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Created July 19, 2018 09:12
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<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
<head>
<type name="BL2" offline="false"/>
<profiles>
<profile name="default" current="true"/>
</profiles>
</head>
<body>
<category name="patch">
<comment>######### SHARK - SAND HAWK OVERHAUL #########</comment>
<comment>##############################################</comment>
<comment>### By Dave</comment>
<comment>## GUN INFO:</comment>
<comment>## OVERHAULS THE SAND HAWK - NOW REBALANCED TO NOT BE FUCKING OP! :D</comment>
<comment>## ! IMPORTANT ! - PREFERABLY EXEC THIS GUN STANDALONE - CLASHES WITH POCKET VACUUM AND ALL OR NOTHING SNIPERS - DO NOT USE ALONGSIDE THOSE ! ! !</comment>
<comment>## THIS GUN USES HEALTH AS AMMUNITION</comment>
<comment>##</comment>
<comment>## HITTING SHOTS WILL HEAL YOU BACK - IF YOU NEVER MISS YOU CAN *almost* SUSTAIN YOURSELF WITHOUT SHOOTING AWAY YOUR HEALTH TO DEATH</comment>
<comment>## CRITICAL SHOTS RESTORE EXTRA HEALTH. SERIOUSLY, AIM FOR CRITS, CRITS WILL KEEP YOU ALIVE</comment>
<comment>##</comment>
<comment>## AIMING NOW REMOVES HEALTH REGEN UNLESS YOU HIT CRITICAL HITS</comment>
<comment>##</comment>
<comment>## CAN BE SHOT FULL AUTO WHILE AIMING DOWN SIGHTS!</comment>
<comment>##</comment>
<comment>##</comment>
<comment>## AIMING DOWN SIGHTS INCREASES RATE OF FIRE AND STABILITY. YES FIRE RATE WAS CLEARLY BROKEN. IT'S FIXED NOW.</comment>
<comment>##</comment>
<comment>## MAYA CATS BUILDS ARE VERY STRONG NOW FOR DPS, THOUGH IT'S WAY MORE CHALLENGING NOW THAN IT USED TO BE</comment>
<comment>##</comment>
<comment>## MAURICE IS MY LOVELY FISH SON.</comment>
<comment>##</comment>
<comment>## (:</comment>
<comment>### CARD + MODEL</comment>
<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk PartName Shark</code>
<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 NoConstraintText The Blood Gods require a sacrifice. Or two. Or a few hundred.<br><font color="#FFFFFF"><font color="#e50026">-<font color="#FFFFFF"> Uses your <font color="#e50026">health<font color="#FFFFFF"> as <font color="#e50026">ammo<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Hitting an enemy will <font color="#e50026">steal health <font color="#FFFFFF">from them.<font color="#FFFFFF"><br><font color="#e50026">-<font color="#FFFFFF"> Critical hits restore <font color="#e50026">extra health<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Aiming down sights increases <font color="#e50026">accuracy <font color="#FFFFFF">and <font color="#e50026">fire rate<font color="#FFFFFF"> but<font color="#e50026"> reduces healing<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> +100% <font color="#e50026">hunger<font color="#FFFFFF">. <br><font color="#e50026">-<font color="#FFFFFF"> -100% <font color="#e50026">shield effectiveness<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Maurice loves it.</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk GestaltModeSkeletalMeshName SMG_Barrel_Maliwan</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk AdditionalGestaltModeSkeletalMeshNames SMG_Barrel_Dahl</code>
<code profiles="default">set GD_Weap_SMG.Body.SMG_Body_Dahl_VarB CustomPresentations ()</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
<code profiles="default">set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=170,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown))</code>
<comment>### FIRING</comment>
<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker FiringPatternLines ()</code>
<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker PartSysTemplate ParticleSystem'FX_WEP_Grenades.Particles.Part_TransfusionOrb_Trail'</code>
<code profiles="default">set FX_WEP_Grenades.Particles.Part_TransfusionOrb_Trail UpdateTime_FPS 3600</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk CustomFiringModeDefinition FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker'</code>
<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker ProjectileDefinition GD_Weap_SMG.Projectiles.Projectile_TedioreReloadSMG_BabyMaker_Child</code>
<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker SoundDefinition FiringModeSoundDefinition'GD_Weap_Pistol.FiringModes.SpikerSoundDefinition'</code>
<code profiles="default">set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker OnAnyImpact (Behavior_SpawnProjectile'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_ThunderballFists:Behavior_SpawnProjectile_0',None)</code>
<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_ThunderballFists:Behavior_SpawnProjectile_0 ProjectileDefinition GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild</code>
<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild InFlightEffects ParticleSystem'FX_CHAR_Siren.Particles.Part_LifeTap'</code>
<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild InFlightEffectsScale 0.600000</code>
<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild AmbientAkEvent Ake_Exp_Gibs.Ak_Play_Exp_Gibs_Creatures</code>
<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild MaxLifespan 1.200100</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk BehaviorProviderDefinition BehaviorProviderDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3'</code>
<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3.Behavior_CauseDamage_21 InstigatorSelfDamageScale 185</code>
<code profiles="default">set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3.Behavior_CauseDamage_21 DamageFormula (BaseValueConstant=3600.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
<comment>### STATS</comment>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.90000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2690069.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldCurrentValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)))</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.035000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
<code profiles="default">set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=20,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=10,bActivateSlot=True),(SlotName="HealthRegen",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=10,bActivateSlot=True))</code>
<comment>### SKIN</comment>
<code profiles="default">set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.BanditEpicDecal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
<code profiles="default">set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.0200000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.020000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.020000,G=1.020000,B=1.020000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=6.500000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.00000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalColor",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.000000,G=14.000000,B=0.595200,A=0.493100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=1.000000)),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
<code profiles="default">set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.00000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_EmissiveScale",ParameterValue=0.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
</category>
</body>
</BLCMM>
#Commands:
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk PartName Shark
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 NoConstraintText The Blood Gods require a sacrifice. Or two. Or a few hundred.<br><font color="#FFFFFF"><font color="#e50026">-<font color="#FFFFFF"> Uses your <font color="#e50026">health<font color="#FFFFFF"> as <font color="#e50026">ammo<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Hitting an enemy will <font color="#e50026">steal health <font color="#FFFFFF">from them.<font color="#FFFFFF"><br><font color="#e50026">-<font color="#FFFFFF"> Critical hits restore <font color="#e50026">extra health<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Aiming down sights increases <font color="#e50026">accuracy <font color="#FFFFFF">and <font color="#e50026">fire rate<font color="#FFFFFF"> but<font color="#e50026"> reduces healing<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> +100% <font color="#e50026">hunger<font color="#FFFFFF">. <br><font color="#e50026">-<font color="#FFFFFF"> -100% <font color="#e50026">shield effectiveness<font color="#FFFFFF">.<br><font color="#e50026">-<font color="#FFFFFF"> Maurice loves it.
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk GestaltModeSkeletalMeshName SMG_Barrel_Maliwan
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk AdditionalGestaltModeSkeletalMeshNames SMG_Barrel_Dahl
set GD_Weap_SMG.Body.SMG_Body_Dahl_VarB CustomPresentations ()
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=170,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown))
set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker FiringPatternLines ()
set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker PartSysTemplate ParticleSystem'FX_WEP_Grenades.Particles.Part_TransfusionOrb_Trail'
set FX_WEP_Grenades.Particles.Part_TransfusionOrb_Trail UpdateTime_FPS 3600
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk CustomFiringModeDefinition FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker'
set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker ProjectileDefinition GD_Weap_SMG.Projectiles.Projectile_TedioreReloadSMG_BabyMaker_Child
set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker SoundDefinition FiringModeSoundDefinition'GD_Weap_Pistol.FiringModes.SpikerSoundDefinition'
set GD_Orchid_BossWeapons.FiringModes.Bullet_Shotgun_OrphanMaker OnAnyImpact (Behavior_SpawnProjectile'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_ThunderballFists:Behavior_SpawnProjectile_0',None)
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_ThunderballFists:Behavior_SpawnProjectile_0 ProjectileDefinition GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild
set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild InFlightEffects ParticleSystem'FX_CHAR_Siren.Particles.Part_LifeTap'
set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild InFlightEffectsScale 0.600000
set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild AmbientAkEvent Ake_Exp_Gibs.Ak_Play_Exp_Gibs_Creatures
set GD_Weap_Pistol.Projectiles.Projectile_ThunderballFistsCHild MaxLifespan 1.200100
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk BehaviorProviderDefinition BehaviorProviderDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3'
set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3.Behavior_CauseDamage_21 InstigatorSelfDamageScale 185
set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker:BehaviorProviderDefinition_3.Behavior_CauseDamage_21 DamageFormula (BaseValueConstant=3600.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.90000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2690069.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldCurrentValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)))
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.035000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=20,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=10,bActivateSlot=True),(SlotName="HealthRegen",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=10,bActivateSlot=True))
set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.BanditEpicDecal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))
set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.0200000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.020000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.020000,G=1.020000,B=1.020000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=6.500000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.00000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalColor",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.000000,G=14.000000,B=0.595200,A=0.493100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=1.000000)),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))
set Orchid_GunMaterials.Materials.SMG.Mati_DahlUniqueSMG_SandHawk ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.00000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_EmissiveScale",ParameterValue=0.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))
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