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June 17, 2024 05:42
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/** | |
* Tree: | |
* - A tree is a hierarchical data structure consisting of nodes connected by edges. | |
* - It consists of a root node, which is the topmost node, and zero or more child nodes. | |
* - Each node can have an arbitrary number of children, unlike a binary tree which restricts each node to have at most two children. | |
* - Trees are used to represent hierarchical relationships such as organizational charts, file systems, and HTML DOM structures. | |
*/ | |
#include "iostream" | |
#include "vector" | |
#include "queue" | |
#include "stack" | |
struct Node { | |
int item; | |
Node *child1; | |
Node *child2; | |
Node *child3; | |
Node *child4; | |
explicit Node(int item, Node *child1 = nullptr, Node *child2 = nullptr, Node *child3 = nullptr, Node *child4 = nullptr) : | |
item(item), child1(child1), child2(child2), child3(child3), child4(child4) {}; | |
}; | |
class Tree { | |
private: | |
struct Node *m_head = nullptr; | |
public: | |
Tree() : m_head(nullptr) {} | |
~Tree() { | |
if (!m_head) | |
return; | |
std::stack<Node *> queue; | |
queue.push(m_head); | |
Node *current; | |
while (!queue.empty()) { | |
current = queue.top(); | |
queue.pop(); | |
if (current->child1) | |
queue.push(current->child1); | |
if (current->child2) | |
queue.push(current->child2); | |
if (current->child3) | |
queue.push(current->child3); | |
if (current->child4) | |
queue.push(current->child4); | |
delete current; | |
} | |
} | |
void insert(int item) { | |
Node *new_node = new Node(item); | |
if (!m_head) { | |
m_head = new_node; | |
return; | |
} | |
std::queue<Node *> queue; | |
queue.push(m_head); | |
while (!queue.empty()) { | |
Node *current = queue.front(); | |
queue.pop(); | |
if (!current->child1) { | |
current->child1 = new_node; | |
return; | |
} else if (!current->child2) { | |
current->child2 = new_node; | |
return; | |
} else if (!current->child3) { | |
current->child3 = new_node; | |
return; | |
} else if (!current->child4) { | |
current->child4 = new_node; | |
return; | |
} | |
if (current->child1) | |
queue.push(current->child1); | |
if (current->child2) | |
queue.push(current->child2); | |
if (current->child3) | |
queue.push(current->child3); | |
if (current->child4) | |
queue.push(current->child4); | |
} | |
} | |
void print() { | |
if (!m_head) | |
return; | |
m_print(m_head); | |
} | |
bool search(int find) { | |
if (!m_head) | |
return false; | |
if (m_head->item == find) | |
return true; | |
return m_search(find, m_head); | |
} | |
void delete_node(int find) { | |
if (!m_head) | |
return; | |
// Use level-order traversal to find the node to delete | |
std::queue<Node *> queue; | |
queue.push(m_head); | |
Node *current = nullptr; | |
Node *to_delete = nullptr; | |
while (!queue.empty()) { | |
current = queue.front(); | |
queue.pop(); | |
if (current->item == find) { | |
to_delete = current; | |
break; | |
} | |
if (current->child1) | |
queue.push(current->child1); | |
if (current->child2) | |
queue.push(current->child2); | |
if (current->child3) | |
queue.push(current->child3); | |
if (current->child4) | |
queue.push(current->child4); | |
} | |
if (!to_delete) { | |
std::cout << "Node with value " << find << " not found in the tree." << std::endl; | |
return; | |
} | |
// Find the deepest node | |
queue.push(m_head); | |
Node *deepest_node = nullptr; | |
while (!queue.empty()) { | |
current = queue.front(); | |
queue.pop(); | |
if (current != to_delete) { | |
deepest_node = current; | |
} | |
if (current->child1) | |
queue.push(current->child1); | |
if (current->child2) | |
queue.push(current->child2); | |
if (current->child3) | |
queue.push(current->child3); | |
if (current->child4) | |
queue.push(current->child4); | |
} | |
// Swap values between to_delete and deepest_node | |
if (deepest_node) { | |
to_delete->item = deepest_node->item; | |
// Delete deepest_node | |
queue.push(m_head); | |
while (!queue.empty()) { | |
current = queue.front(); | |
queue.pop(); | |
if (current->child1 == deepest_node) { | |
delete current->child1; | |
current->child1 = nullptr; | |
break; | |
} else if (current->child2 == deepest_node) { | |
delete current->child2; | |
current->child2 = nullptr; | |
break; | |
} else if (current->child3 == deepest_node) { | |
delete current->child3; | |
current->child3 = nullptr; | |
break; | |
} else if (current->child4 == deepest_node) { | |
delete current->child4; | |
current->child4 = nullptr; | |
break; | |
} | |
if (current->child1) | |
queue.push(current->child1); | |
if (current->child2) | |
queue.push(current->child2); | |
if (current->child3) | |
queue.push(current->child3); | |
if (current->child4) | |
queue.push(current->child4); | |
} | |
} else { | |
// If deepest_node is nullptr, it means to_delete is the root and the only node | |
delete m_head; | |
m_head = nullptr; | |
} | |
} | |
private: | |
void m_print(Node *node) { | |
if (!node) | |
return; | |
std::cout << node->item << ' '; | |
m_print(node->child1); | |
m_print(node->child2); | |
m_print(node->child3); | |
m_print(node->child4); | |
} | |
bool m_search(int find, Node *node) { | |
if (!node) | |
return false; | |
if (find == node->item) | |
return true; | |
return m_search(find, node->child1) || | |
m_search(find, node->child2) || | |
m_search(find, node->child3) || | |
m_search(find, node->child4); | |
} | |
}; | |
int main() { | |
Tree tree; | |
std::vector<int> data/* = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21}*/; | |
for (int i = 1; i < 100; i++) | |
data.push_back(i); | |
for (const int d: data) | |
tree.insert(d); | |
if (tree.search(30)) | |
std::cout << "Search: find"; | |
else | |
std::cout << "Search: not-find"; | |
tree.delete_node(99); | |
std::cout << std::endl; | |
tree.print(); | |
std::cout << std::endl; | |
return 0; | |
} |
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