Created
November 30, 2012 15:49
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// | |
// HelloWorldScene.cpp | |
// Pong | |
// | |
// Created by Clawoo on 9/18/11. | |
// Copyright __MyCompanyName__ 2011. All rights reserved. | |
// | |
#include "HelloWorldScene.h" | |
USING_NS_CC; | |
CCScene* HelloWorld::scene() | |
{ | |
// 'scene' is an autorelease object | |
CCScene *scene = CCScene::node(); | |
// 'layer' is an autorelease object | |
HelloWorld *layer = HelloWorld::node(); | |
// add layer as a child to scene | |
scene->addChild(layer); | |
// return the scene | |
return scene; | |
} | |
// on "init" you need to initialize your instance | |
bool HelloWorld::init() | |
{ | |
////////////////////////////// | |
// 1. super init first | |
if ( !CCLayer::init() ) | |
{ | |
return false; | |
} | |
///////////////////////////// | |
// 2. add a menu item with "X" image, which is clicked to quit the program | |
// you may modify it. | |
// add a "close" icon to exit the progress. it's an autorelease object | |
CCMenuItemImage *pCloseItem = CCMenuItemImage::itemFromNormalImage( | |
"CloseNormal.png", | |
"CloseSelected.png", | |
this, | |
menu_selector(HelloWorld::menuCloseCallback) ); | |
pCloseItem->setPosition( ccp(CCDirector::sharedDirector()->getWinSize().width - 20, 20) ); | |
// create menu, it's an autorelease object | |
CCMenu* pMenu = CCMenu::menuWithItems(pCloseItem, NULL); | |
pMenu->setPosition( CCPointZero ); | |
this->addChild(pMenu, 1); | |
///////////////////////////// | |
// 3. add your codes below... | |
// add a label shows "Hello World" | |
// create and initialize a label | |
CCLabelTTF* pLabel = CCLabelTTF::labelWithString("Hello World", "Thonburi", 34); | |
// ask director the window size | |
CCSize size = CCDirector::sharedDirector()->getWinSize(); | |
// position the label on the center of the screen | |
pLabel->setPosition( ccp(size.width / 2, size.height - 20) ); | |
// add the label as a child to this layer | |
this->addChild(pLabel, 1); | |
// add "HelloWorld" splash screen" | |
CCSprite* pSprite = CCSprite::spriteWithFile("HelloWorld.png"); | |
// position the sprite on the center of the screen | |
pSprite->setPosition( ccp(size.width/2, size.height/2) ); | |
// add the sprite as a child to this layer | |
this->addChild(pSprite, 0); | |
return true; | |
} | |
void HelloWorld::menuCloseCallback(CCObject* pSender) | |
{ | |
CCDirector::sharedDirector()->end(); | |
} |
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