: These particular script callbacks do not necessarily have to
-- be disconnected, as callbacks will automatically destroy themselves
-- if the script is unloaded. So there's no real need to manually
-- disconnect callbacks that are intended to last until the script is
-- unloaded.
local sh = obs.obs_get_signal_handler()
obs.signal_handler_connect(sh, "source_activate", source_activated)
obs.signal_handler_connect(sh, "source_deactivate", source_deactivated)
end
@mkosler
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mkosler commented Feb 24, 2018

Works like the example countdown timer. You create a Text Source and then load the script and assign it to that. You might need to toggle the text source visibility once to get it to work. Updates every 0.5 seconds

@mkosler
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mkosler commented Feb 24, 2018

The naming is funky because I just modified the countdown timer script.

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