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@mono0926
Created March 28, 2023 08:14
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Shake animation
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
title: 'Flutter Demo',
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
const HomePage({super.key});
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Demo Home Page'),
),
body: Center(
child: TweenAnimationBuilder(
tween: Tween<double>(begin: 0, end: _counter.toDouble()),
duration: const Duration(milliseconds: 500),
builder: (context, value, child) => Transform.translate(
offset: Offset(20 * sin(4 * pi * value), 0),
child: const FlutterLogo(size: 64),
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Shake',
child: const Icon(Icons.refresh),
),
);
}
}
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