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@mrshpot
Created February 28, 2018 06:47
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#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
// Analysis of d_osc.c from Pure Data
#define UNITBIT32 1572864.
// #define UNITBIT32 524288.
/* #define UNITBIT32 1048576. */
union fudge
{
double d;
uint32_t i[2];
uint64_t u64;
};
void dump_double(double d)
{
union fudge f;
f.d = d;
printf("d: %f -> 0x%08X%08X\n", d, f.i[1], f.i[0]);
printf("d: %f -> %" PRIi64 "\n", d, f.u64);
int bits[64];
uint64_t ui = f.u64;
for (int i = 0; i < 64; ++i) {
bits[64 - i - 1] = ui % 2;
ui /= 2;
}
printf("bits: ");
for (int i = 0; i < 64; ++i) {
if (i == 1 || i == 12) printf("|");
printf("%d", bits[i]);
}
printf("\n");
unsigned sign = (unsigned)(f.u64 >> 63);
unsigned mantissa = (unsigned)((f.u64 >> 52) & ~(1u << 12));
uint64_t significand = (uint64_t)(f.u64 & ((1ull << 52) - 1));
unsigned significand_lo = (unsigned)(significand & 0xFFFFFFFF);
unsigned significand_hi = (unsigned)(significand >> 32);
printf("0x%X, 0x%X, 0x%X%08X\n", sign, mantissa, significand_hi, significand_lo);
printf("========\n");
}
int main(int argc, char *argv[])
{
// exponent is 2^20, mantissa is 0b10000...
double d = (double)UNITBIT32;
// double d = 1.0;
/* dump_double(1.0); */
/* dump_double(-1.0); */
printf("=== UNITBIT32 ===\n");
dump_double(d);
double phase0 = 0.8;
printf("=== phase0 ===\n");
dump_double(phase0);
double dphase = phase0 + (double)UNITBIT32;
printf("=== dphase ===\n");
dump_double(dphase);
union fudge fudge;
fudge.d = (double)UNITBIT32;
uint32_t normhipart = fudge.i[1];
printf("normhipart: 0x%X\n", normhipart);
double dphase1 = dphase + 0.45;
printf("=== dphase1 ===\n");
dump_double(dphase1);
fudge.d = dphase1;
fudge.i[1] = normhipart;
double out1 = fudge.d - UNITBIT32;
printf("=== out1 ===\n");
dump_double(out1);
double dphase2 = dphase1 + 0.45;
printf("=== dphase2 ===\n");
dump_double(dphase2);
fudge.d = dphase2;
fudge.d = dphase2;
fudge.i[1] = normhipart;
double out2 = fudge.d - UNITBIT32;
printf("=== out2 ===\n");
dump_double(out2);
return 0;
}
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