I hereby claim:
- I am moonheart08 on github.
- I am moonheart08 (https://keybase.io/moonheart08) on keybase.
- I have a public key ASBHQXFUqfSKd3epMLv160Ee0IfBLhiU7-4fTgPZdDwpkgo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
void print_backtrace() { | |
unw_cursor_t cursor; unw_context_t uc; | |
unw_word_t ip, sp, offset; | |
char buffer[1024]; // Lets make sure there's lots of space. | |
unw_getcontext(&uc); | |
unw_init_local(&cursor, &uc); | |
while (unw_step(&cursor) > 0) { | |
unw_get_reg(&cursor, UNW_REG_IP, &ip); | |
unw_get_reg(&cursor, UNW_REG_SP, &sp); |
#include "simulation/Elements.h" | |
//#TPT-Directive ElementClass Element_DRIL PT_DRIL 186 | |
Element_DRIL::Element_DRIL() | |
{ | |
Identifier = "DEFAULT_PT_DRIL"; | |
Name = "DRIL"; | |
Colour = PIXPACK(0xFFE0A0); | |
MenuVisible = 1; | |
MenuSection = SC_NUCLEAR; |
use std::fmt::Debug; | |
use std::fmt; | |
#[derive(Debug, Copy, Clone, PartialEq)] | |
pub struct WFuncID(u32); | |
#[derive(Debug, Copy, Clone, PartialEq)] | |
pub struct WTableID(u32); | |
#[allow(non_snake_case)] | |
#[derive(Debug, Copy, Clone, PartialEq)] |
pub type IntcodeNum = usize; // assume unsigned until told otherwise | |
pub struct IntcodeMachine { | |
instr_ptr: IntcodeNum, | |
memory: Vec<IntcodeNum>, | |
initial: Vec<IntcodeNum>, | |
} | |
pub struct IntcodePatch(IntcodeNum, IntcodeNum); // offset, val |
#bankdef "bootrom" { | |
#addr 0x0 | |
#size 0x4000 | |
#outp 0x0 | |
} | |
#bankdef "invalidaccess_0" { | |
#addr 0x4000 | |
#size 0xBFFF ; I bet you I messed up at least once here | |
; and made some banks overlap, or put gaps | |
; between banks |
#bankdef "bootrom" { | |
#addr 0x0 | |
#size 0x1000 | |
#outp 0x0 | |
} | |
#bankdef "ram" { | |
#addr 0x1000 | |
#size 0x8000 | |
} |
#version 430 | |
//4*4 ray bundle | |
#define group_size 128 | |
#define buffer_size 256 | |
layout(local_size_x = 1, local_size_y = group_size) in; | |
layout(rgba32f, binding = 0) uniform image2D blurred_hor1; | |
layout(rgba32f, binding = 1) uniform image2D blurred_hor2; | |
layout(rgba32f, binding = 2) uniform image2D bloom; | |
layout(rgba32f, binding = 3) uniform image2D DE_input; |
' All are unrolled, as they are presumably in HUBRAM so branching == bad | |
' UNTESTED, may contain stupidity and/or nuts | |
' BAD CODE AHEAD YAY | |
encode_1b and inp, #$7F | |
_ret_ getbyte out, inp, #0 | |
encode_2b mov tmp1, inp | |
and inp, #$7F | |
getbyte out, inp, #0 | |
sar tmp1, #7 |
; 14 bytes | |
bad_rem_by_three: | |
pull r1 ; 2 Stick r1 onto the queue. | |
asn r0, -2 ; 2 Assign the return address to r0 so we don't lose it. | |
psn ; 2 Fill some space in the queue. | |
.lp: sub -3, #3 ; 2 Subtract 3 from value | |
ltz -1 ; 2 Check if sub result is less than zero, signed. | |
bz -1, #.lp, #0 ; 2 If lts result is zero, branch back to .lp. Put #1 into the queue | |