Skip to content

Instantly share code, notes, and snippets.

@mmaxim
Created January 6, 2015 01:38
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save mmaxim/d21b6ac8a7697f0615a9 to your computer and use it in GitHub Desktop.
Save mmaxim/d21b6ac8a7697f0615a9 to your computer and use it in GitHub Desktop.
Jeff 15 puzzle
/**
* fifteen.c
*
* Computer Science 50
* Problem Set 3
*
* Implements the Game of Fifteen (generalized to d x d).
*
* Usage: ./fifteen d
*
* whereby the board's dimensions are to be d x d,
* where d must be in [MIN,MAX]
*
* Note that usleep is obsolete, but it offers more granularity than
* sleep and is simpler to use than nanosleep; `man usleep` for more.
*/
#define _XOPEN_SOURCE 500
#include <cs50.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
// board's minimal dimension
#define MIN 3
// board's maximal dimension
#define MAX 9
// board, whereby board[i][j] represents row i and column j
int board[MAX][MAX];
// board's dimension
int d;
// prototypes
void clear(void);
void greet(void);
void init(void);
void draw(void);
bool move(int tile);
bool won(void);
void save(void);
int main(int argc, string argv[])
{
// greet player
greet();
// ensure proper usage
if (argc != 2)
{
printf("Usage: ./fifteen d\n");
return 1;
}
// ensure valid dimensions
d = atoi(argv[1]);
if (d < MIN || d > MAX)
{
printf("Board must be between %i x %i and %i x %i, inclusive.\n",
MIN, MIN, MAX, MAX);
return 2;
}
// initialize the board
init();
// accept moves until game is won
while (true)
{
// clear the screen
clear();
// draw the current state of the board
draw();
// saves the current state of the board (for testing)
save();
// check for win
if (won())
{
printf("ftw!\n");
break;
}
// prompt for move
printf("Tile to move: ");
int tile = GetInt();
// move if possible, else report illegality
if (!move(tile))
{
printf("\nIllegal move.\n");
usleep(500000);
}
// sleep for animation's sake
usleep(500000);
}
// that's all folks
return 0;
}
/**
* Clears screen using ANSI escape sequences.
*/
void clear(void)
{
printf("\033[2J");
printf("\033[%d;%dH", 0, 0);
}
/**
* Greets player.
*/
void greet(void)
{
clear();
printf("GAME OF FIFTEEN\n");
usleep(2000000);
}
/**
* Initializes the game's board with tiles numbered 1 through d*d - 1,
* (i.e., fills board with values but does not actually print them),
* whereby board[i][j] represents row i and column j.
*/
void init(void)
{
// TODO
for (int i = 0; i < d; i++) {
for (int j = 0; j < d; j++) {
board[i][j] = d*d - (j + (i*d)+1);
if (board[i][j] == 0) {
board[i][j] = d*d;
}
//printf("board[%d][%d] = %d \n", i, j, board[i][j]);
}
}
}
/**
* Prints the board in its current state.
*/
void draw(void)
{
// TODO
//for each row
for (int i = 0; i < d; i++) {
//for each value in row
for (int j = 0; j < d; j++) {
//print value and space
if (board[i][j] == d*d) {
printf(" _ ");
}
else {
printf("%2d ", board[i][j]);
}
}
//print new line
printf("\n");
}
}
/**
* If tile borders empty space, moves tile and returns true, else
* returns false.
*/
bool move(int tile)
{
// TODO
//find location of blank tile
int btrow;
int btcolumn;
for (int i = 0; i < d; i++) {
for (int j = 0; j < d; j++) {
if (board[i][j] == d*d) {
btrow = i;
btcolumn = j;
}
}
}
//find location of usertile
int utrow;
int utcolumn;
for (int i = 0; i < d; i++) {
for (int j = 0; j < d; j++) {
if (board[i][j] == tile) {
utrow = i;
utcolumn = j;
}
}
}
//check if both row and col differ
if (btrow != utrow && btcolumn != utcolumn) {
return false;
}
//check if difference between elements is greater than 1
if (btrow == utrow || btcolumn == utcolumn) {
int a = (btrow + btcolumn) - (utrow + utcolumn);
int b = abs(a);
if (b > 1) {
return false;
}
//swap usertile and blanktile
else {
int* x = &board[btrow][btcolumn];
int* y = &board[utrow][utcolumn];
int tmp = *x;
*x = *y;
*y = tmp;
board[btrow][btcolumn] = *x;
board[utrow][utcolumn] = *y;
}
//return true
return true;
}
return false;
}
/**
* Returns true if game is won (i.e., board is in winning configuration),
* else false.
*/
bool won(void)
{
//for each row
int reqnum = 1;
for (int i = 0; i < d; i++) {
//for each value in row
for (int j = 0; j < d; j++) {
if (board[i][j] != reqnum) {
return false;
}
reqnum++;
}
}
return true;
}
/**
* Saves the current state of the board to disk (for testing).
*/
void save(void)
{
// log
const string log = "log.txt";
// delete existing log, if any, before first save
static bool saved = false;
if (!saved)
{
unlink(log);
saved = true;
}
// open log
FILE* p = fopen(log, "a");
if (p == NULL)
{
return;
}
// log board
fprintf(p, "{");
for (int i = 0; i < d; i++)
{
fprintf(p, "{");
for (int j = 0; j < d; j++)
{
fprintf(p, "%i", board[i][j]);
if (j < d - 1)
{
fprintf(p, ",");
}
}
fprintf(p, "}");
if (i < d - 1)
{
fprintf(p, ",");
}
}
fprintf(p, "}\n");
// close log
fclose(p);
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment