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@ECHO OFF | |
FOR /D %%D in ("G:\Modding\Beat Saber\BSLegacyLauncher\Installed Versions\*") DO ( | |
CD %%D | |
IF EXIST "Beat Saber.exe" ( | |
ECHO Checking setup for %%D | |
FOR %%F IN (CustomNotes CustomPlatforms CustomSabers DLC Playlists) DO ( | |
IF NOT EXIST %%F ( | |
MKLINK /J %%F "\Steam\steamapps\common\Beat Saber\"%%F | |
) |
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using Mutagen.Bethesda; | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Microsoft.EntityFrameworkCore; | |
using System.ComponentModel.DataAnnotations; | |
namespace System.Runtime.CompilerServices |
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local barrel_name_to_barrel_data | |
local function build_barrel_name_to_barrel_data() | |
local barrel_recipe_filters = { | |
{ filter = "has-ingredient-fluid" }, | |
{ filter = "has-ingredient-item", mode = "and" }, | |
{ filter = "has-product-item", mode = "and" }, | |
{ filter = "has-product-fluid", mode = "and", invert = true }, | |
{ filter = "has-product-fluid", mode = "or" }, | |
{ filter = "has-product-item", mode = "and", }, |
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/* | |
* How I compiled this using Eclipse. | |
* Create a new project in Eclipse | |
* Unpack the Fallrim Tools/src.7z into the new project. | |
* Eclipse should start trying to compile things. | |
* Add all of the jars in Fallrim Tools/Libs using 'Add External JARs...'. | |
* Paste this file as a new class in restringer/SaveFileSanityTest.java | |
* Run this class as a java application, and supply your save file directory as the only argument. | |
*/ |
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#!/usr/bin/perl | |
use warnings; | |
use strict; | |
use English qw(:no_match_vars); | |
use JSON; | |
use File::Spec; | |
use File::Path qw(make_path); |