View socket-cheatsheet.js
// sending to sender-client only | |
socket.emit('message', "this is a test"); | |
// sending to all clients, include sender | |
io.emit('message', "this is a test"); | |
// sending to all clients except sender | |
socket.broadcast.emit('message', "this is a test"); | |
// sending to all clients in 'game' room(channel) except sender |