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Methods called from the UDP voice thread: | |
void Server::run(); // obviously! | |
bool Server::checkDecrypt(ServerUser *u, const char *encrypt, char *plain, unsigned int len); | |
void Server::sendMessage(ServerUser *u, const char *data, int len, QByteArray &cache, bool force); | |
void Server::processMsg(ServerUser *u, const char *data, int len); // via Server::sendMessage() above. | |
Unsynchronized access: | |
Server::run: | |
- User->csCrypt.isValid() | |
- User->uiSession | |
- User->sUdpSocket | |
- User->saiUdpAddress | |
Server::checkDecrypt | |
- Validity check at the beginning of the function: | |
- Various access to u->csCrypt | |
- isValid | |
- decrypt() | |
- tLastGood | |
- tLastRequest | |
- User->uiSession | |
Server::sendMessage | |
- User->bUdp | |
- User->sUdpSocket | |
- User->csCrypt.isValid() | |
- User->saiUdpAddress | |
Server::processMsg | |
User->sState | |
User->bMute | |
User->bSuppress | |
User->bSelfMute | |
SENDTO macro | |
- User->bDeaf | |
- User->bSelfDeaf | |
- User->ssContext | |
User->bwr | |
User->cChannel | |
BandwidthRecord->addFrame | |
User->uiSession | |
Actual transmit functions follow: | |
target == 0x1f // Server loopback | |
NONE! other than sendMessage() | |
target == 0 // Normal speech | |
Channel->qlUsers | |
Channel->qhLinks | |
Channel->allLinks() | |
OK ChanACL::hasPermission | |
Whisper (u->qmTargets.contains(target)): | |
User->qmTargets | |
User->qmTargetCache | |
u->qmTargets.value (returns WhisperTarget) | |
WhisperTarget->qlChannels | |
qhChannels | |
WhisperTarget->bLinks | |
Channel->qhLinks.isEmpty() | |
WhisperTarget->bChildren | |
Channel->qlChannels | |
OK ChanACL::hasPermission | |
Channel->allLinks() | |
Channel->allChildren() | |
User->qmWhisperRedirect | |
User->qmWhisperRedirect.value() | |
Channel->qlUsers | |
Group->isMember() | |
WhisperTarget->qlSessions | |
ChanACL::hasPermission | |
User->uiSession | |
User->qmTargetCache | |
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