Created
October 14, 2015 15:49
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TakeUntil wasn't working where I originally had it.
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namespace TakeUntil | |
{ | |
using System; | |
using System.Reactive; | |
using System.Reactive.Concurrency; | |
using System.Reactive.Linq; | |
using System.Reactive.Subjects; | |
using System.Threading.Tasks; | |
static class Program | |
{ | |
static void Main(string[] args) | |
{ | |
var cancelSignal = new Subject<Unit>(); | |
var running = RunAsync(cancelSignal, TaskPoolScheduler.Default); | |
Console.WriteLine("Press any key to stop."); | |
Console.ReadKey(true); | |
cancelSignal.OnNext(Unit.Default); | |
running.Wait(); | |
} | |
static async Task RunAsync(IObservable<Unit> cancelSignal, IScheduler scheduler) | |
{ | |
var backpressure = new BehaviorSubject<bool>(true); | |
var timer = Observable.Interval(TimeSpan.FromSeconds(1), scheduler) | |
.TakeUntil(cancelSignal) | |
.Zip(backpressure.Where(b => b), (a, b) => a) | |
.Publish(); | |
timer.Connect(); | |
var run = timer | |
//.TakeUntil(cancelSignal) // uncomment to see it work | |
.Do(_ => backpressure.OnNext(false)) | |
.Select( | |
_ => | |
{ | |
// | |
// do interesting stuff here that sometimes takes more than one second to complete | |
// | |
backpressure.OnNext(true); | |
return Unit.Default; | |
} | |
) | |
.IgnoreElements(); | |
// after cancellation, starts a timer that will eventually throw a timeout exception if allowed to run to completion | |
var cancelSignalGracePeriod = cancelSignal.SelectMany(_ => Observable.Never<Unit>().Timeout(TimeSpan.FromSeconds(2))); | |
// listen to both timer and gracePeriod | |
// neither return a value, so we're just listening to see who completes first | |
// if the worker completes any outstanding work before the gracePeriod expires, Amb will complete without error | |
// otherwise, it produces an error for the caller | |
await Observable.Amb(run.StartWith(Unit.Default), cancelSignalGracePeriod); | |
} | |
} | |
} |
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