Created
September 1, 2014 10:52
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RaspiBoy
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SUBSYSTEM=="input", ATTRS{name}=="retrogame", ENV{ID_INPUT_KEYBOARD}="1" | |
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# Doom config file | |
# Format: | |
# variable value | |
# Misc settings | |
default_compatibility_level -1 | |
menu_background 1 | |
max_player_corpse 32 | |
flashing_hom 0 | |
demo_insurance 2 | |
level_precache 0 | |
demo_smoothturns 0 | |
demo_smoothturnsfactor 6 | |
# Files | |
wadfile_1 "" | |
wadfile_2 "" | |
dehfile_1 "" | |
dehfile_2 "" | |
# Game settings | |
default_skill 3 | |
weapon_recoil 0 | |
doom_weapon_toggles 1 | |
player_bobbing 1 | |
monsters_remember 1 | |
monster_infighting 1 | |
monster_backing 0 | |
monster_avoid_hazards 1 | |
monkeys 0 | |
monster_friction 1 | |
help_friends 1 | |
allow_pushers 1 | |
variable_friction 1 | |
sts_always_red 1 | |
sts_pct_always_gray 0 | |
sts_traditional_keys 0 | |
show_messages 1 | |
autorun 0 | |
# Compatibility settings | |
comp_zombie 0 | |
comp_infcheat 0 | |
comp_stairs 0 | |
comp_telefrag 0 | |
comp_dropoff 0 | |
comp_falloff 0 | |
comp_staylift 0 | |
comp_doorstuck 0 | |
comp_pursuit 0 | |
comp_vile 0 | |
comp_pain 0 | |
comp_skull 0 | |
comp_blazing 0 | |
comp_doorlight 0 | |
comp_god 0 | |
comp_skymap 0 | |
comp_floors 0 | |
comp_model 0 | |
comp_zerotags 0 | |
comp_moveblock 0 | |
comp_sound 0 | |
comp_666 0 | |
comp_soul 0 | |
comp_maskedanim 0 | |
# Sound settings | |
sound_card -1 | |
music_card -1 | |
pitched_sounds 0 | |
samplerate 11025 | |
sfx_volume 8 | |
music_volume 8 | |
mus_pause_opt 2 | |
snd_channels 8 | |
# Video settings | |
use_doublebuffer 1 | |
screenblocks 0 | |
usegamma 0 | |
uncapped_framerate 1 | |
filter_wall 1 | |
filter_floor 1 | |
filter_sprite 1 | |
filter_z 1 | |
filter_patch 1 | |
filter_threshold 49152 | |
sprite_edges 0 | |
patch_edges 0 | |
# Mouse settings | |
use_mouse 1 | |
mouse_sensitivity_horiz 10 | |
mouse_sensitivity_vert 10 | |
mouseb_fire 0 | |
mouseb_strafe 1 | |
mouseb_forward 2 | |
mouseb_backward -1 | |
# Key bindings | |
key_right 0xae | |
key_left 0xac | |
key_up 0xad | |
key_down 0xaf | |
key_menu_right 0xae | |
key_menu_left 0xac | |
key_menu_up 0xad | |
key_menu_down 0xaf | |
key_menu_backspace 0x7f | |
key_menu_escape 0x1b | |
key_menu_enter 0xd | |
key_setup 0xc7 | |
key_strafeleft 0x2c | |
key_straferight 0x2e | |
key_fire 0x20 | |
key_use 0xb8 | |
key_strafe 0x6e | |
key_speed 0x6d | |
key_savegame 0xbc | |
key_loadgame 0xbd | |
key_soundvolume 0xbe | |
key_hud 0xbf | |
key_quicksave 0xc0 | |
key_endgame 0xc1 | |
key_messages 0xc2 | |
key_quickload 0xc3 | |
key_quit 0xc4 | |
key_gamma 0xd7 | |
key_spy 0xd8 | |
key_pause 0x9 | |
key_autorun 0xba | |
key_chat 0x74 | |
key_backspace 0x7f | |
key_enter 0xd | |
key_map 0xff | |
key_map_right 0xae | |
key_map_left 0xac | |
key_map_up 0xad | |
key_map_down 0xaf | |
key_map_zoomin 0x3d | |
key_map_zoomout 0x2d | |
key_map_gobig 0x30 | |
key_map_follow 0x66 | |
key_map_mark 0x6d | |
key_map_clear 0x63 | |
key_map_grid 0x67 | |
key_map_rotate 0x72 | |
key_map_overlay 0x6f | |
key_reverse 0x2f | |
key_zoomin 0x3d | |
key_zoomout 0x2d | |
key_chatplayer1 0x67 | |
key_chatplayer2 0x69 | |
key_chatplayer3 0x62 | |
key_chatplayer4 0x72 | |
key_weapontoggle 0x30 | |
key_weaponcycleup 0xb6 | |
key_weaponcycledown 0x9d | |
key_weapon1 0x31 | |
key_weapon2 0x32 | |
key_weapon3 0x33 | |
key_weapon4 0x34 | |
key_weapon5 0x35 | |
key_weapon6 0x36 | |
key_weapon7 0x37 | |
key_weapon8 0x38 | |
key_weapon9 0x39 | |
key_screenshot 0x2a | |
# Chat macros | |
chatmacro0 "No" | |
chatmacro1 "I'm ready to kick butt!" | |
chatmacro2 "I'm OK." | |
chatmacro3 "I'm not looking too good!" | |
chatmacro4 "Help!" | |
chatmacro5 "You suck!" | |
chatmacro6 "Next time, scumbag..." | |
chatmacro7 "Come here!" | |
chatmacro8 "I'll take care of it." | |
chatmacro9 "Yes" | |
# Automap settings | |
mapcolor_back 0xf7 | |
mapcolor_grid 0x68 | |
mapcolor_wall 0x17 | |
mapcolor_fchg 0x37 | |
mapcolor_cchg 0xd7 | |
mapcolor_clsd 0xd0 | |
mapcolor_rkey 0xaf | |
mapcolor_bkey 0xcc | |
mapcolor_ykey 0xe7 | |
mapcolor_rdor 0xaf | |
mapcolor_bdor 0xcc | |
mapcolor_ydor 0xe7 | |
mapcolor_tele 0x77 | |
mapcolor_secr 0xfc | |
mapcolor_exit 0x0 | |
mapcolor_unsn 0x68 | |
mapcolor_flat 0x58 | |
mapcolor_sprt 0x70 | |
mapcolor_item 0xe7 | |
mapcolor_hair 0xd0 | |
mapcolor_sngl 0xd0 | |
mapcolor_me 0x70 | |
mapcolor_enemy 0xb1 | |
mapcolor_frnd 0x70 | |
map_secret_after 0 | |
map_point_coord 0 | |
automapmode 0x0 | |
# Heads-up display settings | |
hudcolor_titl 5 | |
hudcolor_xyco 3 | |
hudcolor_mesg 6 | |
hudcolor_chat 5 | |
hudcolor_list 5 | |
hud_msg_lines 1 | |
hud_list_bgon 0 | |
hud_distributed 0 | |
health_red 25 | |
health_yellow 50 | |
health_green 100 | |
armor_red 25 | |
armor_yellow 50 | |
armor_green 100 | |
ammo_red 25 | |
ammo_yellow 50 | |
hud_active 2 | |
hud_displayed 0 | |
hud_nosecrets 0 | |
# Weapon preferences | |
weapon_choice_1 6 | |
weapon_choice_2 9 | |
weapon_choice_3 4 | |
weapon_choice_4 3 | |
weapon_choice_5 2 | |
weapon_choice_6 8 | |
weapon_choice_7 5 | |
weapon_choice_8 7 | |
weapon_choice_9 1 | |
# Music | |
mus_e1m1 "e1m1.mp3" | |
mus_e1m2 "e1m2.mp3" | |
mus_e1m3 "e1m3.mp3" | |
mus_e1m4 "e1m4.mp3" | |
mus_e1m5 "e1m5.mp3" | |
mus_e1m6 "e1m6.mp3" | |
mus_e1m7 "e1m7.mp3" | |
mus_e1m8 "e1m8.mp3" | |
mus_e1m9 "e1m9.mp3" | |
mus_e2m1 "e2m1.mp3" | |
mus_e2m2 "e2m2.mp3" | |
mus_e2m3 "e2m3.mp3" | |
mus_e2m4 "e2m4.mp3" | |
mus_e2m5 "e1m7.mp3" | |
mus_e2m6 "e2m6.mp3" | |
mus_e2m7 "e2m7.mp3" | |
mus_e2m8 "e2m8.mp3" | |
mus_e2m9 "e3m1.mp3" | |
mus_e3m1 "e3m1.mp3" | |
mus_e3m2 "e3m2.mp3" | |
mus_e3m3 "e3m3.mp3" | |
mus_e3m4 "e1m8.mp3" | |
mus_e3m5 "e1m7.mp3" | |
mus_e3m6 "e1m6.mp3" | |
mus_e3m7 "e2m7.mp3" | |
mus_e3m8 "e3m8.mp3" | |
mus_e3m9 "e1m9.mp3" | |
mus_inter "e2m3.mp3" | |
mus_intro "intro.mp3" | |
mus_bunny "bunny.mp3" | |
mus_victor "victor.mp3" | |
mus_introa "intro.mp3" | |
mus_runnin "runnin.mp3" | |
mus_stalks "stalks.mp3" | |
mus_countd "countd.mp3" | |
mus_betwee "betwee.mp3" | |
mus_doom "doom.mp3" | |
mus_the_da "the_da.mp3" | |
mus_shawn "shawn.mp3" | |
mus_ddtblu "ddtblu.mp3" | |
mus_in_cit "in_cit.mp3" | |
mus_dead "dead.mp3" | |
mus_stlks2 "stalks.mp3" | |
mus_theda2 "the_da.mp3" | |
mus_doom2 "doom.mp3" | |
mus_ddtbl2 "ddtblu.mp3" | |
mus_runni2 "runnin.mp3" | |
mus_dead2 "dead.mp3" | |
mus_stlks3 "stalks.mp3" | |
mus_romero "romero.mp3" | |
mus_shawn2 "shawn.mp3" | |
mus_messag "messag.mp3" | |
mus_count2 "countd.mp3" | |
mus_ddtbl3 "ddtblu.mp3" | |
mus_ampie "ampie.mp3" | |
mus_theda3 "the_da.mp3" | |
mus_adrian "adrian.mp3" | |
mus_messg2 "messag.mp3" | |
mus_romer2 "romero.mp3" | |
mus_tense "tense.mp3" | |
mus_shawn3 "shawn.mp3" | |
mus_openin "openin.mp3" | |
mus_evil "evil.mp3" | |
mus_ultima "ultima.mp3" | |
mus_read_m "read_m.mp3" | |
mus_dm2ttl "dm2ttl.mp3" | |
mus_dm2int "dm2int.mp3" |
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#!/bin/sh -e | |
# | |
# rc.local | |
# | |
# This script is executed at the end of each multiuser runlevel. | |
# Make sure that the script will "exit 0" on success or any other | |
# value on error. | |
# | |
# In order to enable or disable this script just change the execution | |
# bits. | |
# | |
# By default this script does nothing. | |
# Print the IP address | |
_IP=$(hostname -I) || true | |
if [ "$_IP" ]; then | |
printf "My IP address is %s\n" "$_IP" | |
fi | |
/home/pi/Adafruit-Retrogame/retrogame & | |
exit 0 |
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input_axis_threshold = "0.500000" | |
load_dummy_on_core_shutdown = "true" | |
fps_show = "false" | |
libretro_path = "/opt/retropie/emulatorcores/libretro-prboom/prboom_libretro.so" | |
rewind_enable = "false" | |
audio_sync = "true" | |
audio_block_frames = "0" | |
rewind_granularity = "1" | |
video_shader = "/opt/retropie/emulators/RetroArch/shader/snes_phosphor.glslp" | |
video_shader_enable = "false" | |
video_aspect_ratio = "1.330000" | |
video_windowed_fullscreen = "true" | |
autosave_interval = "0" | |
video_crop_overscan = "true" | |
video_scale_integer = "true" | |
video_threaded = "true" | |
video_shared_context = "false" | |
video_fullscreen = "true" | |
video_refresh_rate = "59.950001" | |
video_monitor_index = "0" | |
menu_driver = "rgui" | |
video_vsync = "true" | |
video_hard_sync = "false" | |
video_hard_sync_frames = "0" | |
video_black_frame_insertion = "false" | |
video_disable_composition = "false" | |
pause_nonactive = "false" | |
video_swap_interval = "1" | |
video_gpu_screenshot = "true" | |
video_rotation = "0" | |
screenshot_directory = "default" | |
aspect_ratio_index = "6" | |
audio_rate_control = "true" | |
audio_rate_control_delta = "0.005000" | |
audio_out_rate = "44100" | |
video_font_size = "40.000000" | |
video_font_enable = "true" | |
system_directory = "default" | |
audio_resampler = "sinc" | |
savefile_directory = "default" | |
savestate_directory = "default" | |
video_shader_dir = "default" | |
video_filter_dir = "default" | |
audio_filter_dir = "default" | |
content_directory = "default" | |
assets_directory = "default" | |
rgui_browser_directory = "default" | |
rgui_config_directory = "default" | |
rgui_show_start_screen = "false" | |
game_history_size = "100" | |
input_autodetect_enable = "true" | |
overlay_directory = "default" | |
input_overlay_enable = "false" | |
input_overlay_opacity = "0.700000" | |
input_overlay_scale = "1.000000" | |
gamma_correction = "false" | |
triple_buffering_enable = "false" | |
soft_filter_enable = "false" | |
flicker_filter_enable = "false" | |
flicker_filter_index = "0" | |
soft_filter_index = "0" | |
current_resolution_id = "0" | |
custom_viewport_width = "600" | |
custom_viewport_height = "480" | |
custom_viewport_x = "60" | |
custom_viewport_y = "0" | |
block_sram_overwrite = "false" | |
savestate_auto_index = "false" | |
savestate_auto_save = "false" | |
savestate_auto_load = "true" | |
fastforward_ratio = "-1.000000" | |
config_save_on_exit = "true" | |
sound_mode = "0" | |
state_slot = "0" | |
netplay_spectator_mode_enable = "false" | |
netplay_mode = "false" | |
netplay_ip_port = "0" | |
netplay_delay_frames = "0" | |
custom_bgm_enable = "false" | |
input_driver = "udev" | |
input_device_p1 = "0" | |
input_player1_joypad_index = "0" | |
input_libretro_device_p1 = "1" | |
input_player1_analog_dpad_mode = "0" | |
input_device_p2 = "0" | |
input_player2_joypad_index = "1" | |
input_libretro_device_p2 = "1" | |
input_player2_analog_dpad_mode = "0" | |
input_device_p3 = "0" | |
input_player3_joypad_index = "2" | |
input_libretro_device_p3 = "1" | |
input_player3_analog_dpad_mode = "0" | |
input_device_p4 = "0" | |
input_player4_joypad_index = "3" | |
input_libretro_device_p4 = "1" | |
input_player4_analog_dpad_mode = "0" | |
input_device_p5 = "0" | |
input_player5_joypad_index = "4" | |
input_libretro_device_p5 = "1" | |
input_player5_analog_dpad_mode = "0" | |
input_device_p6 = "0" | |
input_player6_joypad_index = "5" | |
input_libretro_device_p6 = "1" | |
input_player6_analog_dpad_mode = "0" | |
input_device_p7 = "0" | |
input_player7_joypad_index = "6" | |
input_libretro_device_p7 = "1" | |
input_player7_analog_dpad_mode = "0" | |
input_device_p8 = "0" | |
input_player8_joypad_index = "7" | |
input_libretro_device_p8 = "1" | |
input_player8_analog_dpad_mode = "0" | |
input_player1_b = "ralt" | |
input_player1_b_btn = "nul" | |
input_player1_b_axis = "nul" | |
input_player1_y = "pageup" | |
input_player1_y_btn = "nul" | |
input_player1_y_axis = "nul" | |
input_player1_select = "x" | |
input_player1_select_btn = "nul" | |
input_player1_select_axis = "nul" | |
input_player1_start = "enter" | |
input_player1_start_btn = "nul" | |
input_player1_start_axis = "nul" | |
input_player1_up = "up" | |
input_player1_up_btn = "nul" | |
input_player1_up_axis = "nul" | |
input_player1_down = "down" | |
input_player1_down_btn = "nul" | |
input_player1_down_axis = "nul" | |
input_player1_left = "left" | |
input_player1_left_btn = "nul" | |
input_player1_left_axis = "nul" | |
input_player1_right = "right" | |
input_player1_right_btn = "nul" | |
input_player1_right_axis = "nul" | |
input_player1_a = "rctrl" | |
input_player1_a_btn = "nul" | |
input_player1_a_axis = "nul" | |
input_player1_x = "pagedown" | |
input_player1_x_btn = "nul" | |
input_player1_x_axis = "nul" | |
input_player1_l = "q" | |
input_player1_l_btn = "nul" | |
input_player1_l_axis = "nul" | |
input_player1_r = "w" | |
input_player1_r_btn = "nul" | |
input_player1_r_axis = "nul" | |
input_player1_l2 = "nul" | |
input_player1_l2_btn = "nul" | |
input_player1_l2_axis = "nul" | |
input_player1_r2 = "nul" | |
input_player1_r2_btn = "nul" | |
input_player1_r2_axis = "nul" | |
input_player1_l3 = "nul" | |
input_player1_l3_btn = "nul" | |
input_player1_l3_axis = "nul" | |
input_player1_r3 = "nul" | |
input_player1_r3_btn = "nul" | |
input_player1_r3_axis = "nul" | |
input_player1_l_x_plus = "nul" | |
input_player1_l_x_plus_btn = "nul" | |
input_player1_l_x_plus_axis = "nul" | |
input_player1_l_x_minus = "nul" | |
input_player1_l_x_minus_btn = "nul" | |
input_player1_l_x_minus_axis = "nul" | |
input_player1_l_y_plus = "nul" | |
input_player1_l_y_plus_btn = "nul" | |
input_player1_l_y_plus_axis = "nul" | |
input_player1_l_y_minus = "nul" | |
input_player1_l_y_minus_btn = "nul" | |
input_player1_l_y_minus_axis = "nul" | |
input_player1_r_x_plus = "nul" | |
input_player1_r_x_plus_btn = "nul" | |
input_player1_r_x_plus_axis = "nul" | |
input_player1_r_x_minus = "nul" | |
input_player1_r_x_minus_btn = "nul" | |
input_player1_r_x_minus_axis = "nul" | |
input_player1_r_y_plus = "nul" | |
input_player1_r_y_plus_btn = "nul" | |
input_player1_r_y_plus_axis = "nul" | |
input_player1_r_y_minus = "nul" | |
input_player1_r_y_minus_btn = "nul" | |
input_player1_r_y_minus_axis = "nul" | |
input_player1_turbo = "nul" | |
input_player1_turbo_btn = "nul" | |
input_player1_turbo_axis = "nul" | |
input_toggle_fast_forward = "space" | |
input_toggle_fast_forward_btn = "nul" | |
input_toggle_fast_forward_axis = "nul" | |
input_hold_fast_forward = "l" | |
input_hold_fast_forward_btn = "nul" | |
input_hold_fast_forward_axis = "nul" | |
input_load_state = "f4" | |
input_load_state_btn = "nul" | |
input_load_state_axis = "nul" | |
input_save_state = "f2" | |
input_save_state_btn = "nul" | |
input_save_state_axis = "nul" | |
input_toggle_fullscreen = "f" | |
input_toggle_fullscreen_btn = "nul" | |
input_toggle_fullscreen_axis = "nul" | |
input_exit_emulator = "tab" | |
input_exit_emulator_btn = "nul" | |
input_exit_emulator_axis = "nul" | |
input_state_slot_increase = "f7" | |
input_state_slot_increase_btn = "nul" | |
input_state_slot_increase_axis = "nul" | |
input_state_slot_decrease = "f6" | |
input_state_slot_decrease_btn = "nul" | |
input_state_slot_decrease_axis = "nul" | |
input_rewind = "r" | |
input_rewind_btn = "nul" | |
input_rewind_axis = "nul" | |
input_movie_record_toggle = "o" | |
input_movie_record_toggle_btn = "nul" | |
input_movie_record_toggle_axis = "nul" | |
input_pause_toggle = "p" | |
input_pause_toggle_btn = "nul" | |
input_pause_toggle_axis = "nul" | |
input_frame_advance = "k" | |
input_frame_advance_btn = "nul" | |
input_frame_advance_axis = "nul" | |
input_reset = "h" | |
input_reset_btn = "nul" | |
input_reset_axis = "nul" | |
input_shader_next = "m" | |
input_shader_next_btn = "nul" | |
input_shader_next_axis = "nul" | |
input_shader_prev = "n" | |
input_shader_prev_btn = "nul" | |
input_shader_prev_axis = "nul" | |
input_cheat_index_plus = "y" | |
input_cheat_index_plus_btn = "nul" | |
input_cheat_index_plus_axis = "nul" | |
input_cheat_index_minus = "t" | |
input_cheat_index_minus_btn = "nul" | |
input_cheat_index_minus_axis = "nul" | |
input_cheat_toggle = "u" | |
input_cheat_toggle_btn = "nul" | |
input_cheat_toggle_axis = "nul" | |
input_screenshot = "f8" | |
input_screenshot_btn = "nul" | |
input_screenshot_axis = "nul" | |
input_audio_mute = "f9" | |
input_audio_mute_btn = "nul" | |
input_audio_mute_axis = "nul" | |
input_netplay_flip_players = "i" | |
input_netplay_flip_players_btn = "nul" | |
input_netplay_flip_players_axis = "nul" | |
input_slowmotion = "e" | |
input_slowmotion_btn = "nul" | |
input_slowmotion_axis = "nul" | |
input_enable_hotkey = "nul" | |
input_enable_hotkey_btn = "nul" | |
input_enable_hotkey_axis = "nul" | |
input_volume_up = "add" | |
input_volume_up_btn = "nul" | |
input_volume_up_axis = "nul" | |
input_volume_down = "subtract" | |
input_volume_down_btn = "nul" | |
input_volume_down_axis = "nul" | |
input_overlay_next = "nul" | |
input_overlay_next_btn = "nul" | |
input_overlay_next_axis = "nul" | |
input_disk_eject_toggle = "nul" | |
input_disk_eject_toggle_btn = "nul" | |
input_disk_eject_toggle_axis = "nul" | |
input_disk_next = "nul" | |
input_disk_next_btn = "nul" | |
input_disk_next_axis = "nul" | |
input_grab_mouse_toggle = "f11" | |
input_grab_mouse_toggle_btn = "nul" | |
input_grab_mouse_toggle_axis = "nul" | |
input_menu_toggle = "escape" | |
input_menu_toggle_btn = "nul" | |
input_menu_toggle_axis = "nul" | |
input_player2_b = "nul" | |
input_player2_b_btn = "nul" | |
input_player2_b_axis = "nul" | |
input_player2_y = "nul" | |
input_player2_y_btn = "nul" | |
input_player2_y_axis = "nul" | |
input_player2_select = "nul" | |
input_player2_select_btn = "nul" | |
input_player2_select_axis = "nul" | |
input_player2_start = "nul" | |
input_player2_start_btn = "nul" | |
input_player2_start_axis = "nul" | |
input_player2_up = "nul" | |
input_player2_up_btn = "nul" | |
input_player2_up_axis = "nul" | |
input_player2_down = "nul" | |
input_player2_down_btn = "nul" | |
input_player2_down_axis = "nul" | |
input_player2_left = "nul" | |
input_player2_left_btn = "nul" | |
input_player2_left_axis = "nul" | |
input_player2_right = "nul" | |
input_player2_right_btn = "nul" | |
input_player2_right_axis = "nul" | |
input_player2_a = "nul" | |
input_player2_a_btn = "nul" | |
input_player2_a_axis = "nul" | |
input_player2_x = "nul" | |
input_player2_x_btn = "nul" | |
input_player2_x_axis = "nul" | |
input_player2_l = "nul" | |
input_player2_l_btn = "nul" | |
input_player2_l_axis = "nul" | |
input_player2_r = "nul" | |
input_player2_r_btn = "nul" | |
input_player2_r_axis = "nul" | |
input_player2_l2 = "nul" | |
input_player2_l2_btn = "nul" | |
input_player2_l2_axis = "nul" | |
input_player2_r2 = "nul" | |
input_player2_r2_btn = "nul" | |
input_player2_r2_axis = "nul" | |
input_player2_l3 = "nul" | |
input_player2_l3_btn = "nul" | |
input_player2_l3_axis = "nul" | |
input_player2_r3 = "nul" | |
input_player2_r3_btn = "nul" | |
input_player2_r3_axis = "nul" | |
input_player2_l_x_plus = "nul" | |
input_player2_l_x_plus_btn = "nul" | |
input_player2_l_x_plus_axis = "nul" | |
input_player2_l_x_minus = "nul" | |
input_player2_l_x_minus_btn = "nul" | |
input_player2_l_x_minus_axis = "nul" | |
input_player2_l_y_plus = "nul" | |
input_player2_l_y_plus_btn = "nul" | |
input_player2_l_y_plus_axis = "nul" | |
input_player2_l_y_minus = "nul" | |
input_player2_l_y_minus_btn = "nul" | |
input_player2_l_y_minus_axis = "nul" | |
input_player2_r_x_plus = "nul" | |
input_player2_r_x_plus_btn = "nul" | |
input_player2_r_x_plus_axis = "nul" | |
input_player2_r_x_minus = "nul" | |
input_player2_r_x_minus_btn = "nul" | |
input_player2_r_x_minus_axis = "nul" | |
input_player2_r_y_plus = "nul" | |
input_player2_r_y_plus_btn = "nul" | |
input_player2_r_y_plus_axis = "nul" | |
input_player2_r_y_minus = "nul" | |
input_player2_r_y_minus_btn = "nul" | |
input_player2_r_y_minus_axis = "nul" | |
input_player2_turbo = "nul" | |
input_player2_turbo_btn = "nul" | |
input_player2_turbo_axis = "nul" | |
input_player3_b = "nul" | |
input_player3_b_btn = "nul" | |
input_player3_b_axis = "nul" | |
input_player3_y = "nul" | |
input_player3_y_btn = "nul" | |
input_player3_y_axis = "nul" | |
input_player3_select = "nul" | |
input_player3_select_btn = "nul" | |
input_player3_select_axis = "nul" | |
input_player3_start = "nul" | |
input_player3_start_btn = "nul" | |
input_player3_start_axis = "nul" | |
input_player3_up = "nul" | |
input_player3_up_btn = "nul" | |
input_player3_up_axis = "nul" | |
input_player3_down = "nul" | |
input_player3_down_btn = "nul" | |
input_player3_down_axis = "nul" | |
input_player3_left = "nul" | |
input_player3_left_btn = "nul" | |
input_player3_left_axis = "nul" | |
input_player3_right = "nul" | |
input_player3_right_btn = "nul" | |
input_player3_right_axis = "nul" | |
input_player3_a = "nul" | |
input_player3_a_btn = "nul" | |
input_player3_a_axis = "nul" | |
input_player3_x = "nul" | |
input_player3_x_btn = "nul" | |
input_player3_x_axis = "nul" | |
input_player3_l = "nul" | |
input_player3_l_btn = "nul" | |
input_player3_l_axis = "nul" | |
input_player3_r = "nul" | |
input_player3_r_btn = "nul" | |
input_player3_r_axis = "nul" | |
input_player3_l2 = "nul" | |
input_player3_l2_btn = "nul" | |
input_player3_l2_axis = "nul" | |
input_player3_r2 = "nul" | |
input_player3_r2_btn = "nul" | |
input_player3_r2_axis = "nul" | |
input_player3_l3 = "nul" | |
input_player3_l3_btn = "nul" | |
input_player3_l3_axis = "nul" | |
input_player3_r3 = "nul" | |
input_player3_r3_btn = "nul" | |
input_player3_r3_axis = "nul" | |
input_player3_l_x_plus = "nul" | |
input_player3_l_x_plus_btn = "nul" | |
input_player3_l_x_plus_axis = "nul" | |
input_player3_l_x_minus = "nul" | |
input_player3_l_x_minus_btn = "nul" | |
input_player3_l_x_minus_axis = "nul" | |
input_player3_l_y_plus = "nul" | |
input_player3_l_y_plus_btn = "nul" | |
input_player3_l_y_plus_axis = "nul" | |
input_player3_l_y_minus = "nul" | |
input_player3_l_y_minus_btn = "nul" | |
input_player3_l_y_minus_axis = "nul" | |
input_player3_r_x_plus = "nul" | |
input_player3_r_x_plus_btn = "nul" | |
input_player3_r_x_plus_axis = "nul" | |
input_player3_r_x_minus = "nul" | |
input_player3_r_x_minus_btn = "nul" | |
input_player3_r_x_minus_axis = "nul" | |
input_player3_r_y_plus = "nul" | |
input_player3_r_y_plus_btn = "nul" | |
input_player3_r_y_plus_axis = "nul" | |
input_player3_r_y_minus = "nul" | |
input_player3_r_y_minus_btn = "nul" | |
input_player3_r_y_minus_axis = "nul" | |
input_player3_turbo = "nul" | |
input_player3_turbo_btn = "nul" | |
input_player3_turbo_axis = "nul" | |
input_player4_b = "nul" | |
input_player4_b_btn = "nul" | |
input_player4_b_axis = "nul" | |
input_player4_y = "nul" | |
input_player4_y_btn = "nul" | |
input_player4_y_axis = "nul" | |
input_player4_select = "nul" | |
input_player4_select_btn = "nul" | |
input_player4_select_axis = "nul" | |
input_player4_start = "nul" | |
input_player4_start_btn = "nul" | |
input_player4_start_axis = "nul" | |
input_player4_up = "nul" | |
input_player4_up_btn = "nul" | |
input_player4_up_axis = "nul" | |
input_player4_down = "nul" | |
input_player4_down_btn = "nul" | |
input_player4_down_axis = "nul" | |
input_player4_left = "nul" | |
input_player4_left_btn = "nul" | |
input_player4_left_axis = "nul" | |
input_player4_right = "nul" | |
input_player4_right_btn = "nul" | |
input_player4_right_axis = "nul" | |
input_player4_a = "nul" | |
input_player4_a_btn = "nul" | |
input_player4_a_axis = "nul" | |
input_player4_x = "nul" | |
input_player4_x_btn = "nul" | |
input_player4_x_axis = "nul" | |
input_player4_l = "nul" | |
input_player4_l_btn = "nul" | |
input_player4_l_axis = "nul" | |
input_player4_r = "nul" | |
input_player4_r_btn = "nul" | |
input_player4_r_axis = "nul" | |
input_player4_l2 = "nul" | |
input_player4_l2_btn = "nul" | |
input_player4_l2_axis = "nul" | |
input_player4_r2 = "nul" | |
input_player4_r2_btn = "nul" | |
input_player4_r2_axis = "nul" | |
input_player4_l3 = "nul" | |
input_player4_l3_btn = "nul" | |
input_player4_l3_axis = "nul" | |
input_player4_r3 = "nul" | |
input_player4_r3_btn = "nul" | |
input_player4_r3_axis = "nul" | |
input_player4_l_x_plus = "nul" | |
input_player4_l_x_plus_btn = "nul" | |
input_player4_l_x_plus_axis = "nul" | |
input_player4_l_x_minus = "nul" | |
input_player4_l_x_minus_btn = "nul" | |
input_player4_l_x_minus_axis = "nul" | |
input_player4_l_y_plus = "nul" | |
input_player4_l_y_plus_btn = "nul" | |
input_player4_l_y_plus_axis = "nul" | |
input_player4_l_y_minus = "nul" | |
input_player4_l_y_minus_btn = "nul" | |
input_player4_l_y_minus_axis = "nul" | |
input_player4_r_x_plus = "nul" | |
input_player4_r_x_plus_btn = "nul" | |
input_player4_r_x_plus_axis = "nul" | |
input_player4_r_x_minus = "nul" | |
input_player4_r_x_minus_btn = "nul" | |
input_player4_r_x_minus_axis = "nul" | |
input_player4_r_y_plus = "nul" | |
input_player4_r_y_plus_btn = "nul" | |
input_player4_r_y_plus_axis = "nul" | |
input_player4_r_y_minus = "nul" | |
input_player4_r_y_minus_btn = "nul" | |
input_player4_r_y_minus_axis = "nul" | |
input_player4_turbo = "nul" | |
input_player4_turbo_btn = "nul" | |
input_player4_turbo_axis = "nul" | |
input_player5_b = "nul" | |
input_player5_b_btn = "nul" | |
input_player5_b_axis = "nul" | |
input_player5_y = "nul" | |
input_player5_y_btn = "nul" | |
input_player5_y_axis = "nul" | |
input_player5_select = "nul" | |
input_player5_select_btn = "nul" | |
input_player5_select_axis = "nul" | |
input_player5_start = "nul" | |
input_player5_start_btn = "nul" | |
input_player5_start_axis = "nul" | |
input_player5_up = "nul" | |
input_player5_up_btn = "nul" | |
input_player5_up_axis = "nul" | |
input_player5_down = "nul" | |
input_player5_down_btn = "nul" | |
input_player5_down_axis = "nul" | |
input_player5_left = "nul" | |
input_player5_left_btn = "nul" | |
input_player5_left_axis = "nul" | |
input_player5_right = "nul" | |
input_player5_right_btn = "nul" | |
input_player5_right_axis = "nul" | |
input_player5_a = "nul" | |
input_player5_a_btn = "nul" | |
input_player5_a_axis = "nul" | |
input_player5_x = "nul" | |
input_player5_x_btn = "nul" | |
input_player5_x_axis = "nul" | |
input_player5_l = "nul" | |
input_player5_l_btn = "nul" | |
input_player5_l_axis = "nul" | |
input_player5_r = "nul" | |
input_player5_r_btn = "nul" | |
input_player5_r_axis = "nul" | |
input_player5_l2 = "nul" | |
input_player5_l2_btn = "nul" | |
input_player5_l2_axis = "nul" | |
input_player5_r2 = "nul" | |
input_player5_r2_btn = "nul" | |
input_player5_r2_axis = "nul" | |
input_player5_l3 = "nul" | |
input_player5_l3_btn = "nul" | |
input_player5_l3_axis = "nul" | |
input_player5_r3 = "nul" | |
input_player5_r3_btn = "nul" | |
input_player5_r3_axis = "nul" | |
input_player5_l_x_plus = "nul" | |
input_player5_l_x_plus_btn = "nul" | |
input_player5_l_x_plus_axis = "nul" | |
input_player5_l_x_minus = "nul" | |
input_player5_l_x_minus_btn = "nul" | |
input_player5_l_x_minus_axis = "nul" | |
input_player5_l_y_plus = "nul" | |
input_player5_l_y_plus_btn = "nul" | |
input_player5_l_y_plus_axis = "nul" | |
input_player5_l_y_minus = "nul" | |
input_player5_l_y_minus_btn = "nul" | |
input_player5_l_y_minus_axis = "nul" | |
input_player5_r_x_plus = "nul" | |
input_player5_r_x_plus_btn = "nul" | |
input_player5_r_x_plus_axis = "nul" | |
input_player5_r_x_minus = "nul" | |
input_player5_r_x_minus_btn = "nul" | |
input_player5_r_x_minus_axis = "nul" | |
input_player5_r_y_plus = "nul" | |
input_player5_r_y_plus_btn = "nul" | |
input_player5_r_y_plus_axis = "nul" | |
input_player5_r_y_minus = "nul" | |
input_player5_r_y_minus_btn = "nul" | |
input_player5_r_y_minus_axis = "nul" | |
input_player5_turbo = "nul" | |
input_player5_turbo_btn = "nul" | |
input_player5_turbo_axis = "nul" | |
input_player6_b = "nul" | |
input_player6_b_btn = "nul" | |
input_player6_b_axis = "nul" | |
input_player6_y = "nul" | |
input_player6_y_btn = "nul" | |
input_player6_y_axis = "nul" | |
input_player6_select = "nul" | |
input_player6_select_btn = "nul" | |
input_player6_select_axis = "nul" | |
input_player6_start = "nul" | |
input_player6_start_btn = "nul" | |
input_player6_start_axis = "nul" | |
input_player6_up = "nul" | |
input_player6_up_btn = "nul" | |
input_player6_up_axis = "nul" | |
input_player6_down = "nul" | |
input_player6_down_btn = "nul" | |
input_player6_down_axis = "nul" | |
input_player6_left = "nul" | |
input_player6_left_btn = "nul" | |
input_player6_left_axis = "nul" | |
input_player6_right = "nul" | |
input_player6_right_btn = "nul" | |
input_player6_right_axis = "nul" | |
input_player6_a = "nul" | |
input_player6_a_btn = "nul" | |
input_player6_a_axis = "nul" | |
input_player6_x = "nul" | |
input_player6_x_btn = "nul" | |
input_player6_x_axis = "nul" | |
input_player6_l = "nul" | |
input_player6_l_btn = "nul" | |
input_player6_l_axis = "nul" | |
input_player6_r = "nul" | |
input_player6_r_btn = "nul" | |
input_player6_r_axis = "nul" | |
input_player6_l2 = "nul" | |
input_player6_l2_btn = "nul" | |
input_player6_l2_axis = "nul" | |
input_player6_r2 = "nul" | |
input_player6_r2_btn = "nul" | |
input_player6_r2_axis = "nul" | |
input_player6_l3 = "nul" | |
input_player6_l3_btn = "nul" | |
input_player6_l3_axis = "nul" | |
input_player6_r3 = "nul" | |
input_player6_r3_btn = "nul" | |
input_player6_r3_axis = "nul" | |
input_player6_l_x_plus = "nul" | |
input_player6_l_x_plus_btn = "nul" | |
input_player6_l_x_plus_axis = "nul" | |
input_player6_l_x_minus = "nul" | |
input_player6_l_x_minus_btn = "nul" | |
input_player6_l_x_minus_axis = "nul" | |
input_player6_l_y_plus = "nul" | |
input_player6_l_y_plus_btn = "nul" | |
input_player6_l_y_plus_axis = "nul" | |
input_player6_l_y_minus = "nul" | |
input_player6_l_y_minus_btn = "nul" | |
input_player6_l_y_minus_axis = "nul" | |
input_player6_r_x_plus = "nul" | |
input_player6_r_x_plus_btn = "nul" | |
input_player6_r_x_plus_axis = "nul" | |
input_player6_r_x_minus = "nul" | |
input_player6_r_x_minus_btn = "nul" | |
input_player6_r_x_minus_axis = "nul" | |
input_player6_r_y_plus = "nul" | |
input_player6_r_y_plus_btn = "nul" | |
input_player6_r_y_plus_axis = "nul" | |
input_player6_r_y_minus = "nul" | |
input_player6_r_y_minus_btn = "nul" | |
input_player6_r_y_minus_axis = "nul" | |
input_player6_turbo = "nul" | |
input_player6_turbo_btn = "nul" | |
input_player6_turbo_axis = "nul" | |
input_player7_b = "nul" | |
input_player7_b_btn = "nul" | |
input_player7_b_axis = "nul" | |
input_player7_y = "nul" | |
input_player7_y_btn = "nul" | |
input_player7_y_axis = "nul" | |
input_player7_select = "nul" | |
input_player7_select_btn = "nul" | |
input_player7_select_axis = "nul" | |
input_player7_start = "nul" | |
input_player7_start_btn = "nul" | |
input_player7_start_axis = "nul" | |
input_player7_up = "nul" | |
input_player7_up_btn = "nul" | |
input_player7_up_axis = "nul" | |
input_player7_down = "nul" | |
input_player7_down_btn = "nul" | |
input_player7_down_axis = "nul" | |
input_player7_left = "nul" | |
input_player7_left_btn = "nul" | |
input_player7_left_axis = "nul" | |
input_player7_right = "nul" | |
input_player7_right_btn = "nul" | |
input_player7_right_axis = "nul" | |
input_player7_a = "nul" | |
input_player7_a_btn = "nul" | |
input_player7_a_axis = "nul" | |
input_player7_x = "nul" | |
input_player7_x_btn = "nul" | |
input_player7_x_axis = "nul" | |
input_player7_l = "nul" | |
input_player7_l_btn = "nul" | |
input_player7_l_axis = "nul" | |
input_player7_r = "nul" | |
input_player7_r_btn = "nul" | |
input_player7_r_axis = "nul" | |
input_player7_l2 = "nul" | |
input_player7_l2_btn = "nul" | |
input_player7_l2_axis = "nul" | |
input_player7_r2 = "nul" | |
input_player7_r2_btn = "nul" | |
input_player7_r2_axis = "nul" | |
input_player7_l3 = "nul" | |
input_player7_l3_btn = "nul" | |
input_player7_l3_axis = "nul" | |
input_player7_r3 = "nul" | |
input_player7_r3_btn = "nul" | |
input_player7_r3_axis = "nul" | |
input_player7_l_x_plus = "nul" | |
input_player7_l_x_plus_btn = "nul" | |
input_player7_l_x_plus_axis = "nul" | |
input_player7_l_x_minus = "nul" | |
input_player7_l_x_minus_btn = "nul" | |
input_player7_l_x_minus_axis = "nul" | |
input_player7_l_y_plus = "nul" | |
input_player7_l_y_plus_btn = "nul" | |
input_player7_l_y_plus_axis = "nul" | |
input_player7_l_y_minus = "nul" | |
input_player7_l_y_minus_btn = "nul" | |
input_player7_l_y_minus_axis = "nul" | |
input_player7_r_x_plus = "nul" | |
input_player7_r_x_plus_btn = "nul" | |
input_player7_r_x_plus_axis = "nul" | |
input_player7_r_x_minus = "nul" | |
input_player7_r_x_minus_btn = "nul" | |
input_player7_r_x_minus_axis = "nul" | |
input_player7_r_y_plus = "nul" | |
input_player7_r_y_plus_btn = "nul" | |
input_player7_r_y_plus_axis = "nul" | |
input_player7_r_y_minus = "nul" | |
input_player7_r_y_minus_btn = "nul" | |
input_player7_r_y_minus_axis = "nul" | |
input_player7_turbo = "nul" | |
input_player7_turbo_btn = "nul" | |
input_player7_turbo_axis = "nul" | |
input_player8_b = "nul" | |
input_player8_b_btn = "nul" | |
input_player8_b_axis = "nul" | |
input_player8_y = "nul" | |
input_player8_y_btn = "nul" | |
input_player8_y_axis = "nul" | |
input_player8_select = "nul" | |
input_player8_select_btn = "nul" | |
input_player8_select_axis = "nul" | |
input_player8_start = "nul" | |
input_player8_start_btn = "nul" | |
input_player8_start_axis = "nul" | |
input_player8_up = "nul" | |
input_player8_up_btn = "nul" | |
input_player8_up_axis = "nul" | |
input_player8_down = "nul" | |
input_player8_down_btn = "nul" | |
input_player8_down_axis = "nul" | |
input_player8_left = "nul" | |
input_player8_left_btn = "nul" | |
input_player8_left_axis = "nul" | |
input_player8_right = "nul" | |
input_player8_right_btn = "nul" | |
input_player8_right_axis = "nul" | |
input_player8_a = "nul" | |
input_player8_a_btn = "nul" | |
input_player8_a_axis = "nul" | |
input_player8_x = "nul" | |
input_player8_x_btn = "nul" | |
input_player8_x_axis = "nul" | |
input_player8_l = "nul" | |
input_player8_l_btn = "nul" | |
input_player8_l_axis = "nul" | |
input_player8_r = "nul" | |
input_player8_r_btn = "nul" | |
input_player8_r_axis = "nul" | |
input_player8_l2 = "nul" | |
input_player8_l2_btn = "nul" | |
input_player8_l2_axis = "nul" | |
input_player8_r2 = "nul" | |
input_player8_r2_btn = "nul" | |
input_player8_r2_axis = "nul" | |
input_player8_l3 = "nul" | |
input_player8_l3_btn = "nul" | |
input_player8_l3_axis = "nul" | |
input_player8_r3 = "nul" | |
input_player8_r3_btn = "nul" | |
input_player8_r3_axis = "nul" | |
input_player8_l_x_plus = "nul" | |
input_player8_l_x_plus_btn = "nul" | |
input_player8_l_x_plus_axis = "nul" | |
input_player8_l_x_minus = "nul" | |
input_player8_l_x_minus_btn = "nul" | |
input_player8_l_x_minus_axis = "nul" | |
input_player8_l_y_plus = "nul" | |
input_player8_l_y_plus_btn = "nul" | |
input_player8_l_y_plus_axis = "nul" | |
input_player8_l_y_minus = "nul" | |
input_player8_l_y_minus_btn = "nul" | |
input_player8_l_y_minus_axis = "nul" | |
input_player8_r_x_plus = "nul" | |
input_player8_r_x_plus_btn = "nul" | |
input_player8_r_x_plus_axis = "nul" | |
input_player8_r_x_minus = "nul" | |
input_player8_r_x_minus_btn = "nul" | |
input_player8_r_x_minus_axis = "nul" | |
input_player8_r_y_plus = "nul" | |
input_player8_r_y_plus_btn = "nul" | |
input_player8_r_y_plus_axis = "nul" | |
input_player8_r_y_minus = "nul" | |
input_player8_r_y_minus_btn = "nul" | |
input_player8_r_y_minus_axis = "nul" | |
input_player8_turbo = "nul" | |
input_player8_turbo_btn = "nul" | |
input_player8_turbo_axis = "nul" | |
core_specific_config = "false" | |
libretro_log_level = "0" | |
log_verbosity = "false" | |
perfcnt_enable = "false" | |
audio_driver = "alsathread" | |
audio_latency = "64" | |
video_xscale = "4.000000" | |
video_yscale = "4.000000" | |
video_smooth = "false" | |
video_fullscreen_x = "640" | |
video_fullscreen_y = "480" | |
video_driver = "gl" | |
slowmotion_ratio = "3.000000" | |
libretro_directory = "" | |
libretro_info_path = "" | |
cheat_database_path = "" | |
audio_device = "" | |
audio_dsp_plugin = "" | |
extraction_directory = "" | |
video_filter = "" | |
game_history_path = "" | |
joypad_autoconfig_dir = "" | |
input_overlay = "" | |
netplay_nickname = "" | |
netplay_ip_address = "" | |
input_joypad_driver = "" | |
input_keyboard_layout = "" |
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/* | |
ADAFRUIT RETROGAME UTILITY: remaps buttons on Raspberry Pi GPIO header | |
to virtual USB keyboard presses. Great for classic game emulators! | |
Retrogame is interrupt-driven and efficient (usually under 0.3% CPU use) | |
and debounces inputs for glitch-free gaming. | |
Connect one side of button(s) to GND pin (there are several on the GPIO | |
header, but see later notes) and the other side to GPIO pin of interest. | |
Internal pullups are used; no resistors required. Avoid pins 8 and 10; | |
these are configured as a serial port by default on most systems (this | |
can be disabled but takes some doing). Pin configuration is currently | |
set in global table; no config file yet. See later comments. | |
Must be run as root, i.e. 'sudo ./retrogame &' or configure init scripts | |
to launch automatically at system startup. | |
Requires uinput kernel module. This is typically present on popular | |
Raspberry Pi Linux distributions but not enabled on some older varieties. | |
To enable, either type: | |
sudo modprobe uinput | |
Or, to make this persistent between reboots, add a line to /etc/modules: | |
uinput | |
Prior versions of this code, when being compiled for use with the Cupcade | |
or PiGRRL projects, required CUPCADE to be #defined. This is no longer | |
the case; instead a test is performed to see if a PiTFT is connected, and | |
one of two I/O tables is automatically selected. | |
Written by Phil Burgess for Adafruit Industries, distributed under BSD | |
License. Adafruit invests time and resources providing this open source | |
code, please support Adafruit and open-source hardware by purchasing | |
products from Adafruit! | |
Copyright (c) 2013 Adafruit Industries. | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
- Redistributions of source code must retain the above copyright notice, | |
this list of conditions and the following disclaimer. | |
- Redistributions in binary form must reproduce the above copyright notice, | |
this list of conditions and the following disclaimer in the documentation | |
and/or other materials provided with the distribution. | |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <unistd.h> | |
#include <fcntl.h> | |
#include <poll.h> | |
#include <signal.h> | |
#include <sys/mman.h> | |
#include <linux/input.h> | |
#include <linux/uinput.h> | |
// START HERE ------------------------------------------------------------ | |
// This table remaps GPIO inputs to keyboard values. In this initial | |
// implementation there's a 1:1 relationship (can't attach multiple keys | |
// to a button) and the list is fixed in code; there is no configuration | |
// file. Buttons physically connect between GPIO pins and ground. There | |
// are only a few GND pins on the GPIO header, so a breakout board is | |
// often needed. If you require just a couple extra ground connections | |
// and have unused GPIO pins, set the corresponding key value to GND to | |
// create a spare ground point. | |
#define GND -1 | |
struct { | |
int pin; | |
int key; | |
} *io, // In main() this pointer is set to one of the two tables below. | |
ioTFT[] = { | |
// This pin/key table is used if an Adafruit PiTFT display | |
// is detected (e.g. Cupcade or PiGRRL). | |
// Input Output (from /usr/include/linux/input.h) | |
{ 2, KEY_LEFT }, // Joystick (4 pins) | |
{ 3, KEY_RIGHT }, | |
{ 4, KEY_DOWN }, | |
{ 17, KEY_UP }, | |
{ 27, KEY_Z }, // A/Fire/jump/primary | |
{ 22, KEY_X }, // B/Bomb/secondary | |
{ 23, KEY_R }, // Credit | |
{ 18, KEY_Q }, // Start 1P | |
{ -1, -1 } }, // END OF LIST, DO NOT CHANGE | |
// MAME must be configured with 'z' & 'x' as buttons 1 & 2 - | |
// this was required for the accompanying 'menu' utility to | |
// work (catching crtl/alt w/ncurses gets totally NASTY). | |
// Credit/start are likewise moved to 'r' & 'q,' reason being | |
// to play nicer with certain emulators not liking numbers. | |
// GPIO options are 'maxed out' with PiTFT + above table. | |
// If additional buttons are desired, will need to disable | |
// serial console and/or use P5 header. Or use keyboard. | |
ioStandard[] = { | |
// This pin/key table is used when the PiTFT isn't found | |
// (using HDMI or composite instead), as with our original | |
// retro gaming guide. | |
// Input Output (from /usr/include/linux/input.h) | |
{ 6, KEY_LEFT }, // Joystick (4 pins) | |
{ 24, KEY_RIGHT }, | |
{ 5, KEY_UP }, | |
{ 25, KEY_DOWN }, | |
{ 17, KEY_RIGHTCTRL}, // A/Fire/jump/primary | |
{ 27, KEY_RIGHTALT }, // B/Bomb/secondary | |
{ 22, KEY_ENTER }, // start | |
{ 23, KEY_X }, // select | |
{ 4, KEY_ESC }, | |
{ 16, KEY_PAGEDOWN }, | |
{ 19, KEY_PAGEUP }, | |
// For credit/start/etc., use USB keyboard or add more buttons. | |
{ -1, -1 } }; // END OF LIST, DO NOT CHANGE | |
// A "Vulcan nerve pinch" (holding down a specific button combination | |
// for a few seconds) issues an 'esc' keypress to MAME (which brings up | |
// an exit menu or quits the current game). The button combo is | |
// configured with a bitmask corresponding to elements in the above io[] | |
// array. The default value here uses elements 6 and 7 (credit and start | |
// in the Cupcade pinout). If you change this, make certain it's a combo | |
// that's not likely to occur during actual gameplay (i.e. avoid using | |
// joystick directions or hold-for-rapid-fire buttons). | |
// Also key auto-repeat times are set here. This is for navigating the | |
// game menu using the 'gamera' utility; MAME disregards key repeat | |
// events (as it should). | |
const unsigned long vulcanMask = (1L << 6) | (1L << 7); | |
const int vulcanKey = KEY_ESC, // Keycode to send | |
vulcanTime = 1500, // Pinch time in milliseconds | |
repTime1 = 500, // Key hold time to begin repeat | |
repTime2 = 100; // Time between key repetitions | |
// A few globals --------------------------------------------------------- | |
char | |
*progName, // Program name (for error reporting) | |
sysfs_root[] = "/sys/class/gpio", // Location of Sysfs GPIO files | |
running = 1; // Signal handler will set to 0 (exit) | |
volatile unsigned int | |
*gpio; // GPIO register table | |
const int | |
debounceTime = 20; // 20 ms for button debouncing | |
// Some utility functions ------------------------------------------------ | |
// Set one GPIO pin attribute through the Sysfs interface. | |
int pinConfig(int pin, char *attr, char *value) { | |
char filename[50]; | |
int fd, w, len = strlen(value); | |
sprintf(filename, "%s/gpio%d/%s", sysfs_root, pin, attr); | |
if((fd = open(filename, O_WRONLY)) < 0) return -1; | |
w = write(fd, value, len); | |
close(fd); | |
return (w != len); // 0 = success | |
} | |
// Un-export any Sysfs pins used; don't leave filesystem cruft. Also | |
// restores any GND pins to inputs. Write errors are ignored as pins | |
// may be in a partially-initialized state. | |
void cleanup() { | |
char buf[50]; | |
int fd, i; | |
sprintf(buf, "%s/unexport", sysfs_root); | |
if((fd = open(buf, O_WRONLY)) >= 0) { | |
for(i=0; io[i].pin >= 0; i++) { | |
// Restore GND items to inputs | |
if(io[i].key == GND) | |
pinConfig(io[i].pin, "direction", "in"); | |
// And un-export all items regardless | |
sprintf(buf, "%d", io[i].pin); | |
write(fd, buf, strlen(buf)); | |
} | |
close(fd); | |
} | |
} | |
// Quick-n-dirty error reporter; print message, clean up and exit. | |
void err(char *msg) { | |
printf("%s: %s. Try 'sudo %s'.\n", progName, msg, progName); | |
cleanup(); | |
exit(1); | |
} | |
// Interrupt handler -- set global flag to abort main loop. | |
void signalHandler(int n) { | |
running = 0; | |
} | |
// Returns 1 if running on early Pi board, 0 otherwise. | |
// Relies on info in /proc/cmdline by default; if this is | |
// unreliable in the future, easy change to /proc/cpuinfo. | |
int isRevOnePi(void) { | |
FILE *fp; | |
char buf[1024], *ptr; | |
int n, rev = 0; | |
#if 1 | |
char *filename = "/proc/cmdline", | |
*token = "boardrev=", | |
*fmt = "%x"; | |
#else | |
char *filename = "/proc/cpuinfo", | |
*token = "Revision", // Capital R! | |
*fmt = " : %x"; | |
#endif | |
if((fp = fopen(filename, "r"))) { | |
if((n = fread(buf, 1, sizeof(buf)-1, fp)) > 0) { | |
buf[n] = 0; | |
if((ptr = strstr(buf, token))) { | |
sscanf(&ptr[strlen(token)], fmt, &rev); | |
} | |
} | |
fclose(fp); | |
} | |
return ((rev == 0x02) || (rev == 0x03)); | |
} | |
// Main stuff ------------------------------------------------------------ | |
#define BCM2708_PERI_BASE 0x20000000 | |
#define GPIO_BASE (BCM2708_PERI_BASE + 0x200000) | |
#define BLOCK_SIZE (4*1024) | |
#define GPPUD (0x94 / 4) | |
#define GPPUDCLK0 (0x98 / 4) | |
int main(int argc, char *argv[]) { | |
// A few arrays here are declared with 32 elements, even though | |
// values aren't needed for io[] members where the 'key' value is | |
// GND. This simplifies the code a bit -- no need for mallocs and | |
// tests to create these arrays -- but may waste a handful of | |
// bytes for any declared GNDs. | |
char buf[50], // For sundry filenames | |
c; // Pin input value ('0'/'1') | |
int fd, // For mmap, sysfs, uinput | |
i, j, // Asst. counter | |
bitmask, // Pullup enable bitmask | |
timeout = -1, // poll() timeout | |
intstate[32], // Last-read state | |
extstate[32], // Debounced state | |
lastKey = -1; // Last key down (for repeat) | |
unsigned long bitMask, bit; // For Vulcan pinch detect | |
volatile unsigned char shortWait; // Delay counter | |
struct input_event keyEv, synEv; // uinput events | |
struct pollfd p[32]; // GPIO file descriptors | |
progName = argv[0]; // For error reporting | |
signal(SIGINT , signalHandler); // Trap basic signals (exit cleanly) | |
signal(SIGKILL, signalHandler); | |
// Select io[] table for Cupcade (TFT) or 'normal' project. | |
io = (access("/etc/modprobe.d/adafruit.conf", F_OK) || | |
access("/dev/fb1", F_OK)) ? ioStandard : ioTFT; | |
// If this is a "Revision 1" Pi board (no mounting holes), | |
// remap certain pin numbers in the io[] array for compatibility. | |
// This way the code doesn't need modification for old boards. | |
if(isRevOnePi()) { | |
for(i=0; io[i].pin >= 0; i++) { | |
if( io[i].pin == 2) io[i].pin = 0; | |
else if(io[i].pin == 3) io[i].pin = 1; | |
else if(io[i].pin == 27) io[i].pin = 21; | |
} | |
} | |
// ---------------------------------------------------------------- | |
// Although Sysfs provides solid GPIO interrupt handling, there's | |
// no interface to the internal pull-up resistors (this is by | |
// design, being a hardware-dependent feature). It's necessary to | |
// grapple with the GPIO configuration registers directly to enable | |
// the pull-ups. Based on GPIO example code by Dom and Gert van | |
// Loo on elinux.org | |
if((fd = open("/dev/mem", O_RDWR | O_SYNC)) < 0) | |
err("Can't open /dev/mem"); | |
gpio = mmap( // Memory-mapped I/O | |
NULL, // Any adddress will do | |
BLOCK_SIZE, // Mapped block length | |
PROT_READ|PROT_WRITE, // Enable read+write | |
MAP_SHARED, // Shared with other processes | |
fd, // File to map | |
GPIO_BASE ); // Offset to GPIO registers | |
close(fd); // Not needed after mmap() | |
if(gpio == MAP_FAILED) err("Can't mmap()"); | |
// Make combined bitmap of pullup-enabled pins: | |
for(bitmask=i=0; io[i].pin >= 0; i++) | |
if(io[i].key != GND) bitmask |= (1 << io[i].pin); | |
gpio[GPPUD] = 2; // Enable pullup | |
for(shortWait=150;--shortWait;); // Min 150 cycle wait | |
gpio[GPPUDCLK0] = bitmask; // Set pullup mask | |
for(shortWait=150;--shortWait;); // Wait again | |
gpio[GPPUD] = 0; // Reset pullup registers | |
gpio[GPPUDCLK0] = 0; | |
(void)munmap((void *)gpio, BLOCK_SIZE); // Done with GPIO mmap() | |
// ---------------------------------------------------------------- | |
// All other GPIO config is handled through the sysfs interface. | |
sprintf(buf, "%s/export", sysfs_root); | |
if((fd = open(buf, O_WRONLY)) < 0) // Open Sysfs export file | |
err("Can't open GPIO export file"); | |
for(i=j=0; io[i].pin >= 0; i++) { // For each pin of interest... | |
sprintf(buf, "%d", io[i].pin); | |
write(fd, buf, strlen(buf)); // Export pin | |
pinConfig(io[i].pin, "active_low", "0"); // Don't invert | |
if(io[i].key == GND) { | |
// Set pin to output, value 0 (ground) | |
if(pinConfig(io[i].pin, "direction", "out") || | |
pinConfig(io[i].pin, "value" , "0")) | |
err("Pin config failed (GND)"); | |
} else { | |
// Set pin to input, detect rise+fall events | |
if(pinConfig(io[i].pin, "direction", "in") || | |
pinConfig(io[i].pin, "edge" , "both")) | |
err("Pin config failed"); | |
// Get initial pin value | |
sprintf(buf, "%s/gpio%d/value", | |
sysfs_root, io[i].pin); | |
// The p[] file descriptor array isn't necessarily | |
// aligned with the io[] array. GND keys in the | |
// latter are skipped, but p[] requires contiguous | |
// entries for poll(). So the pins to monitor are | |
// at the head of p[], and there may be unused | |
// elements at the end for each GND. Same applies | |
// to the intstate[] and extstate[] arrays. | |
if((p[j].fd = open(buf, O_RDONLY)) < 0) | |
err("Can't access pin value"); | |
intstate[j] = 0; | |
if((read(p[j].fd, &c, 1) == 1) && (c == '0')) | |
intstate[j] = 1; | |
extstate[j] = intstate[j]; | |
p[j].events = POLLPRI; // Set up poll() events | |
p[j].revents = 0; | |
j++; | |
} | |
} // 'j' is now count of non-GND items in io[] table | |
close(fd); // Done exporting | |
// ---------------------------------------------------------------- | |
// Set up uinput | |
#if 1 | |
// Retrogame normally uses /dev/uinput for generating key events. | |
// Cupcade requires this and it's the default. SDL2 (used by | |
// some newer emulators) doesn't like it, wants /dev/input/event0 | |
// instead. Enable that code by changing to "#if 0" above. | |
if((fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK)) < 0) | |
err("Can't open /dev/uinput"); | |
if(ioctl(fd, UI_SET_EVBIT, EV_KEY) < 0) | |
err("Can't SET_EVBIT"); | |
for(i=0; io[i].pin >= 0; i++) { | |
if(io[i].key != GND) { | |
if(ioctl(fd, UI_SET_KEYBIT, io[i].key) < 0) | |
err("Can't SET_KEYBIT"); | |
} | |
} | |
if(ioctl(fd, UI_SET_KEYBIT, vulcanKey) < 0) err("Can't SET_KEYBIT"); | |
struct uinput_user_dev uidev; | |
memset(&uidev, 0, sizeof(uidev)); | |
snprintf(uidev.name, UINPUT_MAX_NAME_SIZE, "retrogame"); | |
uidev.id.bustype = BUS_USB; | |
uidev.id.vendor = 0x1; | |
uidev.id.product = 0x1; | |
uidev.id.version = 1; | |
if(write(fd, &uidev, sizeof(uidev)) < 0) | |
err("write failed"); | |
if(ioctl(fd, UI_DEV_CREATE) < 0) | |
err("DEV_CREATE failed"); | |
#else // SDL2 prefers this event methodology | |
if((fd = open("/dev/input/event0", O_WRONLY | O_NONBLOCK)) < 0) | |
err("Can't open /dev/input/event0"); | |
#endif | |
// Initialize input event structures | |
memset(&keyEv, 0, sizeof(keyEv)); | |
keyEv.type = EV_KEY; | |
memset(&synEv, 0, sizeof(synEv)); | |
synEv.type = EV_SYN; | |
synEv.code = SYN_REPORT; | |
synEv.value = 0; | |
// 'fd' is now open file descriptor for issuing uinput events | |
// ---------------------------------------------------------------- | |
// Monitor GPIO file descriptors for button events. The poll() | |
// function watches for GPIO IRQs in this case; it is NOT | |
// continually polling the pins! Processor load is near zero. | |
while(running) { // Signal handler can set this to 0 to exit | |
// Wait for IRQ on pin (or timeout for button debounce) | |
if(poll(p, j, timeout) > 0) { // If IRQ... | |
for(i=0; i<j; i++) { // Scan non-GND pins... | |
if(p[i].revents) { // Event received? | |
// Read current pin state, store | |
// in internal state flag, but | |
// don't issue to uinput yet -- | |
// must wait for debounce! | |
lseek(p[i].fd, 0, SEEK_SET); | |
read(p[i].fd, &c, 1); | |
if(c == '0') intstate[i] = 1; | |
else if(c == '1') intstate[i] = 0; | |
p[i].revents = 0; // Clear flag | |
} | |
} | |
timeout = debounceTime; // Set timeout for debounce | |
c = 0; // Don't issue SYN event | |
// Else timeout occurred | |
} else if(timeout == debounceTime) { // Button debounce timeout | |
// 'j' (number of non-GNDs) is re-counted as | |
// it's easier than maintaining an additional | |
// remapping table or a duplicate key[] list. | |
bitMask = 0L; // Mask of buttons currently pressed | |
bit = 1L; | |
for(c=i=j=0; io[i].pin >= 0; i++, bit<<=1) { | |
if(io[i].key != GND) { | |
// Compare internal state against | |
// previously-issued value. Send | |
// keystrokes only for changed states. | |
if(intstate[j] != extstate[j]) { | |
extstate[j] = intstate[j]; | |
keyEv.code = io[i].key; | |
keyEv.value = intstate[j]; | |
write(fd, &keyEv, | |
sizeof(keyEv)); | |
c = 1; // Follow w/SYN event | |
if(intstate[j]) { // Press? | |
// Note pressed key | |
// and set initial | |
// repeat interval. | |
lastKey = i; | |
timeout = repTime1; | |
} else { // Release? | |
// Stop repeat and | |
// return to normal | |
// IRQ monitoring | |
// (no timeout). | |
lastKey = timeout = -1; | |
} | |
} | |
j++; | |
if(intstate[i]) bitMask |= bit; | |
} | |
} | |
// If the "Vulcan nerve pinch" buttons are pressed, | |
// set long timeout -- if this time elapses without | |
// a button state change, esc keypress will be sent. | |
if((bitMask & vulcanMask) == vulcanMask) | |
timeout = vulcanTime; | |
} else if(timeout == vulcanTime) { // Vulcan timeout occurred | |
// Send keycode (MAME exits or displays exit menu) | |
keyEv.code = vulcanKey; | |
for(i=1; i>= 0; i--) { // Press, release | |
keyEv.value = i; | |
write(fd, &keyEv, sizeof(keyEv)); | |
usleep(10000); // Be slow, else MAME flakes | |
write(fd, &synEv, sizeof(synEv)); | |
usleep(10000); | |
} | |
timeout = -1; // Return to normal processing | |
c = 0; // No add'l SYN required | |
} else if(lastKey >= 0) { // Else key repeat timeout | |
if(timeout == repTime1) timeout = repTime2; | |
else if(timeout > 30) timeout -= 5; // Accelerate | |
c = 1; // Follow w/SYN event | |
keyEv.code = io[lastKey].key; | |
keyEv.value = 2; // Key repeat event | |
write(fd, &keyEv, sizeof(keyEv)); | |
} | |
if(c) write(fd, &synEv, sizeof(synEv)); | |
} | |
// ---------------------------------------------------------------- | |
// Clean up | |
ioctl(fd, UI_DEV_DESTROY); // Destroy and | |
close(fd); // close uinput | |
cleanup(); // Un-export pins | |
puts("Done."); | |
return 0; | |
} |
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