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An example FrameHeap in Go
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package main | |
import "fmt" | |
import "unsafe" | |
func NewFrameHeap(size int) *FrameHeap { | |
buffer := make([]uint8, size) | |
location := uintptr(unsafe.Pointer(&buffer[0])) | |
return &FrameHeap{ | |
buffer: buffer, // Store it to prevent GC? | |
start: location, | |
current: location, | |
} | |
} | |
type FrameHeap struct { | |
buffer []uint8 | |
start uintptr | |
current uintptr | |
} | |
func (h *FrameHeap) Allocate(count uintptr) unsafe.Pointer { | |
result := h.current | |
h.current += count | |
return unsafe.Pointer(&result) | |
} | |
func (h *FrameHeap) Reset() { | |
for i := range h.buffer { | |
h.buffer[i] = 0 | |
} | |
h.current = h.start | |
} | |
type Vector struct { | |
X, Y, Z float32 | |
} | |
type Counter struct { | |
Value int | |
} | |
func main() { | |
heap := NewFrameHeap(64) | |
vec := *(**Vector)(heap.Allocate(unsafe.Sizeof(Vector{}))) | |
vec.X = 11.0 | |
vec.Y = 22.0 | |
vec.Z = 33.0 | |
cnt := *(**Counter)(heap.Allocate(unsafe.Sizeof(Counter{}))) | |
cnt.Value = 951 | |
fmt.Printf("Vector: %#v\n", vec) | |
fmt.Printf("Counter: %#v\n", cnt) | |
fmt.Printf("Heap: %#v\n", heap.buffer) | |
fmt.Println() | |
fmt.Println("Clearing heap...") | |
heap.Reset() | |
fmt.Println() | |
fmt.Printf("Vector: %#v\n", vec) | |
fmt.Printf("Counter: %#v\n", cnt) | |
fmt.Printf("Heap: %#v\n", heap.buffer) | |
} |
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