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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class CloudMap : MonoBehaviour | |
{ | |
private Terrain m_terrain; | |
[Tooltip("The Global particle System for rain/snow on the terrain according to the cloud map")] | |
public ParticleSystem m_globalParticles; | |
[Tooltip("Lower values will emit from denser clouds")] |