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public class Main implements HtwMessageReceiver { | |
private static HuntTheWumpusgame; | |
private static inthitPoints=10; | |
private static final List<String> caverns = new ArrayList<>(); | |
private static final String[] environments = new String[] { | |
"bright", | |
"humid", | |
"dry", | |
"creepy", | |
"ugly", | |
"foggy", | |
"hot", | |
"cold", | |
"drafty", | |
"dreadful" | |
}; | |
private static final String[] shapes = new String[] { | |
"round", | |
"square", | |
"oval", | |
"irregular", | |
"long", | |
"craggy", | |
"rough", | |
"tall", | |
"narrow" | |
}; | |
private static final String[] cavernTypes = new String[] { | |
"cavern", | |
"room", | |
"chamber", | |
"catacomb", | |
"crevasse", | |
"cell", | |
"tunnel", | |
"passageway", | |
"hall", | |
"expanse" | |
}; | |
private static final String[] adornments = new String[] { | |
"smellingofsulfur", | |
"withengravingsonthewalls", | |
"withabumpyfloor", | |
"", | |
"litteredwithgarbage", | |
"spatteredwithguano", | |
"withpilesofWumpusdroppings", | |
"withbonesscatteredaround", | |
"withacorpseonthefloor", | |
"thatseemstovibrate", | |
"thatfeelsstuffy", | |
"thatfillsyouwithdread" | |
}; | |
public static void main(String[]args) throws IOException { | |
game = HtwFactory.makeGame("htw.game.HuntTheWumpusFacade", new Main()); | |
createMap(); | |
BufferedReaderbr = new BufferedReader(new InputStreamReader(System.in)); | |
game.makeRestCommand().execute(); | |
while(true) { | |
System.out.println(game.getPlayerCavern()); | |
System.out.println("Health:" + hitPoints + "arrows:" + game.getQuiver()); | |
HuntTheWumpus.Commandc = game.makeRestCommand(); | |
System.out.println(">"); | |
Stringcommand = br.readLine(); | |
if (command.equalsIgnoreCase("e")) | |
c = game.makeMoveCommand(EAST); | |
elseif (command.equalsIgnoreCase("w")) | |
c = game.makeMoveCommand(WEST); | |
elseif (command.equalsIgnoreCase("n")) | |
c = game.makeMoveCommand(NORTH); | |
elseif (command.equalsIgnoreCase("s")) | |
c = game.makeMoveCommand(SOUTH); | |
elseif (command.equalsIgnoreCase("r")) | |
c = game.makeRestCommand(); | |
elseif (command.equalsIgnoreCase("sw")) | |
c = game.makeShootCommand(WEST); | |
elseif (command.equalsIgnoreCase("se")) | |
c = game.makeShootCommand(EAST); | |
elseif (command.equalsIgnoreCase("sn")) | |
c = game.makeShootCommand(NORTH); | |
elseif (command.equalsIgnoreCase("ss")) | |
c = game.makeShootCommand(SOUTH); | |
elseif (command.equalsIgnoreCase("q")) | |
return; | |
c.execute(); | |
} | |
} | |
private static void createMap() { | |
intnCaverns = (int)(Math.random()*30.0+10.0); | |
while(nCaverns>0) | |
caverns.add(makeName()); | |
for(Stringcavern:caverns) { | |
maybeConnectCavern(cavern, NORTH); | |
maybeConnectCavern(cavern, SOUTH); | |
maybeConnectCavern(cavern, EAST); | |
maybeConnectCavern(cavern, WEST); | |
} | |
StringplayerCavern = anyCavern(); | |
game.setPlayerCavern(playerCavern); | |
game.setWumpusCavern(anyOther(playerCavern)); | |
game.addBatCavern(anyOther(playerCavern)); | |
game.addBatCavern(anyOther(playerCavern)); | |
game.addBatCavern(anyOther(playerCavern)); | |
game.addPitCavern(anyOther(playerCavern)); | |
game.addPitCavern(anyOther(playerCavern)); | |
game.addPitCavern(anyOther(playerCavern)); | |
game.setQuiver(5); | |
} | |
//以降のコードは省略 | |
} | |
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