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RetroArch keybind config for Arcade1up's Killer Instinct
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# final burn alpha 2012 remap for retroarch on Arcade1up's Killer Instinct | |
# retroarch/config/remaps/FB Alpha 2012/FB Alpha 2012.rmp | |
input_libretro_device_p1 = "5" | |
input_libretro_device_p2 = "5" | |
input_player1_analog_dpad_mode = "0" | |
input_player1_btn_a = "9" | |
input_player1_btn_b = "1" | |
input_player1_btn_x = "8" | |
input_player1_btn_y = "0" | |
input_player2_analog_dpad_mode = "0" | |
input_player2_btn_a = "9" | |
input_player2_btn_b = "1" | |
input_player2_btn_x = "8" | |
input_player2_btn_y = "0" |
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## RetroArch keybind config for Arcade1up's Killer Instinct | |
# retroarch/keyboard.cfg | |
## Can be copypasted into an existing config, appended with --apppendconfig, | |
# used as a core or game override, or used with the include directive in an existing config | |
# | |
# Keyboard input. Will recognize letters (a to z) and the following special keys (where kp_ | |
# is for keypad keys): | |
# | |
# --------------------------------------------------------------------------- | |
# __ __ | |
# f1 | |
# enter, keypad6 | |
# | |
# up x, s, q, d, keypad2, keypad5, keypad7, | |
# | |
# left, right, g, b, | |
# | |
# down z, a, w, c, keypad1, keypad4, keypad8, | |
# | |
# | |
# --------------------------------------------------------------------------- | |
# | |
# Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, | |
# rather than relying on a default. | |
############# Player 1 ############### | |
# Face Buttons | |
input_player1_x = a | |
input_player1_y = z | |
input_player1_l = q | |
input_player1_b = x | |
input_player1_a = s | |
input_player1_r = w | |
# D-Pad | |
input_player1_down = down | |
input_player1_left = left | |
input_player1_right = right | |
input_player1_up = up | |
# Start and Select | |
input_player1_select = enter | |
input_player1_start = enter | |
# Left Analog | |
input_player1_l_x_minus = nul | |
input_player1_l_x_plus = nul | |
input_player1_l_y_minus = nul | |
input_player1_l_y_plus = nul | |
# Right Analog | |
input_player1_r_x_minus = nul | |
input_player1_r_x_plus = nul | |
input_player1_r_y_minus = nul | |
input_player1_r_y_plus = nul | |
# Analog Buttons | |
input_player1_l3 = nul | |
input_player1_r3 = nul | |
# Turbo Enable | |
input_player1_turbo = nul | |
############# Player 2 ############### | |
# Face Buttons | |
input_player2_y = keypad1 | |
input_player2_x = keypad4 | |
input_player2_l = keypad7 | |
input_player2_b = keypad2 | |
input_player2_a = keypad5 | |
input_player2_r = keypad8 | |
# D-Pad | |
input_player2_down = c | |
input_player2_left = g | |
input_player2_right = b | |
input_player2_up = d | |
# Start and Select | |
input_player2_select = keypad6 | |
input_player2_start = keypad6 | |
# Left Analog | |
input_player2_l_x_minus = nul | |
input_player2_l_x_plus = nul | |
input_player2_l_y_minus = nul | |
input_player2_l_y_plus = nul | |
# Right Analog | |
input_player2_r_x_minus = nul | |
input_player2_r_x_plus = nul | |
input_player2_r_y_minus = nul | |
input_player2_r_y_plus = nul | |
# Analog Buttons | |
input_player2_l3 = nul | |
input_player2_r3 = nul | |
# Turbo Enable | |
input_player2_turbo = nul | |
############# Hotkeys ################ | |
# Toggle Menu | |
input_menu_toggle = f1 | |
# Quit RetroArch | |
input_exit_emulator = nul | |
# Toggle Fullscreen | |
input_toggle_fullscreen = nul | |
# Hotkey Enable | |
# If this key is set, then all other hotkeys are disabled until this key is pressed | |
input_enable_hotkey = nul | |
# Neplay Flip Players | |
input_netplay_flip_players = i | |
# Volume controls doesn't work | |
input_volume_down = subtract | |
input_volume_up = add | |
input_audio_mute = f9 | |
# swap ok and cancel to match arcade1up default ui menu buttons | |
menu_swap_ok_cancel_buttons = "true" | |
############# Misc Input Options ################ | |
# Input driver. Depending on video driver, it might force a different input driver. | |
input_driver = udev | |
# Joypad driver. (Valid: linuxraw, sdl, dinput, xinput) | |
input_joypad_driver = udev | |
# Maximum amount of users supported by RetroArch. | |
input_max_users = 2 | |
# Keyboard layout for input driver if applicable (udev/evdev for now). | |
# Syntax is either just layout (e.g. "no"), or a layout and variant separated with colon ("no:nodeadkeys"). | |
# input_keyboard_layout = | |
# Influence how input polling is done inside RetroArch. | |
# 0 : Early - Input polling is performed before call to retro_run. | |
# 1 : Normal - Input polling is performed when retro_input_poll is | |
# requested. | |
# 2 : Late - Input polling is performed on first call to retro_input_state | |
# per frame | |
# | |
# Setting it to 0 or 2 can result in less latency depending on | |
# your configuration. | |
# | |
# When netplay is enabled, the default polling behavior (1) will | |
# be used regardless of the value set here. | |
# set to early(0) because Arcade1up encoders or drivers are laggy POS. | |
input_poll_type_behavior = 0 | |
# allow any RetroPad to control the menu | |
all_users_control_menu = true | |
# If disabled, we use separate controls for menu operation. | |
# Enabled: Enter, Backspace, Spacebar and arrow keys operate the menu. | |
# Disabled: RetroPad keybinds operate the menu. | |
menu_unified_controls = false | |
# Mouse Index. Used in input drivers that support multiple mice (e.g. raw, udev) | |
# input_player1_mouse_index = | |
# input_player2_mouse_index = | |
# dunno, playing with shit. | |
keyboard_gamepad_enable = "true" | |
keyboard_gamepad_mapping_type = "1" |
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# snes9x 2012 remap for retroarch on Arcade1up's Killer Instinct | |
# retroarch/config/remaps/Snes9x 2010/Snes9x 2010.rmp | |
input_libretro_device_p1 = "5" | |
input_libretro_device_p2 = "5" | |
input_player1_analog_dpad_mode = "0" | |
input_player1_btn_a = "9" | |
input_player1_btn_b = "1" | |
input_player1_btn_x = "8" | |
input_player1_btn_y = "0" | |
input_player2_analog_dpad_mode = "0" | |
input_player2_btn_a = "9" | |
input_player2_btn_b = "1" | |
input_player2_btn_x = "8" | |
input_player2_btn_y = "0" |
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