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| repeat wait() until game:IsLoaded() and game.Players.LocalPlayer | |
| getgenv().Team = "Pirates" | |
| getgenv().Config = { | |
| ["Safe Health"] = {30}, | |
| ["Custom Y Run"] = { |
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| repeat wait() until game:IsLoaded() and game.Players.LocalPlayer | |
| getgenv().Team = "Pirates" | |
| getgenv().Config = { | |
| ["Safe Health"] = {30}, | |
| ["Custom Y Run"] = { |
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| -- Đảm bảo game đã load xong hoàn toàn | |
| if not game:IsLoaded() then game.Loaded:Wait() end | |
| local Players = game:GetService("Players") | |
| local LocalPlayer = Players.LocalPlayer | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local CoreGui = game:GetService("CoreGui") | |
| local CommF = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("CommF_") | |
| --------------------------------------------------------- |
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| -- Đảm bảo game đã load xong hoàn toàn | |
| if not game:IsLoaded() then game.Loaded:Wait() end | |
| local Players = game:GetService("Players") | |
| local LocalPlayer = Players.LocalPlayer | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local CoreGui = game:GetService("CoreGui") | |
| local CommF = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("CommF_") | |
| --------------------------------------------------------- |
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| -- Đảm bảo game đã load xong hoàn toàn | |
| if not game:IsLoaded() then game.Loaded:Wait() end | |
| local Players = game:GetService("Players") | |
| local LocalPlayer = Players.LocalPlayer | |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local CoreGui = game:GetService("CoreGui") | |
| local CommF = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("CommF_") | |
| --------------------------------------------------------- |