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Thrust window destruction on display change
<html>
<head>
<style>
webview {
height: 100%;
width: 100%;
}
webview.nofx {
}
webview.active {
display: block;
}
</style>
</head>
<body>
<script>
window.onload = function() {
var webview = document.createElement("webview");
document.body.appendChild(webview);
webview.src = "http://www.google.com";
webview.classList.add("nofx");
webview.classList.add("active");
}
</script>
</body>
</html>
"use strict";
var async = require("async");
var common = require("../lib/common.js");
var api = null;
var window = null;
var fs = require("fs");
var http = require("http");
var port = 21024;
async.series([
function(cb) {
var server = http.createServer(function(req, res) {
if(req.url === "/") {
req.url = "/close.html";
}
req.url = "." + req.url;
console.log("attempting to load %s", req.url);
fs.createReadStream(req.url).pipe(res);
});
server.listen(port, "127.0.0.1", function() {
console.log("listening on %s", port);
cb(null);
});
},
function(cb_) {
require("./base.js")(function(err, a) {
api = a;
return cb_(err);
});
},
function(cb_) {
window = api.window({
root_url: "http://127.0.0.1:" + port,
size: {
width: 1024,
height: 768
}
});
return cb_();
},
function(cb_) {
window.show(cb_);
}
], function(err) {
if(err) {
common.log.out("FAILED");
common.log.error(err);
}
common.log.out("OK");
});
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