Created
May 27, 2013 18:13
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@implementation SomeUtils | |
static NSString * const kPlistName = @"MySettings"; | |
static NSString * const kExtention = @"plist"; | |
+ (NSDictionary*) launchSetting | |
{ | |
NSString* path = [[NSBundle mainBundle] pathForResource:kPlistName ofType:kExtention]; | |
NSDictionary* plist = [NSDictionary dictionaryWithContentsOfFile:path]; | |
return plist[@"LaunchView"]; | |
} | |
+ (double)map:(double)value | |
inputMin:(double)inputMin | |
inputMax:(double)inputMax | |
outputMin:(double)outputMin | |
outputMax:(double)outputMax | |
{ | |
/*! | |
[code from ofMath.cpp] | |
see also http://ofxfenster.undef.ch/doc/ofMath_8cpp_source.html | |
*/ | |
return (value - inputMin) / (inputMax - inputMin) * (outputMax - outputMin) + outputMin; | |
} | |
+ (double)convertOrientationToDegrees:(UIDeviceOrientation)orientation | |
{ | |
return | |
orientation == UIDeviceOrientationPortrait ? 0 : | |
orientation == UIDeviceOrientationLandscapeRight ? 90 : | |
orientation == UIDeviceOrientationLandscapeLeft ? -90 : | |
0; | |
} | |
+ (CGPoint)convertTouchToRatioInScreen:(CGPoint)point orientation:(UIDeviceOrientation)orientation; | |
{ | |
static const float minRatio = -1.0; | |
static const float maxRatio = 1.0; | |
CGFloat deviceWidth = CGRectGetWidth([[UIScreen mainScreen] bounds]); | |
CGFloat deviceHeight = CGRectGetHeight([[UIScreen mainScreen] bounds]); | |
CGPoint swapedPos; | |
if (orientation == UIDeviceOrientationPortrait) | |
{ | |
swapedPos = point; | |
} | |
else if (orientation == UIDeviceOrientationLandscapeLeft) | |
{ | |
swapedPos.x = deviceHeight - point.y; | |
swapedPos.y = point.x; | |
} | |
else if (orientation == UIDeviceOrientationLandscapeRight) | |
{ | |
swapedPos.x = point.y; | |
swapedPos.y = deviceWidth - point.x; | |
} | |
else | |
{ | |
assert(NO); | |
} | |
CGPoint ratio; | |
if (UIDeviceOrientationIsPortrait(orientation)) | |
{ | |
ratio.x = swapedPos.x / deviceWidth * (maxRatio - minRatio) + minRatio; | |
ratio.y = swapedPos.y / deviceHeight * (maxRatio - minRatio) + minRatio; | |
} | |
else | |
{ | |
ratio.x = swapedPos.x / deviceHeight * (maxRatio - minRatio) + minRatio; | |
ratio.y = swapedPos.y / deviceWidth * (maxRatio - minRatio) + minRatio; | |
} | |
return ratio; | |
} | |
@end |
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