このドキュメントは次の環境で記述されていますが、 他の開発環境でもほぼ同様の考え方で問題なく使えます。
- オペレーシングシステム:Windows 10 (Windows Vista以降が必要)
- 対応言語: C / C++ / C#
- 対応コンパイラ: gccまたはg++ (minGW) / csc
from pynq.overlays.base import BaseOverlay | |
base = BaseOverlay("base.bit", download=False) | |
# あとでグラフに書きたい場合はtrue | |
is_debug_capture = True | |
l_src_arr = [] | |
r_src_arr = [] | |
l_dst_arr = [] | |
r_dst_arr = [] |
このドキュメントは次の環境で記述されていますが、 他の開発環境でもほぼ同様の考え方で問題なく使えます。
/// <summary> | |
/// Wrapper for GDI text rendering functions<br/> | |
/// This class is not thread-safe as GDI function should be called from the UI thread. | |
/// </summary> | |
/// <remarks> | |
/// http://theartofdev.com/2013/08/12/using-native-gdi-for-text-rendering-in-c/<br/> | |
/// The MIT License (MIT) Copyright (c) 2014 Arthur Teplitzki. | |
/// </remarks> | |
public sealed class NativeTextRenderer : IDisposable | |
{ |
MIT License | |
Copyright (c) 2019 endolith | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |