Created
March 17, 2018 01:49
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#include "simulation/Elements.h" | |
//#TPT-Directive ElementClass Element_DRIL PT_DRIL 186 | |
Element_DRIL::Element_DRIL() | |
{ | |
Identifier = "DEFAULT_PT_DRIL"; | |
Name = "DRIL"; | |
Colour = PIXPACK(0xFFE0A0); | |
MenuVisible = 1; | |
MenuSection = SC_NUCLEAR; | |
Enabled = 1; | |
Advection = 0.0f; | |
AirDrag = 0.00f; | |
AirLoss = 0.00f; | |
Loss = 0.00f; | |
Collision = 0.0f; | |
Gravity = 0.0f; | |
Diffusion = 0.00f; | |
HotAir = 0.000f * CFDS; | |
Falldown = 0; | |
Flammable = 0; | |
Explosive = 0; | |
Meltable = 0; | |
Hardness = 30; | |
Weight = 85; | |
Temperature = R_TEMP+0.0f +273.15f; | |
HeatConduct = 70; | |
Description = "A big fucking drill"; | |
Properties = TYPE_PART | TYPE_SOLID; | |
LowPressure = IPL; | |
LowPressureTransition = NT; | |
HighPressure = IPH; | |
HighPressureTransition = NT; | |
LowTemperature = ITL; | |
LowTemperatureTransition = NT; | |
HighTemperature = ITH; | |
HighTemperatureTransition = NT; | |
Update = &Element_DRIL::update; | |
Graphics = &Element_DRIL::graphics; | |
} | |
//#TPT-Directive ElementHeader Element_DRIL static int update(UPDATE_FUNC_ARGS) | |
int Element_DRIL::update(UPDATE_FUNC_ARGS) { | |
switch (parts[i].life) { | |
case 0: | |
parts[i].tmp = 0; | |
parts[i].tmp2 = -1; | |
break; | |
case 1: | |
parts[i].tmp = 0; | |
parts[i].tmp2 = 1; | |
break; | |
case 2: | |
parts[i].tmp = -1; | |
parts[i].tmp2 = 0; | |
break; | |
case 3: | |
parts[i].tmp = 1; | |
parts[i].tmp2 = 0; | |
break; | |
default: | |
parts[i].tmp = 0; | |
parts[i].tmp2 = 0; | |
break; | |
} | |
int relativex = parts[i].tmp+x, relativey = parts[i].tmp2+y; | |
if (pmap[relativey][relativex]) { | |
sim->part_change_type(ID(pmap[relativey][relativex]), relativex, relativey, PT_NONE); | |
} | |
} | |
//#TPT-Directive ElementHeader Element_DRIL static int graphics(GRAPHICS_FUNC_ARGS) | |
int Element_DRIL::graphics(GRAPHICS_FUNC_ARGS) { | |
ren->addpixel(cpart->tmp + nx, cpart->tmp2 + ny, 0x90, 0x90, 0x90, 0xFF); | |
return 0; | |
} | |
Element_DRIL::~Element_DRIL() {} |
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