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/* | |
SpringCamera.js | |
*/ | |
THREE.SpringCamera = function (_width, _height) { | |
/* | |
constructor | |
*/ | |
var VIEW_ANGLE = 45, ASPECT = _width / _height, NEAR = 0.01, FAR = 10000000; | |
this.nextCamPosX = 0; | |
this.nextCamPosY = 0; |
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ffmpeg -i flow.mp4 -s 716x594 -pix_fmt rgb24 -r 10 -f gif - | gifsicle --optimize=3 --delay=3 > out.gif |
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func urlEncodedStringWithEncoding(encoding: NSStringEncoding) -> String { | |
let charactersToBeEscaped = ":/?&=;+!#$()',*" as CFStringRef | |
let charactersToLeaveUnescaped = "[]." as CFStringRef | |
let result = CFURLCreateStringByAddingPercentEscapes(kCFAllocatorDefault, self.bridgeToObjectiveC(), charactersToLeaveUnescaped, charactersToBeEscaped, CFStringConvertNSStringEncodingToEncoding(encoding)) | |
return NSString(format:result) | |
} |
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dc ${WORKSPACE} | |
/usr/bin/expect -c " | |
set timeout 5 | |
spawn ios profiles:download --type <type of profile> \"<your profile name>\" | |
expect (Select a team:*) | |
send \"1\n\" | |
expect .* | |
send \"exit\" | |
" |
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import UIKit | |
import QuartzCore | |
import SceneKit | |
class GameViewController: UIViewController { | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
let numSphere = 25 |
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s.boot; | |
( | |
SynthDef("click",{ | |
Out.ar(0,ClipNoise.ar(0.02) * EnvGen.ar(Env.perc(0.0,0.05,1,-2), 1, doneAction: 2)); | |
}).store | |
) | |
( |
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//set server to gs server. | |
s=Server("Tamabi gs server", NetAddr("122.212.35.122", 57110)); | |
( | |
SynthDef("despatch_radio_synth", { | |
|amp = 1, | |
azimuth = 111.9, | |
declination = -23.3, | |
distance = 31931930, | |
elevation = 20.3, |
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// poky 3.10.17 > からはデフォルトでuvccamera moduleがサポートされたので、自分でopkg install uvccamera する必要がない。 | |
// 下手にするとカーネルモジュールが壊れる。 | |
// https://software.intel.com/en-us/iot/hardware/edison/downloads > Release 2.1 Yocto* complete image をダウンロード | |
cd xxxx/paedison-image-ww25 | |
//フラッシュを初期化、の前に | |
//macだとdfu-waitが長すぎて失敗するのでスクリプトを一部修正する必要が有る -> https://gist.github.com/ddewaele/f1b13545586c78ddb545 | |
./flashall.sh |
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class SomeClass { | |
private: | |
string textString; | |
ofTrueTypeFont font; | |
ofTexture stringTexture; | |
ofVbo vbo; | |
ofMesh stringMesh; | |
ofVec3f verts[VERT_BUF_NUM]; |
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