Created
May 5, 2010 16:14
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//Linear interpolation of a 2D double array | |
private double[,] Interpolate(double[,] matrix, int dim) | |
{ | |
double[,] result = new double[dim, dim]; | |
double sf = (double)(matrix.GetLength(0) - 1) / (double)(dim - 1d); | |
for (int x = 0; x < dim; x++) | |
{ | |
for (int y = 0; y < dim; y++) | |
{ | |
double oldX = sf * x; | |
double oldY = sf * y; | |
double q12 = matrix[(int)Math.Floor(oldX), (int)Math.Floor(oldY)]; //Oben links | |
double q22 = matrix[(int)Math.Ceiling(oldX), (int)Math.Floor(oldY)]; //Oben rechts | |
double q11 = matrix[(int)Math.Floor(oldX), (int)Math.Ceiling(oldY)]; //Unten links | |
double q21 = matrix[(int)Math.Ceiling(oldX), (int)Math.Ceiling(oldY)];//Unten rechts | |
double x1 = Math.Floor(oldX); //Links | |
double x2 = Math.Ceiling(oldX); //Rechts | |
double y2 = Math.Floor(oldY); //Oben | |
double y1 = Math.Ceiling(oldY); //Unten | |
double x0 = (x2 - oldX); | |
double y0 = (y1 - oldY); | |
double newValue = q11 * (1d - x0) * (1d - y0) + | |
q21 * x0 * (1d - y0) + | |
q12 * y0 * (1d - x0) + | |
q22 * x0 * y0; | |
result[x, y] = newValue; | |
} | |
} | |
return result; | |
} |
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