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Enables Flying Saucer (xhtmlrendered java lib) to process <img> tags with b64 data
import java.io.IOException;
import org.w3c.dom.Element;
import org.xhtmlrenderer.extend.FSImage;
import org.xhtmlrenderer.extend.ReplacedElement;
import org.xhtmlrenderer.extend.ReplacedElementFactory;
import org.xhtmlrenderer.extend.UserAgentCallback;
import org.xhtmlrenderer.layout.LayoutContext;
import org.xhtmlrenderer.pdf.ITextFSImage;
import org.xhtmlrenderer.pdf.ITextImageElement;
import org.xhtmlrenderer.render.BlockBox;
import com.lowagie.text.BadElementException;
import com.lowagie.text.Image;
public class B64ImgReplacedElementFactory implements ReplacedElementFactory {
public ReplacedElement createReplacedElement(LayoutContext c, BlockBox box, UserAgentCallback uac, int cssWidth, int cssHeight) {
Element e = box.getElement();
if (e == null) {
return null;
}
String nodeName = e.getNodeName();
if (nodeName.equals("img")) {
String attribute = e.getAttribute("src");
FSImage fsImage;
try {
fsImage = buildImage(attribute, uac);
} catch (BadElementException e1) {
fsImage = null;
} catch (IOException e1) {
fsImage = null;
}
if (fsImage != null) {
if (cssWidth != -1 || cssHeight != -1) {
fsImage.scale(cssWidth, cssHeight);
}
return new ITextImageElement(fsImage);
}
}
return null;
}
protected FSImage buildImage(String srcAttr, UserAgentCallback uac) throws IOException, BadElementException {
FSImage fsImage;
if (srcAttr.startsWith("data:image/")) {
String b64encoded = srcAttr.substring(srcAttr.indexOf("base64,") + "base64,".length(), srcAttr.length());
// BASE64Decoder decoder = new BASE64Decoder();
// byte[] decodedBytes = decoder.decodeBuffer(b64encoded);
// byte[] decodedBytes = B64Decoder.decode(b64encoded);
byte[] decodedBytes = Base64.decode(b64encoded);
fsImage = new ITextFSImage(Image.getInstance(decodedBytes));
} else {
fsImage = uac.getImageResource(srcAttr).getImage();
}
return fsImage;
}
public void remove(Element e) {
}
public void reset() {
}
}
package pt.cgd.agile.util.presentation.filters.util;
import java.util.Arrays;
/**
* A very fast and memory efficient class to encode and decode to and from BASE64 in full accordance with RFC
* 2045.<br>
* <br>
* On Windows XP sp1 with 1.4.2_04 and later ;), this encoder and decoder is about 10 times faster on small
* arrays (10 - 1000 bytes) and 2-3 times as fast on larger arrays (10000 - 1000000 bytes) compared to
* <code>sun.misc.Encoder()/Decoder()</code>.<br>
* <br>
*
* On byte arrays the encoder is about 20% faster than Jakarta Commons Base64 Codec for encode and about 50%
* faster for decoding large arrays. This implementation is about twice as fast on very small arrays (&lt 30
* bytes). If source/destination is a <code>String</code> this version is about three times as fast due to the
* fact that the Commons Codec result has to be recoded to a <code>String</code> from <code>byte[]</code>,
* which is very expensive.<br>
* <br>
*
* This encode/decode algorithm doesn't create any temporary arrays as many other codecs do, it only allocates
* the resulting array. This produces less garbage and it is possible to handle arrays twice as large as
* algorithms that create a temporary array. (E.g. Jakarta Commons Codec). It is unknown whether Sun's
* <code>sun.misc.Encoder()/Decoder()</code> produce temporary arrays but since performance is quite low it
* probably does.<br>
* <br>
*
* The encoder produces the same output as the Sun one except that the Sun's encoder appends a trailing line
* separator if the last character isn't a pad. Unclear why but it only adds to the length and is probably a
* side effect. Both are in conformance with RFC 2045 though.<br>
* Commons codec seem to always att a trailing line separator.<br>
* <br>
*
* <b>Note!</b> The encode/decode method pairs (types) come in three versions with the <b>exact</b> same
* algorithm and thus a lot of code redundancy. This is to not create any temporary arrays for transcoding
* to/from different format types. The methods not used can simply be commented out.<br>
* <br>
*
* There is also a "fast" version of all decode methods that works the same way as the normal ones, but har a
* few demands on the decoded input. Normally though, these fast verions should be used if the source if the
* input is known and it hasn't bee tampered with.<br>
* <br>
*
* If you find the code useful or you find a bug, please send me a note at base64 @ miginfocom . com.
*
* Licence (BSD): ==============
*
* Copyright (c) 2004, Mikael Grev, MiG InfoCom AB. (base64 @ miginfocom . com) All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided
* that the following conditions are met: Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce
* the above copyright notice, this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution. Neither the name of the MiG InfoCom AB nor the names
* of its contributors may be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* @version 2.2
* @author Mikael Grev Date: 2004-aug-02 Time: 11:31:11
*/
public class Base64 {
private static final char[] CA = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/".toCharArray();
private static final int[] IA = new int[256];
static {
Arrays.fill(IA, -1);
for (int i = 0, iS = CA.length; i < iS; i++)
IA[CA[i]] = i;
IA['='] = 0;
}
// ****************************************************************************************
// * char[] version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>char[]</code> representation i accordance with RFC 2045.
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be
* a little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static char[] encodeToChar(byte[] sArr, boolean lineSep) {
// Check special case
int sLen = sArr != null ? sArr.length : 0;
if (sLen == 0)
return new char[0];
int eLen = (sLen / 3) * 3; // Length of even 24-bits.
int cCnt = ((sLen - 1) / 3 + 1) << 2; // Returned character count
int dLen = cCnt + (lineSep ? (cCnt - 1) / 76 << 1 : 0); // Length of returned array
char[] dArr = new char[dLen];
// Encode even 24-bits
for (int s = 0, d = 0, cc = 0; s < eLen;) {
// Copy next three bytes into lower 24 bits of int, paying attension to sign.
int i = (sArr[s++] & 0xff) << 16 | (sArr[s++] & 0xff) << 8 | (sArr[s++] & 0xff);
// Encode the int into four chars
dArr[d++] = CA[(i >>> 18) & 0x3f];
dArr[d++] = CA[(i >>> 12) & 0x3f];
dArr[d++] = CA[(i >>> 6) & 0x3f];
dArr[d++] = CA[i & 0x3f];
// Add optional line separator
if (lineSep && ++cc == 19 && d < dLen - 2) {
dArr[d++] = '\r';
dArr[d++] = '\n';
cc = 0;
}
}
// Pad and encode last bits if source isn't even 24 bits.
int left = sLen - eLen; // 0 - 2.
if (left > 0) {
// Prepare the int
int i = ((sArr[eLen] & 0xff) << 10) | (left == 2 ? ((sArr[sLen - 1] & 0xff) << 2) : 0);
// Set last four chars
dArr[dLen - 4] = CA[i >> 12];
dArr[dLen - 3] = CA[(i >>> 6) & 0x3f];
dArr[dLen - 2] = left == 2 ? CA[i & 0x3f] : '=';
dArr[dLen - 1] = '=';
}
return dArr;
}
/**
* Decodes a BASE64 encoded char array. All illegal characters will be ignored and can handle both arrays
* with and without line separators.
* @param sArr The source array. <code>null</code> or length 0 will return an empty array.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal
* characters (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(char[] sArr) {
// Check special case
int sLen = sArr != null ? sArr.length : 0;
if (sLen == 0)
return new byte[0];
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a
// bonus...)
for (int i = 0; i < sLen; i++)
// If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented
// out.
if (IA[sArr[i]] < 0)
sepCnt++;
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0)
return null;
int pad = 0;
for (int i = sLen; i > 1 && IA[sArr[--i]] <= 0;)
if (sArr[i] == '=')
pad++;
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len;) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[sArr[s++]];
if (c >= 0)
i |= c << (18 - j * 6);
else
j--;
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len)
dArr[d++] = (byte) i;
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded char array that is known to be resonably well formatted. The method is about
* twice as fast as {@link #decode(char[])}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045 + The array must not contain illegal
* characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with
* appropriately.<br>
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an
* exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(char[] sArr) {
// Check special case
int sLen = sArr.length;
if (sLen == 0)
return new byte[0];
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[sArr[sIx]] < 0)
sIx++;
// Trim illegal chars from end
while (eIx > 0 && IA[sArr[eIx]] < 0)
eIx--;
// get the padding count (=) (0, 1 or 2)
int pad = sArr[eIx] == '=' ? (sArr[eIx - 1] == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (sArr[76] == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen;) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[sArr[sIx++]] << 18 | IA[sArr[sIx++]] << 12 | IA[sArr[sIx++]] << 6 | IA[sArr[sIx++]];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++)
i |= IA[sArr[sIx++]] << (18 - j * 6);
for (int r = 16; d < len; r -= 8)
dArr[d++] = (byte) (i >> r);
}
return dArr;
}
// ****************************************************************************************
// * byte[] version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>byte[]</code> representation i accordance with RFC 2045.
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be
* a little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static byte[] encodeToByte(byte[] sArr, boolean lineSep) {
// Check special case
int sLen = sArr != null ? sArr.length : 0;
if (sLen == 0)
return new byte[0];
int eLen = (sLen / 3) * 3; // Length of even 24-bits.
int cCnt = ((sLen - 1) / 3 + 1) << 2; // Returned character count
int dLen = cCnt + (lineSep ? (cCnt - 1) / 76 << 1 : 0); // Length of returned array
byte[] dArr = new byte[dLen];
// Encode even 24-bits
for (int s = 0, d = 0, cc = 0; s < eLen;) {
// Copy next three bytes into lower 24 bits of int, paying attension to sign.
int i = (sArr[s++] & 0xff) << 16 | (sArr[s++] & 0xff) << 8 | (sArr[s++] & 0xff);
// Encode the int into four chars
dArr[d++] = (byte) CA[(i >>> 18) & 0x3f];
dArr[d++] = (byte) CA[(i >>> 12) & 0x3f];
dArr[d++] = (byte) CA[(i >>> 6) & 0x3f];
dArr[d++] = (byte) CA[i & 0x3f];
// Add optional line separator
if (lineSep && ++cc == 19 && d < dLen - 2) {
dArr[d++] = '\r';
dArr[d++] = '\n';
cc = 0;
}
}
// Pad and encode last bits if source isn't an even 24 bits.
int left = sLen - eLen; // 0 - 2.
if (left > 0) {
// Prepare the int
int i = ((sArr[eLen] & 0xff) << 10) | (left == 2 ? ((sArr[sLen - 1] & 0xff) << 2) : 0);
// Set last four chars
dArr[dLen - 4] = (byte) CA[i >> 12];
dArr[dLen - 3] = (byte) CA[(i >>> 6) & 0x3f];
dArr[dLen - 2] = left == 2 ? (byte) CA[i & 0x3f] : (byte) '=';
dArr[dLen - 1] = '=';
}
return dArr;
}
/**
* Decodes a BASE64 encoded byte array. All illegal characters will be ignored and can handle both arrays
* with and without line separators.
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an
* exception.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal
* characters (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(byte[] sArr) {
// Check special case
int sLen = sArr.length;
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a
// bonus...)
for (int i = 0; i < sLen; i++)
// If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented
// out.
if (IA[sArr[i] & 0xff] < 0)
sepCnt++;
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0)
return null;
int pad = 0;
for (int i = sLen; i > 1 && IA[sArr[--i] & 0xff] <= 0;)
if (sArr[i] == '=')
pad++;
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len;) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[sArr[s++] & 0xff];
if (c >= 0)
i |= c << (18 - j * 6);
else
j--;
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len)
dArr[d++] = (byte) i;
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded byte array that is known to be resonably well formatted. The method is about
* twice as fast as {@link #decode(byte[])}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045 + The array must not contain illegal
* characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with
* appropriately.<br>
* @param sArr The source array. Length 0 will return an empty array. <code>null</code> will throw an
* exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(byte[] sArr) {
// Check special case
int sLen = sArr.length;
if (sLen == 0)
return new byte[0];
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[sArr[sIx] & 0xff] < 0)
sIx++;
// Trim illegal chars from end
while (eIx > 0 && IA[sArr[eIx] & 0xff] < 0)
eIx--;
// get the padding count (=) (0, 1 or 2)
int pad = sArr[eIx] == '=' ? (sArr[eIx - 1] == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (sArr[76] == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen;) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[sArr[sIx++]] << 18 | IA[sArr[sIx++]] << 12 | IA[sArr[sIx++]] << 6 | IA[sArr[sIx++]];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++)
i |= IA[sArr[sIx++]] << (18 - j * 6);
for (int r = 16; d < len; r -= 8)
dArr[d++] = (byte) (i >> r);
}
return dArr;
}
// ****************************************************************************************
// * String version
// ****************************************************************************************
/**
* Encodes a raw byte array into a BASE64 <code>String</code> representation i accordance with RFC 2045.
* @param sArr The bytes to convert. If <code>null</code> or length 0 an empty array will be returned.
* @param lineSep Optional "\r\n" after 76 characters, unless end of file.<br>
* No line separator will be in breach of RFC 2045 which specifies max 76 per line but will be
* a little faster.
* @return A BASE64 encoded array. Never <code>null</code>.
*/
public final static String encodeToString(byte[] sArr, boolean lineSep) {
// Reuse char[] since we can't create a String incrementally anyway and StringBuffer/Builder would be
// slower.
return new String(encodeToChar(sArr, lineSep));
}
/**
* Decodes a BASE64 encoded <code>String</code>. All illegal characters will be ignored and can handle
* both strings with and without line separators.<br>
* <b>Note!</b> It can be up to about 2x the speed to call <code>decode(str.toCharArray())</code> instead.
* That will create a temporary array though. This version will use <code>str.charAt(i)</code> to iterate
* the string.
* @param str The source string. <code>null</code> or length 0 will return an empty array.
* @return The decoded array of bytes. May be of length 0. Will be <code>null</code> if the legal
* characters (including '=') isn't divideable by 4. (I.e. definitely corrupted).
*/
public final static byte[] decode(String str) {
// Check special case
int sLen = str != null ? str.length() : 0;
if (sLen == 0)
return new byte[0];
// Count illegal characters (including '\r', '\n') to know what size the returned array will be,
// so we don't have to reallocate & copy it later.
int sepCnt = 0; // Number of separator characters. (Actually illegal characters, but that's a
// bonus...)
for (int i = 0; i < sLen; i++)
// If input is "pure" (I.e. no line separators or illegal chars) base64 this loop can be commented
// out.
if (IA[str.charAt(i)] < 0)
sepCnt++;
// Check so that legal chars (including '=') are evenly divideable by 4 as specified in RFC 2045.
if ((sLen - sepCnt) % 4 != 0)
return null;
// Count '=' at end
int pad = 0;
for (int i = sLen; i > 1 && IA[str.charAt(--i)] <= 0;)
if (str.charAt(i) == '=')
pad++;
int len = ((sLen - sepCnt) * 6 >> 3) - pad;
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
for (int s = 0, d = 0; d < len;) {
// Assemble three bytes into an int from four "valid" characters.
int i = 0;
for (int j = 0; j < 4; j++) { // j only increased if a valid char was found.
int c = IA[str.charAt(s++)];
if (c >= 0)
i |= c << (18 - j * 6);
else
j--;
}
// Add the bytes
dArr[d++] = (byte) (i >> 16);
if (d < len) {
dArr[d++] = (byte) (i >> 8);
if (d < len)
dArr[d++] = (byte) i;
}
}
return dArr;
}
/**
* Decodes a BASE64 encoded string that is known to be resonably well formatted. The method is about twice
* as fast as {@link #decode(String)}. The preconditions are:<br>
* + The array must have a line length of 76 chars OR no line separators at all (one line).<br>
* + Line separator must be "\r\n", as specified in RFC 2045 + The array must not contain illegal
* characters within the encoded string<br>
* + The array CAN have illegal characters at the beginning and end, those will be dealt with
* appropriately.<br>
* @param s The source string. Length 0 will return an empty array. <code>null</code> will throw an
* exception.
* @return The decoded array of bytes. May be of length 0.
*/
public final static byte[] decodeFast(String s) {
// Check special case
int sLen = s.length();
if (sLen == 0)
return new byte[0];
int sIx = 0, eIx = sLen - 1; // Start and end index after trimming.
// Trim illegal chars from start
while (sIx < eIx && IA[s.charAt(sIx) & 0xff] < 0)
sIx++;
// Trim illegal chars from end
while (eIx > 0 && IA[s.charAt(eIx) & 0xff] < 0)
eIx--;
// get the padding count (=) (0, 1 or 2)
int pad = s.charAt(eIx) == '=' ? (s.charAt(eIx - 1) == '=' ? 2 : 1) : 0; // Count '=' at end.
int cCnt = eIx - sIx + 1; // Content count including possible separators
int sepCnt = sLen > 76 ? (s.charAt(76) == '\r' ? cCnt / 78 : 0) << 1 : 0;
int len = ((cCnt - sepCnt) * 6 >> 3) - pad; // The number of decoded bytes
byte[] dArr = new byte[len]; // Preallocate byte[] of exact length
// Decode all but the last 0 - 2 bytes.
int d = 0;
for (int cc = 0, eLen = (len / 3) * 3; d < eLen;) {
// Assemble three bytes into an int from four "valid" characters.
int i = IA[s.charAt(sIx++)] << 18 | IA[s.charAt(sIx++)] << 12 | IA[s.charAt(sIx++)] << 6 | IA[s.charAt(sIx++)];
// Add the bytes
dArr[d++] = (byte) (i >> 16);
dArr[d++] = (byte) (i >> 8);
dArr[d++] = (byte) i;
// If line separator, jump over it.
if (sepCnt > 0 && ++cc == 19) {
sIx += 2;
cc = 0;
}
}
if (d < len) {
// Decode last 1-3 bytes (incl '=') into 1-3 bytes
int i = 0;
for (int j = 0; sIx <= eIx - pad; j++)
i |= IA[s.charAt(sIx++)] << (18 - j * 6);
for (int r = 16; d < len; r -= 8)
dArr[d++] = (byte) (i >> r);
}
return dArr;
}
}
//how to use the img replacer
TextRenderer renderer = new ITextRenderer();
SharedContext sharedContext = renderer.getSharedContext();
sharedContext.setPrint(true);
sharedContext.setInteractive(false);
//just set the factory here
sharedContext.setReplacedElementFactory(new B64ImgReplacedElementFactory());
sharedContext.getTextRenderer().setSmoothingThreshold(0);
renderer.setDocument(xhtmlContent, baseURL.toString());
renderer.layout();
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@ryangardner ryangardner commented May 18, 2012

This looks good - it seems the current release of flying saucer doesn't handle images in data URLs - have you submitted this in a pull request to them? Or do you have a forked version that has this in place already?

Just curious if anything needs to be done to wire it in or if just having the class it will be magically discovered.

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@mping mping commented May 18, 2012

You'll need to set the factory, I've updated the gist. I don't have a forked version, I believe I found the code on teh internets, unfortunately I don't remember where

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@ryangardner ryangardner commented May 18, 2012

Thanks for the tips. Yours looks like it is for the PDF renderer, I made another one very similar for the iText renderer:

   public class Base64CompatibleSwingReplacedElementFactory extends SwingReplacedElementFactory {

    /**
     * Handles replacement of image elements in the document. May return the same ReplacedElement for a given image
     * on multiple calls. Image will be automatically scaled to cssWidth and cssHeight assuming these are non-zero
     * positive values. The element is assume to have a src attribute (e.g. it's an <img> element)
     *
     * @param uac       Used to retrieve images on demand from some source.
     * @param context
     * @param elem      The element with the image reference
     * @param cssWidth  Target width of the image
     * @param cssHeight Target height of the image @return A ReplacedElement for the image; will not be null.
     */
    @Override
    protected ReplacedElement replaceImage(UserAgentCallback uac, LayoutContext context, Element elem, int cssWidth, int cssHeight) {

        ReplacedElement re = null;

        // lookup in cache, or instantiate
        re = lookupImageReplacedElement(elem);
        if (re == null) {
            Image im = null;
            String imageSrc = context.getNamespaceHandler().getImageSourceURI(elem);
            if (imageSrc == null || imageSrc.length() == 0) {
                XRLog.layout(Level.WARNING, "No source provided for img element.");
                re = newIrreplaceableImageElement(cssWidth, cssHeight);
            } else {
                //FSImage is here since we need to capture a target H/W
                //for the image (as opposed to what the actual image size is).
                FSImage fsImage;

                if (imageSrc.startsWith("data:image/")) {
                    String b64encoded = imageSrc.substring(imageSrc.indexOf("base64,") + "base64,".length(), imageSrc.length());
                    byte[] decodedBytes = Base64.decodeBase64(b64encoded);

                    BufferedImage img = null;
                    try {
                        img = ImageIO.read(new ByteArrayInputStream(decodedBytes));
                    } catch (IOException e) {
                        return null;
                    }
                    fsImage = AWTFSImage.createImage(img);
                } else {
                    fsImage = uac.getImageResource(imageSrc).getImage();
                }

                if (fsImage != null) {
                    im = ((AWTFSImage) fsImage).getImage();
                }

                if (im != null) {
                    re = new ImageReplacedElement(im, cssWidth, cssHeight);
                } else {
                    // TODO: Should return "broken" image icon, e.g. "not found"
                    re = newIrreplaceableImageElement(cssWidth, cssHeight);
                }
            }
            storeImageReplacedElement(elem, re);
        }
        return re;
    }
}

It just extends the Swing one and uses commons-codec 1.6's Base64 class to the decoding.

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@mping mping commented May 21, 2012

Cool, you even have a placeholder for broken images!

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