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moszeed / robot.js
Last active December 17, 2025 11:56
Moszeed
var params = {
enemy : {
seen : false,
angle : null,
cannon_angle : null,
position : null
}
}
var r_clone = JSON.parse(JSON.stringify(params));
@moszeed
moszeed / robot.js
Created December 17, 2025 08:38
CursorSmokeRobot3
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
robot.ahead(100);
@moszeed
moszeed / robot.js
Created December 17, 2025 08:27
MOszeed
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
robot.ahead(100);
@moszeed
moszeed / robot.js
Created December 17, 2025 08:22
CursorSmokeRobot2
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
robot.ahead(100);
@moszeed
moszeed / sublime settings
Created September 11, 2019 13:29
My Sublime Settings
{
"auto_complete": true,
"auto_complete_commit_on_tab": true,
"auto_complete_triggers":
[
{
"characters": "<",
"selector": "text.html"
},
{

I’m looking for any tips or tricks for making chrome headless mode less detectable. Here is what I’ve done so far:

Set my args as follows:

const run = (async () => {

    const args = [
        '--no-sandbox',
        '--disable-setuid-sandbox',
        '--disable-infobars',
@moszeed
moszeed / PlayerLook.cs
Created April 2, 2018 20:05
A Simple Looking Script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerLook : MonoBehaviour
{
public Transform playerBody;
public float mouseSensitivity;
float xAxisClamp = 0.0f;
@moszeed
moszeed / PlayerMovement.cs
Last active April 2, 2018 20:06
Simple Movement Script for Unit3D in C#
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour {
private CharacterController characterController;
private Animator animator;
[SerializeField]
@moszeed
moszeed / app.js
Last active February 23, 2018 12:35
choo render loosing focus
function view (state, emit) {
return html`
<label>
<span>great input comes in here</span>
<input value="${state.inputData}" oninput=${change} type="text">
</label>
`;
function change(event) {
state.inputData = event.target.value;
@moszeed
moszeed / sheetify_test.js
Created January 11, 2018 08:10
sheetify_demo
(() => {
'use strict';
const css = require('sheetify');
customElements.define('custom-element', class extends HTMLElement {
constructor () {
super();
css`