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Bust A Groove 2 FAQ for PlayStation
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Originally found at | |
https://gamefaqs.gamespot.com/ps/196847-bust-a-groove-2/faqs/4975 | |
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\\ \\ | |
\\ Bust A Move 2: Dance Tengoku Mix \\ | |
\\ \\ | |
\\ FAQ Ver. 1.0 \\ | |
\\ \\ | |
\\ By \\ | |
\\ \\ | |
\\ Benny Hickman \\ | |
\\ \\ | |
\\ MessatsuB@AOL.com \\ | |
\\ \\ | |
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ | |
----------------------------------- | |
----------------------------------- | |
- Disclaimer - | |
Please DO NOT use any portion of this faq in your own work without | |
permission from me. I'm the one who stayed up the wee hours of the night | |
writing this and finding things out and such for YOUR convenience. | |
*PLAGARISM SUCKS* | |
----------------------------------- | |
- Intro to Bust A Move - | |
Bust A Move was the first dancing game to hit the shores of the US | |
mid last year. Actually, the name of it is Bust A Groove here due to a | |
conflict with the other, Bust A Move, which is a puzzle game. With close | |
relatives such as Parappa the Rapper, Beatmania, Pop n music and Dance | |
Dance Dance which are beat related also, this one stands out the most | |
with its amazing graphics and incredible music and game play. If you're | |
new to games like these, you're in for a real treat. The first thing | |
you'll say when you play them is, THEY'RE HARD. Yes, they are difficult | |
for beginners but keep trying, you'll get it! One thing you'll notice | |
these games do is improves your timing skills, for these and ALL other | |
video games. Now with Bust A Move 2 out in Japan, the hard core gamers | |
of Bust A Move (Groove) can expand their skills with this more | |
challenging sequel. | |
*Note* - In certain parts of the FAQ I will refer to Bust A Move as | |
Busta 1. | |
--------------- | |
- Game Layout - | |
Bust A Move 2's is set up just as the original. It looks like this on | |
the main selection screen: | |
1 Player Game | |
2 Player Game | |
Practice | |
Dance View | |
Options | |
Unlike Bust A Move, this one displays the points you accumulate as | |
you dance. Obviously, the one with the most points wins. | |
Now for the bars in the center. What they stand for is: Green = Cool, | |
Red = Chillin, and Blue = Freeze. What these do is give you points. This | |
is how it works. The bars are set to a certain height at the beginning | |
of the stage. What you have to do is line the three bars up so they're | |
the same height. In order to do this, you must get Cool's, Chillin's, | |
and Freeze's. When you get one of these, it adds one block to the bar, | |
three blocks being the highest bar. If you have the Cool and Freeze bar | |
at the same height and you're working on a pretty hard combo and you | |
know its not going to end until Freeze, stop it when the word Chillin | |
comes up on the combo. The combo will stop and the Chillin bar will | |
increase one block. All three bars are lined up and flashing. Now | |
complete any type of combo that is either Cool, Chillin, or Freeze and | |
the border around your score will start to fade in and out of colors. | |
When this happens, you'll notice the bars are gone and your points have | |
jumped dramatically. I have done this with the computer where we both | |
finish a combo (Cool, Chillin, or Freeze) at the same time and both of | |
the borders around our scores started doing the fading thing. From my | |
experience, don't try for this. If it happens automatically without you | |
knowing, cool. Just go for the Freeze combos. They're worth the most | |
points. | |
------------ | |
- 1 Player Game - Single player game against the computer | |
After you select 1 Player game, you'll go to a character selection | |
screen. You'll see that there are 10 selectable characters and 8 whited | |
out boxes underneath them. These will become available later on as you | |
beat the game. The layout looks like this: | |
Character Select | |
Heat Comet | |
Shorty Strike Tsutomu Capoeria | |
Bi-O Hiro Kitty-N Kelly | |
(Columbo) (Robo-Z) (Pander) (Sushi Boy) | |
(Gold) | |
(McLoad) (ChiChi &) (Michael) (Hustle) | |
(Sally) (Doi) (Kong) | |
( ) - Secret Characters | |
When selecting your character, press O to get their normal outfit and | |
Triangle to get their alternate. | |
Once you've selected a character, another menu will come up asking | |
you the difficulty level you want. Looks like this: | |
Command | |
Easy | |
Normal | |
Mix | |
Easy - consists of only directional inputs (up, left, down, and | |
right) | |
Normal - just like Bust A Move. Directional inputs followed by a | |
button (T, S, O, or X) T = Triangle, S = Square, O = Circle, X = X | |
Mix - get ready for some hard work. Everything mixed up | |
Ex. (up, T, down, right, O, X) | |
*Note* - When I give an example of an input, the last command has to | |
be on the 4th beat, which would be X. Its not that easy. Especially when | |
the commands are that long and consecutively coming out. | |
Next, you'll see the progression path that you will follow as you | |
beat the stages: | |
0 0 0 | |
0 0 0 0 0 | |
0 0 0 0 0 0 0 0 | |
| | |
First Stage | |
If you do very well as you progress, you'll follow this pattern | |
marked by X's: | |
X X X | |
/ | |
X X 0 0 0 | |
/ | |
X X X 0 0 0 0 0 | |
(In order to follow this pattern, you | |
must get Fever Times after the song is over | |
on the first five stages) | |
When you accomplish this, you will face Robo-Z Gold at the top, last | |
X, and then face Pander. The path to Pander is hidden on the normal | |
path. (Directly above Robo-Z Gold). As long as you make it to the top | |
path, you'll dance against Pander, so don't worry. (Or maybe you | |
should...) | |
After you beat the game, check out Dance View and see all the moves | |
your characters has! Cool! Don't forget to save. | |
Also, 1 Player is the only way to get the secret characters. Check | |
the Secret Characters section for details. | |
------------- | |
- 2 Player Game - You versus a friend or someone you hate | |
When you select 2 Player game, you go to the same character selection | |
screen as 1 Player. Select your character and your difficulty level. | |
Next, you'll come up to the stage select screen. This screen is very | |
important. If you're new to the game, you'd want to select a stage with | |
a slower song so you don't get whipped. Slower song = longer input time. | |
I recommend Kelly or Comet's stage if you're a beginner. (Kelly's more) | |
------------ | |
- Practice - Probably your first selection if your new at the game | |
Practice the commands with a certain character | |
Practice is just like 1 Player. Select your character and difficulty. | |
Next, it will display which board you want to select. The improvement | |
from Bust A Move is that you can select any board you want, where in | |
Busta 1 you had to play the board of the character you selected. In | |
practice, there are no solos. Just the song and your dancing skills. | |
Depending on the difficulty level you selected, as you practice, you | |
will go up levels. This will determine how good you are with that | |
character on that board. If you have a high level, you did very well. | |
Low level? Need some practice. Like I said before keep trying, you'll | |
get it. The layout of Practice: | |
Level | |
______________ _ | |
(______________)(_) Points | |
| | |
Command Bar Rest Times | |
Level - Ranges from 1 to 5 (5 being highest) | |
Points - Points you accumulate during song | |
Rest Times - Every 4th beat (How many in song) | |
Also when you hit final command | |
After the song is over, it will show your results on how you did. | |
Finish Combo | |
Dance Rate | |
Just Command Rate | |
Points | |
Finish Combo - Number of combos you accomplished during song | |
Dance Rate - Percent of Rest Times you got correct | |
Just Command Rate - Not quite sure... Percentage of command per beat? | |
Points - Total points received during song | |
Another thing, if you set at the results screen, you can see an | |
instant replay of you practice in the background. | |
-------------- | |
- Dance View - Your reward for beating the game with a certain | |
character | |
Dance View is just an added feature so you can check out every dance | |
move that character has from their attack to freeze combo. | |
There are a few things you can do in dance view. First off, choose your | |
character (remember you have to beat the game with the character first) | |
and then it will bring up a screen that looks like this: | |
--- | |
--- Route | |
--- No. | |
--- | |
--- | |
--- Speed | |
--- | |
--- | |
--- Camera | |
--- | |
--- | |
--- Move | |
--- Camera | |
--- | |
--- | |
Display On/Off | |
The column on the left side of the screen is for each individual | |
move. You can input these manually by pressing left or right on the D- | |
pad. | |
Display On/Off - At the bottom of the screen is Display. This turns | |
the information on the screen on and off. | |
Route No. - Displays combos without having to input them in manually. | |
All of them are listed here. Press left or right to change. | |
Speed - Changes the dancing speed. The default is 30. Its funny to | |
crank it up to 4 and watch them fly! Also very useful if you want to | |
learn their dance moves for yourself so you can go bust a move at the | |
clubs. He-He-He | |
Camera - Changes the angle of view. The camera just loops around your | |
character while he or she dances. | |
Move Camera - You manually operate the camera. Zoom in and out at any | |
angle. | |
----------- | |
- Options - Basic options menu | |
The options menu is very self-explanatory. Looks like this: | |
Option Mode | |
Sound Option | |
Memory Card | |
Vibration | |
Sound Option - This is where you can adjust the volume and sample the | |
sound effects and game music. | |
Memory Card - This menu contains load, save and auto save. Self- | |
explanatory!! | |
Vibration - Use to select vibration or no on your dual shock | |
controller. | |
------------ | |
- Controls - | |
Controls cannot be changed in the game. Each character in the game | |
has their own set of commands. Where someone might start out with up, | |
up, left, O another might start with X. They're all different. The best | |
thing to do is play as everyone and find out which character is best for | |
you. (I don't recommend Robo-Z, when you get him, if you're new...) | |
*Note* - The following two paragraphs are only for the normal and mix | |
difficulty levels. The third is for easy. | |
All of the controls are pretty self-explanatory. When the command | |
comes up, press the buttons. Now for the ones that are a little tricky. | |
In Bust A Move you only used the X and O commands to finish a string or | |
combo, but in Bust A Move 2, you use Triangle, Square, O, and X. This | |
can be confusing to Busta 1 veterans since you attack and dodge with | |
Triangle and Square. In Bust A Move 2, you attack with R1 and dodge or | |
block with R2. Both the attack and dodge/block must be done on the 4th | |
beat. Even though the attack looks like it already hit you, press the | |
button on the beat. | |
In Busta 1, you could only dodge attacks, but now in Bust A Move 2, | |
you can return them. On the 4th beat, instead of dodging them, press the | |
attack button (R1) and your character will return the attack without | |
wasting one of your stored attacks. You can volley the attack back and | |
forth until either one of you dodges it or gets hit. | |
When playing in the easy difficulty level, you only use the | |
directional buttons for dancing. (like I stated above) To attack, press | |
the O button. Pressing the X button does Dodging/Blocking. Both have to | |
be done (I sure you all already know) on the 4th beat. | |
L1 and L2 are not used in the game! | |
-------------- | |
- Characters - | |
This section contains information on the selectable characters when | |
you first start the game. Secret characters are listed in the section | |
below this. | |
Heat | |
Age: 20 | |
Height: 171 cm | |
Weight: 60 kg | |
Icon: Burner with 3 flames | |
1st Outfit: White jump suit with flames on sides of arms and legs, | |
goggles and a hat on his back. | |
2nd Outfit: (Much Cooler) Red jump suit with white flames and | |
goggles on his head. | |
Music: A lot different from the original. Sounds like Us3. Mix of | |
jazz and hip hop. | |
Style: Break-dancin | |
Comet | |
Age: 16 | |
Height: 162 cm | |
Weight: 45 kg | |
Icon: Martini glass with lime | |
1st Outfit: Waitress outfit from the 50's with in-line | |
skates on. | |
2nd Outfit: Bartender suit on with bunny ears and skates. | |
(Interesting...) | |
Music: Mix of J-pop and house. | |
Style: Rollerblade dance | |
Shorty | |
Age: 13 | |
Height: 152 cm | |
Weight: 39 kg | |
Icon: Women's bathroom sign | |
1st Outfit: White shirt with blue pants and pigtails. Columbo is | |
on her head. | |
2nd Outfit: Dressed in blue, backpack, and 4 braids in her hair | |
with a big "S" on the front of her shirt. | |
Music: J-pop kiddy sounding. Not too bad. Prolly one of my | |
favorites in the game. | |
Style: Straight house | |
Strike | |
Age: 22 | |
Height: 183 cm | |
Weight: 75 kg | |
Icon: Hand with bag of money | |
1st Outfit: Jersey with "S" on front, athletic pants, sunglasses, | |
and the infamous ponytail. | |
2nd Outfit: Yellow shirt, black pants, silver sunglasses, and NO | |
Ponytail. (looks weird without it) | |
Music: Coolas gangsta rap!! Different from Busta 1. | |
Style: Hip-Hop Gangster Groove | |
Tsutomu | |
Age: 11 | |
Height: 141 cm | |
Weight: 36 kg | |
Icon: Circle with 10 in the center | |
1st Outfit: School uniform. Blue suit with bow-tie, shorts, | |
backpack and dress sandals. | |
2nd Outfit: Same only dressed in red. | |
Music: House techno-ish. Has good beat and lyrics. | |
Style: House | |
Capoeira | |
Age: ??? | |
Height: 155 cm | |
Weight: ??? | |
Icon: 2 arms hooked at the elbows | |
1st Outfit: Silver with yellow eyes | |
2nd Outfit: Green with yellow eyes | |
(they're coming to take me away) | |
Music: Jungle and capoeira | |
Style: Capoeira | |
Bi-O | |
Age: 47 | |
Height: 178 cm (without axe) | |
Weight: 65 kg | |
Icon: Skull | |
1st Outfit: Naval officer jacket with white turtle neck, axe in | |
head, and missing pant leg (prolly related to | |
LLCoolJ) | |
2nd Outfit: Same only Bi-O's red instead of green. | |
Music: Hard rock/metal. Hard to dance to. Real cool song. | |
Style: Zombie dance (also prolly related to Rob Zombie) | |
Hiro | |
Age: 21 | |
Height: 179 cm | |
Weight: 68 kg | |
Icon: Cigarette | |
1st Outfit: Ha, Ha, Ha, Ha, Stayin Alive, Stayin Alive!!! | |
Need I say more. | |
2nd Outfit: Straight from The Love Boat. Captains outfit. | |
Hat and all. Blue and white striped shirt and white | |
bell-bottoms. Nice shades. | |
Music: Disco, Disco, and some more Disco. | |
Style: Answered in the last line. | |
Kitty-N | |
Age: 17 | |
Height: 170 cm | |
Weight: 46 kg | |
Icon: Can of fish (tuna) | |
1st Outfit: Just like the original Kitty-N. White jump suit with | |
pink trim, and yellow-green hair. | |
2nd Outfit: Same only black suit with blue trim and red hair. | |
Music: J-pop no doubt. (I'm really disappointed with her music) | |
(thought it would be more techno-ish like Busta 1) | |
Style: Jazz Dance with a touch of ballet. | |
Kelly | |
Age: 24 | |
Height: 168 cm | |
Weight: 49 kg | |
Icon: Cross guard | |
1st Outfit: Look out!! Kelly's a cop. (Very good looking one too) | |
Short button-down shirt with short, short, shorts and | |
a light saber.... no, wait, that's a glowing traffic | |
baton. | |
2nd Outfit: Dressed up like a business tycoon. Mustache, | |
pinstripes, cane and beautiful long, blond hair. | |
Music: Hip-Hop groove | |
Style: Sexy hip-hop (real sexy) | |
--------------------- | |
- Hidden Characters - | |
This is a list of the secret characters you receive when you beat the | |
game with a specific character. Some of these could be different for | |
you. The characters listed in the release row are the characters I used | |
to beat the game to get that secret character. Some are random, some are | |
fixed. Getting Columbo by beating the game with Shorty is fixed. I'll | |
indicate which ones are fixed and which are not. | |
Columbo | |
Age: ??? | |
Height: 33 cm | |
Weight: 1 kg | |
Icon: Circle with question mark in center | |
1st Outfit: Brown with backwards red hat | |
2nd Outfit: Pink with backwards red hat | |
Music: Same as Shorty | |
Style: Same as Shorty | |
Release: Beat game with Shorty (fixed) | |
Robo-Z Gold | |
Age: ??? | |
Height: 52 m | |
Weight: 220 t | |
Icon: Plug with socket | |
1st Outfit: Gold with blue trim (eyes, knees, and elbows) and red | |
wings. | |
2nd Outfit: Silver with blue trim and blue wings. | |
Music: Techno to the max. (not as good as Busta 1) | |
Style: Techno and vogue | |
Release: Beat game with Kelly (may be different for you) | |
Pander | |
Age: 31 | |
Height: 183 cm | |
Weight: 78 kg | |
Icon: Umm.... Not sure. Some sort of drawing in a box with a pen | |
on the side of it | |
1st Outfit: Bald guy that looks like a panda and has 1 brown shoe | |
on and a watch. | |
2nd Outfit: Same only instead of being bald, it has a flower on | |
its head. (Weird) | |
Music: Super techno. Super fast. Hope your fingers don't get | |
tired too easily. | |
Style: Chinese opera | |
Release: Beat game with Robo-Z (fixed) | |
Sushi Boy | |
Age: ??? | |
Height: 42 cm | |
Weight: 30 kg | |
Icon: Circle with question mark in center | |
1st Outfit: The tin man shrunk to a foot tall with inline skates. | |
Silver cylinder with funnel top. | |
2nd Outfit: Same only light purple instead of silver | |
Music: Same as Comet | |
Style: Same as Comet | |
Release: Beat game with Bi-O (may be different for you) | |
McLoad | |
Age: ??? | |
Height: 164 cm | |
Weight: ??? | |
Icon: Circle with question mark in center | |
1st Outfit: Green dragon with yellow spikes | |
2nd Outfit: Same only pink instead of green | |
Music: Same as Kelly | |
Style: Same as Kelly | |
Release: Beat game with Comet (may be different for you) | |
ChiChi & Sally | |
Age: ??? | |
Height: 45 cm | |
Weight: 3.7 kg | |
Icon: Circle with question mark in center | |
1st Outfit: ChiChi is Blue and Sally is Pink. Both are aliens | |
from Capoeira. | |
2nd Outfit: ChiChi is green and Sally is orange. | |
Music: Same as Capoeira | |
Style: Same as Capoeira | |
Release: Beat game with Capoeira (fixed) | |
Michael Doi | |
Age: 34 | |
Height: 175 cm | |
Weight: ??? | |
Icon: Circle with question mark in center | |
1st Outfit: Short ruffle top with chest hair and blue tights | |
with chest hair. He looks very feminine...with chest | |
hair | |
2nd Outfit: Red top with black tights and, yup, chest hair | |
Music: Same as Kitty-N | |
Style: Same as Kitty-N | |
Release: Beat game with Hiro (may be different for you) | |
Hustle Kong | |
Age: ??? | |
Height: 185 cm | |
Weight: 226 kg | |
Icon: Circle with question mark in center | |
1st Outfit: Big ol' gorilla in boxer shorts. Red with yellow and | |
blue trim (and in this corner......) | |
2nd Outfit: Same only H.K. is blue instead of brown | |
Music: Same as Hiro | |
Style: Same as Hiro | |
Release: Beat game with Columbo (may be different for you) | |
----------------------- | |
- Stage Beat Patterns - | |
This section will provide the beat pattern for each stage. It will be | |
based on the number of 4th beats. Use these to plan attacks against | |
friends or the computer for major points. | |
Heat - 8 norm, 4 solo P1, 4 solo P2, 16 norm, 4 solo P1, 4 solo P2, | |
4 solo P1, 4 solo P2, 14 norm | |
Comet/Sushi Boy - 24 norm, 4 solo P1, 4 solo P2, 4 solo P1, | |
4 solo P2, 12 norm, 4 solo P2, 4 solo P1, 12 norm | |
Shorty/Columbo - 12 norm, 4 solo P1, 4 solo P2, 12 norm, 4 solo P2 | |
4 solo P1, 8 norm, 4 solo P1, 4 solo P2, 16 norm | |
Strike - 8 norm, 2 solo P1, 2 solo P2, 2 solo P1, 2 solo P2, | |
16 norm, 4 solo P1, 4 solo P2, 16 norm | |
Tsutomu - 24 norm, 4 solo P1, 4 solo P2, 2 solo P1, 2 solo P2, | |
2 solo P1, 2 solo P2, 8 norm, 4 solo P2, 4 solo P1, | |
16 norm | |
Capoeira/ChiChi & Sally - 8 norm, 4 solo P1, 4 solo P2, 8 norm, | |
4 solo P2, 4 solo P1, 16 norm, 4 solo P1, | |
4 solo P2, 4 norm | |
Bi-O - 16 norm, 4 solo P1, 4 solo P2, 8 norm, 4 solo P1, 4 solo P2, | |
2 solo P1, 2 solo P2, 2 solo P1, 2 solo P2, 16 norm | |
Hiro/Hustle Kong - 16 norm, 4 solo P1, 4 solo P2, Break, 8 norm, | |
4 solo P2, 4 solo P1, 16 norm | |
Kitty-N/Michael Doi - 16 norm, 4 solo P1, 4 solo P2, 14 norm, | |
4 solo P1, 4 solo P2, 5 norm, Break, | |
4 solo P2, 4 solo P1, 18 norm | |
Kelly/McLoad - 8 norm, 2 solo P1, 2 solo P2, 2 solo P1, 2 solo P2, | |
8 norm, 4 solo P1, 4 solo P2, 16 norm, 4 solo P1, | |
4 solo P2 | |
Robo-Z Gold - 12 norm, 4 solo P1, 4 solo P2, 12 norm, 4 solo P2, | |
4 solo P1, 24 norm, 4 solo P1, 4 solo P2, 4 norm | |
Pander - 16 norm, 4 solo P1, 4 solo P2, 4 solo P1, 4 solo P2, | |
16 norm, 4 solo P2, 4 solo P1, 4 solo P2, 4 solo P1, | |
32 norm | |
2, 4, 5, 8, 12, etc.... - number of 4th beats in a row | |
norm - both players can input commands | |
solo - only one player is dancing | |
P1 - first player or character on left side | |
P2 - second player or character on right side | |
----------- | |
- Endings - | |
Guess What! Those you'll just have to find out for yourself or from | |
someone else. Sorry, but I don't like people to spoil games for me so | |
beat the game yourselves! | |
----------- | |
- Thanks - | |
There is a few of my real good friends I'd like to thank. | |
Eric (Gouken8) Williams - for finding the game and all of those | |
late nights playing Teeeeekken (he-he) and Alpha 2.(best SF ever) | |
Erica (Lei Lei) Langworthy - for bustin out Beatmania, Busta 1, | |
Xenogears, and this.(Magikarp-karp-karp-karp) | |
Sands - My best competition at Busta 1.(my Kitty-N whips your | |
Strike anyday) | |
Jay (Warbringer) Lash - because he is terrible at all fighting and | |
dancing games except Killer Instinct.(so he says) | |
Lil Chris (DINGD0NGY0) and Cutter - for always hangin out and doing | |
whatever.(stuff you) | |
And the rest of Team Ohio including: | |
Shoe - fuzzy | |
Wilson - Teeeeeekken God | |
Chad - never around | |
Steve - cheeze masta (oink-oink) | |
Howard - Mista Sumner | |
Bandit - No comment.... (Not part of Team Ohio) | |
Campbell - nice rims (but you still drive a mustang) | |
Chris and Chad from IAG | |
And all of my friends on IRC | |
If you're ever bored, go check out Fighters.net for an amazing display | |
of fighting game combos and hints. Help them out by telling them what | |
you think. Also, if you have IRC, get onto an Efnet server and come chat | |
with us in room's tkn and capcom. If you have any questions I'm sure we | |
can answer them. My screen name is Messatsu. | |
Game FAQ's for posting this! | |
Last of all, THANKS ENIX! You made one hell of a game here! | |
One request for the person responsible for the music they select for | |
the Bust a Groove 2. MAKE KITTY-N'S SONG DIFFERENT PLEASE!!! It's just | |
not the same without a good song for her. Make it like Busta 1!!! |
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