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@msx80
Created March 12, 2024 16:18
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Source code for this thing: https://fosstodon.org/@msx@livellosegreto.it/112059610172216598
// A non-blocking everyday NeoPixel strip test program.
// NEOPIXEL BEST PRACTICES for most reliable operation:
// - Add 1000 uF CAPACITOR between NeoPixel strip's + and - connections.
// - MINIMIZE WIRING LENGTH between microcontroller board and first pixel.
// - NeoPixel strip's DATA-IN should pass through a 300-500 OHM RESISTOR.
// - AVOID connecting NeoPixels on a LIVE CIRCUIT. If you must, ALWAYS
// connect GROUND (-) first, then +, then data.
// - When using a 3.3V microcontroller with a 5V-powered NeoPixel strip,
// a LOGIC-LEVEL CONVERTER on the data line is STRONGLY RECOMMENDED.
// (Skipping these may work OK on your workbench but can fail in the field)
#include <Adafruit_NeoPixel.h>
#include<debounce.h>
// Which pin on the Arduino is connected to the NeoPixels?
// On a Trinket or Gemma we suggest changing this to 1:
#ifdef ESP32
// Cannot use 6 as output for ESP. Pins 6-11 are connected to SPI flash. Use 16 instead.
#define LED_PIN 16
#else
#define LED_PIN 6
#endif
// How many NeoPixels are attached to the Arduino?
#define LED_COUNT 6
// Declare our NeoPixel strip object:
Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRB + NEO_KHZ800);
// Argument 1 = Number of pixels in NeoPixel strip
// Argument 2 = Arduino pin number (most are valid)
// Argument 3 = Pixel type flags, add together as needed:
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products)
unsigned long pixelPrevious = 0; // Previous Pixel Millis
unsigned long patternPrevious = 0; // Previous Pattern Millis
int patternCurrent = 0; // Current Pattern Number
int patternInterval = 5000; // Pattern Interval (ms)
int pixelInterval = 10; // Pixel Interval (ms)
int pixelQueue = 0; // Pattern Pixel Queue
int pixelCycle = 0; // Pattern Pixel Cycle
uint16_t pixelCurrent = 0; // Pattern Current Pixel Number
uint16_t pixelNumber = LED_COUNT; // Total Number of Pixels
uint32_t tick = 0;
uint8_t mode = 0;
#define BUTTON_PIN 3
#define NUM_MODES 4
static void buttonHandler(uint8_t btnId, uint8_t btnState) {
if (btnState == BTN_PRESSED) {
digitalWrite(LED_BUILTIN, HIGH);
mode++;
if(mode>=NUM_MODES) mode = 0;
} else {
// btnState == BTN_OPEN.
//Serial.println("Released button");
digitalWrite(LED_BUILTIN, LOW);
}
}
// Define your button with a unique id (0) and handler function.
// (The ids are so one handler function can tell different buttons apart if necessary.)
static Button myButton(0, buttonHandler);
// setup() function -- runs once at startup --------------------------------
void setup() {
// These lines are specifically to support the Adafruit Trinket 5V 16 MHz.
// Any other board, you can remove this part (but no harm leaving it):
// END of Trinket-specific code.
pinMode(BUTTON_PIN, INPUT_PULLUP);
pinMode(LED_BUILTIN, OUTPUT);
strip.begin(); // INITIALIZE NeoPixel strip object (REQUIRED)
strip.show(); // Turn OFF all pixels ASAP
strip.setBrightness(150); // Set BRIGHTNESS to about 1/5 (max = 255)
}
// loop() function -- runs repeatedly as long as board is on ---------------
void loop() {
myButton.update(digitalRead(BUTTON_PIN));
tick ++;
uint32_t c;
/*
unsigned long currentMillis = millis(); // Update current time
if((currentMillis - patternPrevious) >= patternInterval) { // Check for expired time
patternPrevious = currentMillis;
patternCurrent++; // Advance to next pattern
if(patternCurrent >= 7)
patternCurrent = 0;
}
if(currentMillis - pixelPrevious >= pixelInterval) { // Check for expired time
pixelPrevious = currentMillis; // Run current frame
rainbow(10); // Flowing rainbow cycle along the whole strip
}
*/
switch (mode) {
case 0:
c = strip.Color(255, 255, 255);
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
}
break;
case 1:
strip.rainbow(tick*4);
break;
case 2:
c = Wheel( (tick / 200) % 768);
for(uint16_t i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, c);
}
break;
case 3:
for(uint16_t i=0; i<strip.numPixels(); i++) {
double cc = (cos(((float) (tick+i*100)) / ((i*100)+300.0))+1.0);
double r = (cc*cc) / 4.0;
byte b = r * 255.0;
c = strip.Color(0,b,b/6);
strip.setPixelColor(i, c);
}
break;
}
strip.show();
}
// Rainbow cycle along whole strip. Pass delay time (in ms) between frames.
void rainbow(uint8_t wait) {
if(pixelInterval != wait)
pixelInterval = wait;
for(uint16_t i=0; i < pixelNumber; i++) {
strip.setPixelColor(i, Wheel((i + pixelCycle) & 255)); // Update delay time
}
strip.show(); // Update strip to match
pixelCycle++; // Advance current cycle
if(pixelCycle >= 256)
pixelCycle = 0; // Loop the cycle back to the begining
}
// 0-767
uint32_t Wheel(uint32_t WheelPos) {
WheelPos = 767 - WheelPos;
if(WheelPos < 256) {
return strip.Color(255 - WheelPos, 0, WheelPos);
}
if(WheelPos < 512) {
WheelPos -= 256;
return strip.Color(0, WheelPos, 255 - WheelPos);
}
WheelPos -= 512;
return strip.Color(WheelPos, 255 - WheelPos, 0);
}
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