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@msikma
Created June 1, 2019 17:56
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SystemID PSX
0C0510 b u 0 MainRAM Music 1 on/off
0C05C0 d u 0 MainRAM Music 2 on/off
0C0670 d u 0 MainRAM Music 3 on/off
0C0720 d u 0 MainRAM Music 4 on/off
0C07D0 d u 0 MainRAM Music 5 on/off
0C0880 d u 0 MainRAM Music 6 on/off
0C0250 d u 0 MainRAM Menu sfx
0C03B0 d u 0 MainRAM Get quest sfx
0C0460 d u 0 MainRAM Complete quest sfx
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msikma commented Jun 1, 2019

This is a RAM watch file for Bizhawk that allows you to play back the tracked (midi-like) music in the game by poking values.

For any of the music or sfx addresses, poke a value of 1 to turn it on. Set it back to 0 to turn it off. Sometimes, if the music was in the middle of a note, that note will continue playing indefinitely—you can clear this by poking 1 to the 'get quest sfx' value.

The list is incomplete. Here's an overview of what we have and what's still missing:

Address Description
0x0C0510 Talking music #1 (standard)
0x0C05C0 Talking music #2 (forest people)
0x0C0670 Talking music #3 (e.g. when speaking to Keinen)
0x0C0720 Trouble (e.g. at the Trolley Stop when you learn about the giant rock that trapped Gran)
0x0C07D0 Traveling between areas
0x0C0880 Entering an Evil Pig fight
? Talking music #4 (when speaking with an evil pig)
? Talking music #5 (when speaking with Pansy after her spell is broken)
? Flying on Baron
? Dinner at Pansy's
? Going home (final scene in the game)

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