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December 29, 2015 14:52
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/****************************************************************************** | |
* File: GraphProcessor.cpp | |
* Author: Carsten Gutwenger | |
* | |
* Implements some helper functions for drawing graphs. | |
* | |
****************************************************************************** | |
* | |
* Copyright (c) 2010-2011 Carsten Gutwenger | |
* All rights reserved. | |
* | |
* This file is part of gml2pic. | |
* | |
* gml2pic is free software: you can redistribute it and/or modify | |
* it under the terms of the GNU General Public License as published by | |
* the Free Software Foundation, either version 3 of the License, or | |
* (at your option) any later version. | |
* | |
* gml2pic is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
* GNU General Public License for more details. | |
* | |
* You should have received a copy of the GNU General Public License | |
* along with gml2pic. If not, see <http://www.gnu.org/licenses/>. | |
******************************************************************************/ | |
#define _USE_MATH_DEFINES | |
#include <cmath> | |
#include "GraphProcessor.h" | |
using namespace ogdf; | |
void GraphProcessor::normalize(List<QPointF> &dpl) | |
{ | |
if (dpl.empty()) return; | |
ListIterator<QPointF> iter, next; | |
for (iter = next = dpl.begin(), ++next; next.valid() && (dpl.size() > 2); ++next) { | |
if (*iter == *next) { | |
dpl.del(next); | |
next = iter; | |
} else | |
iter = next; | |
} | |
} | |
QPointF *GraphProcessor::newPointArray(const List<QPointF> &dpl, int &head, int &tail) | |
{ | |
head = 0; | |
tail = dpl.size()-1; | |
QPointF *points = new QPointF[dpl.size()]; | |
ListConstIterator<QPointF> it; | |
int i = 0; | |
for(it = dpl.begin(); it.valid(); ++it, ++i) | |
points[i] = *it; | |
return points; | |
} | |
// creates a new point array initialized to the points in polyline dpl | |
// sets head to the first and tail to the last index in the created array | |
QPointF *GraphProcessor::newPointArray(const DPolyline &dpl, int &head, int &tail) | |
{ | |
head = 0; | |
tail = dpl.size()-1; | |
QPointF *points = new QPointF[dpl.size()]; | |
ListConstIterator<DPoint> it; | |
int i = 0; | |
for(it = dpl.begin(); it.valid(); ++it, ++i) { | |
points[i].setX((*it).m_x); | |
points[i].setY((*it).m_y); | |
} | |
return points; | |
} | |
QPainterPath GraphProcessor::quadraticBezierPath(const QPointF *points, int n, qreal curvedLength) | |
{ | |
QPainterPath path; | |
path.moveTo(points[0]); | |
if(n == 2) { | |
path.lineTo(points[1]); | |
} else { | |
// first segment | |
QPointF diff = points[1] - points[0]; | |
qreal length = euclideanLength(diff); | |
if(length > curvedLength) { | |
QPointF v = curvedLength/length * diff; | |
path.lineTo(points[1] - v); | |
} | |
// middle segments | |
int i = 1; | |
while(i < n-2) { | |
diff = points[i+1] - points[i]; | |
length = euclideanLength(diff); | |
if(length <= 2*curvedLength) { | |
path.quadTo(points[i], points[i] + 0.5*diff); | |
} else { | |
QPointF v = curvedLength/length * diff; | |
path.quadTo(points[i], points[i] + v); | |
path.lineTo(points[i+1] - v); | |
} | |
i++; | |
} | |
// last segment | |
diff = points[i+1] - points[i]; | |
length = euclideanLength(diff); | |
if(length <= curvedLength) { | |
path.quadTo(points[i], points[n-1]); | |
} else { | |
QPointF v = curvedLength/length * diff; | |
path.quadTo(points[i], points[i] + v); | |
path.lineTo(points[n-1]); | |
} | |
} | |
return path; | |
} | |
QPainterPath GraphProcessor::cubicBezierPath(const QPointF *points, int n, qreal curvedLength) | |
{ | |
QPainterPath path; | |
path.moveTo(points[0]); | |
if(n == 2) { | |
path.lineTo(points[1]); | |
} else { | |
// first segment | |
QPointF diff = points[1] - points[0]; | |
qreal length = euclideanLength(diff); | |
if(length > curvedLength) { | |
QPointF v = curvedLength/length * diff; | |
path.lineTo(points[1] - v); | |
} | |
// middle segments | |
int i = 1; | |
while(i < n-2) { | |
diff = points[i+1] - points[i]; | |
length = euclideanLength(diff); | |
if(length <= 2*curvedLength) { | |
path.cubicTo(points[i], points[i], points[i] + 0.5*diff); | |
} else { | |
QPointF v = curvedLength/length * diff; | |
path.cubicTo(points[i], points[i], points[i] + v); | |
path.lineTo(points[i+1] - v); | |
} | |
i++; | |
} | |
// last segment | |
diff = points[i+1] - points[i]; | |
length = euclideanLength(diff); | |
if(length <= curvedLength) { | |
path.cubicTo(points[i], points[i], points[n-1]); | |
} else { | |
QPointF v = curvedLength/length * diff; | |
path.cubicTo(points[i], points[i], points[i] + v); | |
path.lineTo(points[n-1]); | |
} | |
} | |
return path; | |
} | |
QPainterPath GraphProcessor::circularArcPath(const QPointF *points, int n, qreal curvedLength) | |
{ | |
QPainterPath path; | |
const qreal toDegree = 180 / M_PI; | |
path.moveTo(points[0]); | |
if(n == 2) { | |
path.lineTo(points[1]); | |
} else { | |
for(int i = 1; i < n-1; ++i) | |
{ | |
// process bend point at points[i] | |
qreal len = curvedLength; | |
// line segment from points[i] to points[i-1] | |
QPointF n_1 = points[i-1] - points[i]; | |
qreal length_1 = euclideanLength(n_1); | |
len = min(len, (i == 1) ? length_1 : 0.5*length_1); | |
n_1 /= length_1; | |
// line segment from points[i] to points[i+1] | |
QPointF n_2 = points[i+1] - points[i]; | |
qreal length_2 = euclideanLength(n_2); | |
len = min(len, (i == n-2) ? length_2 : 0.5*length_2); | |
n_2 /= length_2; | |
// angle between n_1 and n_2 | |
qreal alpha = acos(dotProduct(n_1,n_2)); | |
// angle bisector for alpha | |
QPointF v = n_1 + n_2; | |
::normalize(v); | |
// radius of circle | |
qreal radius = len * tan(alpha/2); | |
// center of circle | |
QPointF M = points[i] + sqrt(len*len+radius*radius) * v; | |
// bounding box of circle | |
QRectF bb(M.x()-radius, M.y()-radius, 2*radius, 2*radius); | |
// right or left bend? | |
bool rightBend = ( -n_2.y()*n_1.x() + n_1.y()*n_2.x() > 0 ); | |
// compute angle for specifying arc | |
qreal sweepLength = 180 - toDegree * alpha; | |
if(rightBend) | |
sweepLength = -sweepLength; | |
qreal ny = (rightBend) ? -n_1.y() : n_1.y(); | |
qreal nx = (rightBend) ? n_1.x() : -n_1.x(); | |
qreal startAngle = toDegree * ( (nx > 0) ? -acos(ny) : acos(ny) ); | |
path.arcTo(bb, startAngle, sweepLength); | |
} | |
path.lineTo(points[n-1]); | |
} | |
return path; | |
} | |
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