Skip to content

Instantly share code, notes, and snippets.

View mnz1988's full-sized avatar

Moji Norouzi zadeh mnz1988

View GitHub Profile
@mnz1988
mnz1988 / GLSL-Noise.md
Created August 30, 2023 07:54 — forked from patriciogonzalezvivo/GLSL-Noise.md
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@mnz1988
mnz1988 / mygit
Created June 22, 2022 09:33
my dscrpt
Verify Github on Galaxy. gid:fhAiikfy4eYpVBj6cX2pGB