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@mstum
Created March 2, 2019 19:58
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AtomicFlag
class Program
{
static void Main(string[] args)
{
var f = new AtomicFlag(true);
Console.WriteLine($"Value: {f.Value}");
var oldVal = f.CompareExchange(true, false);
Console.WriteLine($"Old Val: {oldVal}, Value: {f.Value}");
oldVal = f.CompareExchange(true, false);
Console.WriteLine($"Old Val: {oldVal}, Value: {f.Value}");
oldVal = f.CompareExchange(false, true);
Console.WriteLine($"Old Val: {oldVal}, Value: {f.Value}");
oldVal = f.CompareExchange(true, false);
Console.WriteLine($"Old Val: {oldVal}, Value: {f.Value}");
Console.ReadLine();
}
}
public struct AtomicFlag
{
private const int FalseValue = 0;
private const int TrueValue = -1;
private int _value;
public AtomicFlag(bool value)
{
_value = value ? TrueValue : FalseValue;
}
public bool Value => _value == TrueValue;
public bool CompareExchange(bool valueToSetTo, bool valueToCheckAgainst)
{
return Interlocked.CompareExchange(ref _value,
valueToSetTo ? TrueValue : FalseValue,
valueToCheckAgainst ? TrueValue : FalseValue)
== TrueValue;
}
/*public static implicit operator AtomicFlag(bool input)
=> new AtomicFlag(input);
public static implicit operator bool(AtomicFlag input)
=> input.Value;*/
}
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