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@shaond
shaond / proxy.js
Last active June 27, 2018 11:28
Node.js code to proxy an upstream webpage using cheerio
var http = require('http');
var express = require('express');
var router = express.Router();
/* GET users listing. */
router.get('/', function(req, res) {
var request = require('request');
var url = req.query.url;
@TheSeamau5
TheSeamau5 / EntityComponentSystemExploration.md
Created December 29, 2014 23:16
An exploration of the Entity Component System in Elm

#Exploring Entity Component Systems in Elm

Entity-Component-System (or ECS) is a pattern for designing programs that is prevalent in the games industry. This pattern consists of three simple parts:

  • Entity : A uniquely identifiable object that may contain any number of components
  • Component : A property usually representing the raw data of one aspect of the object. (Position is a component, Velocity is a component, Strength is a component, etc...)
  • System : A continuous process performing actions on every entity that possesses a component of the same aspect as that system

To understand this, let us try to make a simple example: Boxes that move in space:

@TheSeamau5
TheSeamau5 / NewRecordEntityComponentSystem.elm
Last active June 12, 2017 03:23
Example under the New Record Entity Component System
import List (map, (::))
import Color (Color, rgb)
import Keyboard (arrows)
import Signal (Signal, (<~), foldp)
import Graphics.Collage (square, circle, move, filled, collage, Form)
import Graphics.Element (Element)
type alias Vector = {
x : Float,
y : Float
@TheSeamau5
TheSeamau5 / QuasiFullECS.elm
Last active August 3, 2017 23:09
Quasi-Full expression of Entity Component System in Elm
import Color (Color, rgb)
import Graphics.Collage (..)
import Graphics.Element (Element)
import List ((::), map)
import Signal (Signal, foldp, (<~), sampleOn)
import Keyboard (arrows)
import Time (millisecond, every)
--------------------------
@JamesMessinger
JamesMessinger / IndexedDB101.js
Last active May 19, 2024 18:56
Very Simple IndexedDB Example
// This works on all devices/browsers, and uses IndexedDBShim as a final fallback
var indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB || window.shimIndexedDB;
// Open (or create) the database
var open = indexedDB.open("MyDatabase", 1);
// Create the schema
open.onupgradeneeded = function() {
var db = open.result;
var store = db.createObjectStore("MyObjectStore", {keyPath: "id"});
@dbuenzli
dbuenzli / gen.ml
Last active June 11, 2022 18:13
OCaml simple generators
(*---------------------------------------------------------------------------
Copyright (c) 2015 Daniel C. Bünzli. All rights reserved.
Distributed under the BSD3 license, see license at the end of the file.
%%NAME%% release %%VERSION%%
---------------------------------------------------------------------------*)
(* Simple generators according to:
Kiselyov, Peyton-Jones, Sabry
Lazy v. Yield: Incremental, Linear Pretty-printing
@dgieselaar
dgieselaar / gist:8b20e9d593e1806a098b
Last active July 5, 2017 10:39
Code splitting, lazy-loading, import statements, Angular + newNgRouter + ocLazyLoad + webpack
import _ from 'lodash';
import angular from 'angular';
import 'angular-new-router';
import 'oclazyload';
function AppController ( ) {
}
AppController.$routeConfig = [];
@jahe
jahe / gradle-cheatsheet.gradle
Last active December 8, 2022 07:22
Gradle Cheatsheet
// imports a couple of java tasks
apply plugin: "java"
// List available tasks in the shell
> gradle tasks
// A Closure that configures the sourceSets Task
// Sets the main folder as Source folder (where the compiler is looking up the .java files)
sourceSets {
main.java.srcDir "src/main"