Created
March 23, 2018 10:34
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$(document).ready(function() { | |
var canvas = $("#myCanvas")[0]; | |
var ctx = canvas.getContext("2d"); | |
var w = $("#myCanvas").width(); | |
var h = $("#myCanvas").height(); | |
var cw = 15; | |
var food; | |
var snake; | |
var d = "RIGHT"; | |
var gameloop = setInterval(update, 100); | |
function update() { | |
if (d == "RIGHT") | |
snake.x = snake.x + 1; | |
else if (d == "LEFT") | |
snake.x = snake.x - 1; | |
else if (d == "UP") | |
snake.y = snake.y - 1; | |
else if (d == "DOWN") | |
snake.y = snake.y + 1; | |
check_borders(); | |
check_food(); | |
blank(); | |
paint_cell(food.x, food.y, "grey"); | |
paint_cell(snake.x, snake.y, "green"); | |
} | |
function showGameOver() { | |
var current = $('#current').text(); | |
$('#final').text(current); | |
$('#gameover').fadeIn(); | |
} | |
function updateHighScore() { | |
var current = $("#current").text(); | |
var highest = $("#highest").text(); | |
if (parseInt(current) > parseInt(highest)) { | |
$('#highest').text(current) | |
} | |
} | |
function placeFood() { | |
food = { | |
x : Math.round(Math.random()*(w-cw)/cw), | |
y : Math.round(Math.random()*(h-cw)/cw) | |
} | |
} | |
function placeSnake() { | |
snake = { | |
x : Math.round(Math.random()*(w-cw)/cw), | |
y : Math.round(Math.random()*(h-cw)/cw) | |
} | |
} | |
function blank(){ | |
//Paint The Canvas | |
ctx.fillStyle = "black"; | |
ctx.fillRect(0, 0, w, h); | |
ctx.strokeStyle = "white"; | |
ctx.strokeRect(0, 0, w, h); | |
} | |
function check_borders() { | |
if (snake.x < 0 || snake.x > (w-cw)/cw || snake.y < 0 || snake.y > (h-cw)/cw) { | |
clearInterval(gameloop); | |
showGameOver(); | |
} | |
} | |
function paint_cell(x,y, color){ | |
ctx.fillStyle=color; | |
ctx.fillRect(x*cw,y*cw,cw,cw); | |
ctx.strokeStyle="white"; | |
ctx.strokeRect(x*cw,y*cw,cw,cw); | |
} | |
function check_food() { | |
if (food.x == snake.x && food.y == snake.y) { | |
var current = parseInt($('#current').text()); | |
current += 1; | |
$('#current').text(current); | |
placeFood(); | |
} | |
} | |
placeFood(); | |
paint_cell(food.x, food.y, "grey"); | |
placeSnake(); | |
paint_cell(snake.x, snake.y, "green"); | |
//Keyboard Controller | |
$(document).keydown(function(e){ | |
//39: RIGHT | |
//37: LEFT | |
//38: UP | |
//40: DOWN | |
var key = e.which; | |
if(key == "37") { | |
snake.x -= 1; | |
d = "LEFT"; | |
} | |
else if(key == "38") { | |
snake.y -= 1; | |
d = "UP"; | |
} | |
else if(key == "39") { | |
snake.x += 1; | |
d = "RIGHT"; | |
} | |
else if(key == "40") { | |
snake.y += 1; | |
d = "DOWN"; | |
} | |
}); | |
}); |
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