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@mrcarriere
Last active May 1, 2024 10:00
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iPhone 14 Pro & Pro Max Device Definitions
{
"friendlyName": "Apple iPhone 14 Pro Max",
"version": 1,
"screens": [
{
"width": 1290,
"height": 2796,
"navigationBarHeight": 0,
"dpi": 460.0,
"orientations": [
{
"orientation": 1,
"safeArea": {
"serializedVersion": "2",
"x": 0.0,
"y": 102.0,
"width": 1290.0,
"height": 2517.0
}
},
{
"orientation": 2,
"safeArea": {
"serializedVersion": "2",
"x": 0.0,
"y": 177.0,
"width": 1290.0,
"height": 2517.0
}
},
{
"orientation": 3,
"safeArea": {
"serializedVersion": "2",
"x": 177.0,
"y": 63.0,
"width": 2442.0,
"height": 1227.0
}
},
{
"orientation": 4,
"safeArea": {
"serializedVersion": "2",
"x": 177.0,
"y": 63.0,
"width": 2442.0,
"height": 1227.0
}
}
],
"presentation": {
"overlayPath": "Overlays/iPhone 14 Pro Max.png",
"borderSize": {
"x": 80.0,
"y": 72.0,
"z": 80.0,
"w": 70.0
}
}
}
],
"systemInfo": {
"deviceModel": "iPhone15,3",
"deviceType": 1,
"operatingSystem": "iOS 12.0",
"operatingSystemFamily": 0,
"processorCount": 6,
"processorFrequency": 0,
"processorType": "arm64e",
"supportsAccelerometer": true,
"supportsAudio": true,
"supportsGyroscope": true,
"supportsLocationService": true,
"supportsVibration": true,
"systemMemorySize": 2813,
"unsupportedIdentifier": "n/a",
"graphicsDependentData": [
{
"graphicsDeviceType": 16,
"graphicsMemorySize": 1024,
"graphicsDeviceName": "Apple A12 GPU",
"graphicsDeviceVendor": "Apple",
"graphicsDeviceID": 0,
"graphicsDeviceVendorID": 0,
"graphicsUVStartsAtTop": true,
"graphicsDeviceVersion": "Metal",
"graphicsShaderLevel": 50,
"graphicsMultiThreaded": true,
"renderingThreadingMode": 0,
"hasHiddenSurfaceRemovalOnGPU": true,
"hasDynamicUniformArrayIndexingInFragmentShaders": true,
"supportsShadows": true,
"supportsRawShadowDepthSampling": true,
"supportsMotionVectors": true,
"supports3DTextures": true,
"supports2DArrayTextures": true,
"supports3DRenderTextures": true,
"supportsCubemapArrayTextures": true,
"copyTextureSupport": 31,
"supportsComputeShaders": true,
"supportsGeometryShaders": false,
"supportsTessellationShaders": true,
"supportsInstancing": true,
"supportsHardwareQuadTopology": false,
"supports32bitsIndexBuffer": true,
"supportsSparseTextures": false,
"supportedRenderTargetCount": 8,
"supportsSeparatedRenderTargetsBlend": true,
"supportedRandomWriteTargetCount": 8,
"supportsMultisampledTextures": 1,
"supportsMultisampleAutoResolve": false,
"supportsTextureWrapMirrorOnce": 0,
"usesReversedZBuffer": true,
"npotSupport": 2,
"maxTextureSize": 16384,
"maxCubemapSize": 16384,
"maxComputeBufferInputsVertex": 8,
"maxComputeBufferInputsFragment": 8,
"maxComputeBufferInputsGeometry": 0,
"maxComputeBufferInputsDomain": 8,
"maxComputeBufferInputsHull": 8,
"maxComputeBufferInputsCompute": 8,
"maxComputeWorkGroupSize": 1024,
"maxComputeWorkGroupSizeX": 1024,
"maxComputeWorkGroupSizeY": 1024,
"maxComputeWorkGroupSizeZ": 1024,
"supportsAsyncCompute": false,
"supportsGraphicsFence": true,
"supportsAsyncGPUReadback": true,
"supportsRayTracing": false,
"supportsSetConstantBuffer": true,
"hasMipMaxLevel": true,
"supportsMipStreaming": true,
"usesLoadStoreActions": true,
"supportedTextureFormats": [1, 2, 3, 4, 5],
"supportedRenderTextureFormats": [1, 2, 3, 4, 5],
"ldrGraphicsFormat": 59,
"hdrGraphicsFormat": 74
}
]
}
}
{
"friendlyName": "Apple iPhone 14 Pro",
"version": 1,
"screens": [
{
"width": 1179,
"height": 2556,
"navigationBarHeight": 0,
"dpi": 460.0,
"orientations": [
{
"orientation": 1,
"safeArea": {
"serializedVersion": "2",
"x": 0.0,
"y": 102.0,
"width": 1179.0,
"height": 2277.0
}
},
{
"orientation": 2,
"safeArea": {
"serializedVersion": "2",
"x": 0.0,
"y": 177.0,
"width": 1179.0,
"height": 2277.0
}
},
{
"orientation": 3,
"safeArea": {
"serializedVersion": "2",
"x": 177.0,
"y": 63.0,
"width": 2202.0,
"height": 1116.0
}
},
{
"orientation": 4,
"safeArea": {
"serializedVersion": "2",
"x": 177.0,
"y": 63.0,
"width": 2202.0,
"height": 1116.0
}
}
],
"presentation": {
"overlayPath": "Overlays/iPhone 14 Pro.png",
"borderSize": {
"x": 80.0,
"y": 80.0,
"z": 80.0,
"w": 80.0
}
}
}
],
"systemInfo": {
"deviceModel": "iPhone15,2",
"deviceType": 1,
"operatingSystem": "iOS 12.0",
"operatingSystemFamily": 0,
"processorCount": 6,
"processorFrequency": 0,
"processorType": "arm64e",
"supportsAccelerometer": true,
"supportsAudio": true,
"supportsGyroscope": true,
"supportsLocationService": true,
"supportsVibration": true,
"systemMemorySize": 2813,
"unsupportedIdentifier": "n/a",
"graphicsDependentData": [
{
"graphicsDeviceType": 16,
"graphicsMemorySize": 1024,
"graphicsDeviceName": "Apple A12 GPU",
"graphicsDeviceVendor": "Apple",
"graphicsDeviceID": 0,
"graphicsDeviceVendorID": 0,
"graphicsUVStartsAtTop": true,
"graphicsDeviceVersion": "Metal",
"graphicsShaderLevel": 50,
"graphicsMultiThreaded": true,
"renderingThreadingMode": 0,
"hasHiddenSurfaceRemovalOnGPU": true,
"hasDynamicUniformArrayIndexingInFragmentShaders": true,
"supportsShadows": true,
"supportsRawShadowDepthSampling": true,
"supportsMotionVectors": true,
"supports3DTextures": true,
"supports2DArrayTextures": true,
"supports3DRenderTextures": true,
"supportsCubemapArrayTextures": true,
"copyTextureSupport": 31,
"supportsComputeShaders": true,
"supportsGeometryShaders": false,
"supportsTessellationShaders": true,
"supportsInstancing": true,
"supportsHardwareQuadTopology": false,
"supports32bitsIndexBuffer": true,
"supportsSparseTextures": false,
"supportedRenderTargetCount": 8,
"supportsSeparatedRenderTargetsBlend": true,
"supportedRandomWriteTargetCount": 8,
"supportsMultisampledTextures": 1,
"supportsMultisampleAutoResolve": false,
"supportsTextureWrapMirrorOnce": 0,
"usesReversedZBuffer": true,
"npotSupport": 2,
"maxTextureSize": 16384,
"maxCubemapSize": 16384,
"maxComputeBufferInputsVertex": 8,
"maxComputeBufferInputsFragment": 8,
"maxComputeBufferInputsGeometry": 0,
"maxComputeBufferInputsDomain": 8,
"maxComputeBufferInputsHull": 8,
"maxComputeBufferInputsCompute": 8,
"maxComputeWorkGroupSize": 1024,
"maxComputeWorkGroupSizeX": 1024,
"maxComputeWorkGroupSizeY": 1024,
"maxComputeWorkGroupSizeZ": 1024,
"supportsAsyncCompute": false,
"supportsGraphicsFence": true,
"supportsAsyncGPUReadback": true,
"supportsRayTracing": false,
"supportsSetConstantBuffer": true,
"hasMipMaxLevel": true,
"supportsMipStreaming": true,
"usesLoadStoreActions": true,
"supportedTextureFormats": [1, 2, 3, 4, 5],
"supportedRenderTextureFormats": [1, 2, 3, 4, 5],
"ldrGraphicsFormat": 59,
"hdrGraphicsFormat": 74
}
]
}
}
@mrcarriere
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Overview

Use these two device definition files to add additional devices to your Device Simulator.

Installation

  1. Create a folder for your additional device files.
  2. Download the above .device files.
  3. For proper overlays, grab the two following images and add them to an Overlays folder that sits aside of these files.

For instance; the folder structure just described would look like:

SimulatedDevices
* Overlays/
  * iPhone 14 Pro Max.png
  * iPhone 14 Pro
* iPhone 14 Pro Max.device 
* iPhone 14 Pro Max.device  

Image Overlays

iPhone 14 Pro

iPhone 14 Pro

iPhone 14 Pro Max

iPhone 14 Pro Max

Thanks!

@pomeloRHO
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The deviceModel is set to the iPhone X model, the correct ones should be "iPhone15,2" for 14 Pro and "iPhone15,3" for Pro Max

@mrcarriere
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@pomeloRHO fixed; thanks!

@pomeloRHO
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don't mention it, thank you for sharing this, it saved me a headache

@cihadturhan
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Thanks!
I guess we have the same size for iphone 15, right?

@Sov3rain
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You are an absolute legend, thank you very much for creating this!

@mrcarriere
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@cihadturhan Resolution between iPhone 14 Pro and iPhone 15 Pro is identical. Should be fine.

@kyumiouchi
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Thank you, the iPhone 15 Pro Max layout bug is the same as the iPhone 14 Pro Max, it helped me

@xahon
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xahon commented May 1, 2024

Add 15's, please

@Sov3rain
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Sov3rain commented May 1, 2024 via email

@xahon
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xahon commented May 1, 2024

15's are the same as 14's AFAIK. Le 1 mai 2024 à 10:40 +0200, xahon @.***>, a écrit :

@xahon commented on this gist. Add 15's, please — Reply to this email directly, view it on GitHub or unsubscribe. You are receiving this email because you commented on the thread. Triage notifications on the go with GitHub Mobile for iOS or Android.

Yeah, really, misread that. Thank you

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