Created
November 23, 2013 04:47
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Flyer Part 2, contains the sprite creation functions
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function newToaster() as sprite ptr | |
var ret = new sprite | |
ret->img = callocate(sizeof(fb.image ptr) * 4) | |
ret->max_img = 4 | |
for n as integer = 0 to 3 | |
ret->img[n] = flyer(n) | |
next | |
var y = rndrange(0,SaverInfo.ScrHeight/2) | |
var yy = rndrange(0,10) | |
if yy > 5 then y = -(y) | |
ret->position = vec2d(rndrange(SaverInfo.ScrWidth,SaverInfo.ScrWidth+SaverInfo.ScrWidth/2),y) | |
ret->movement = vec2d(-(rndrange(3,10)),rndrange(1,3)) | |
return ret | |
end function | |
function newToast() as sprite ptr | |
var ret = new sprite | |
ret->img = callocate(sizeof(fb.image ptr)) | |
ret->max_img = 1 | |
ret->img[0] = toast(rndrange(0,2)) | |
var y = rndrange(0,SaverInfo.ScrHeight/2) | |
var yy = rndrange(0,10) | |
if yy > 5 then y = -(y) | |
ret->position = vec2d(rndrange(SaverInfo.ScrWidth,SaverInfo.ScrWidth+SaverInfo.ScrWidth/2),y) | |
ret->movement = vec2d(-(rndrange(5,10)),rndrange(1,3)) | |
return ret | |
end function |
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