Created
July 31, 2019 18:16
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Three.js Helicopter Collision Raycaster Issue
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MAIN HELICOPTER CLASS | |
////////////////////////////// | |
///////////////////////////// | |
collisionDetection(){ | |
console.log("collisionDetection()"); | |
const obj = { | |
rayCasters: this.rayCasters, | |
collidableMeshList: window.collidableMeshList | |
} | |
// console.log(obj); | |
this.colWorker.postMessage(JSON.stringify(obj)); | |
// if (this.rayCasters !== undefined) { | |
// for (let i = 0; i < window.collidableMeshList.length; i++) { | |
// for (let n = 0; n < this.rayCasters.length; n++) { | |
// const collisionResults = this.rayCasters[n].intersectObject( window.collidableMeshList[i], true ) | |
// // if ( collisionResults.length > 0 && collisionResults[0].distance < directionVector.length() ) { | |
// if ( collisionResults.length > 0 ) { | |
// this.landed = true; | |
// console.log("Collision with vectorLength") | |
// } | |
// } | |
// } | |
// } | |
} | |
(Excerpt from other file below) | |
/////////////////////////////////////////////// | |
// Helicopter Collision Detection Web Worker // | |
////////////////////////////////////////////// | |
self.addEventListener("message", function(e){ | |
const data = JSON.parse(e.data); | |
if (data.rayCasters !== undefined) { | |
for (let i = 0; i < data.collidableMeshList.length; i++) { | |
for (let n = 0; n < data.rayCasters.length; n++) { | |
console.log(data.rayCasters[n]); | |
// data.collidableMeshList[i].updateMatrixWorld() | |
const collisionResults = data.rayCasters[n].intersectObjects( data.collidableMeshList[i], true ) | |
// if ( collisionResults.length > 0 && collisionResults[0].distance < directionVector.length() ) { | |
if ( collisionResults.length > 0 ) { | |
console.log("Collision"); | |
self.postMessage(true); | |
} else { | |
self.postMessage(false); | |
} | |
self.postMessage(false); | |
} | |
} | |
} | |
}, false); |
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