Created
November 7, 2012 03:59
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#include <windows.h> | |
#include <stdio.h> | |
#include "Detour\CDetour.h" | |
DWORD dwClientNode_SendChatAddress = 0x0082D560; | |
DWORD dwClientNode_ShowChatAddress = dwClientNode_SendChatAddress + 0x110; | |
PDWORD pClientNodeInstance; | |
CDetour ClientNode_SendChatDet; | |
BYTE ShowChatOrg[] = { 0x83, 0x7E, 0x2C}; | |
BYTE ShowChatFix[] = { 0xC2, 0x0C, 0x00}; | |
void AppendShowChat(bool bFix = true) | |
{ | |
DWORD dwOldProtect; | |
VirtualProtect((LPVOID)dwClientNode_ShowChatAddress, 3, PAGE_EXECUTE_READWRITE, &dwOldProtect); | |
for (int i = 0; i < 3; ++i) | |
{ | |
if (bFix) | |
*(PBYTE)(dwClientNode_ShowChatAddress+ i) = ShowChatFix[i]; | |
else | |
*(PBYTE)(dwClientNode_ShowChatAddress+ i) = ShowChatOrg[i]; | |
} | |
} | |
#define START_GAME "" | |
int nSleep = 5; | |
void WINAPI ClientNode_SendChat(char* szMessage) | |
{ | |
if (!stricmp(szMessage, ".")) | |
{ | |
pClientNodeInstance = (PDWORD)ClientNode_SendChatDet.GetThisPtr(); | |
strcpy(szMessage, START_GAME); | |
} | |
else if (!memcmp(szMessage, ".delay ", 7)) | |
{ | |
sscanf(szMessage, ".delay %i", &nSleep); | |
strcpy(szMessage, START_GAME); | |
} | |
} | |
bool bSpam = false; | |
DWORD WINAPI KeyBindThread(LPVOID) | |
{ | |
while(true) | |
{ | |
if (GetAsyncKeyState(VK_MBUTTON)&1) | |
{ | |
bSpam = true; | |
} | |
if (GetAsyncKeyState(0x60)&1) | |
bSpam = false; | |
else if (GetAsyncKeyState(VK_HOME)&1) | |
AppendShowChat(); | |
else if (GetAsyncKeyState(VK_END)&1) | |
AppendShowChat(false); | |
if (bSpam) | |
{ | |
if (pClientNodeInstance == NULL) | |
continue; | |
AppendShowChat(); | |
char szBuffer[384]; | |
strcpy(szBuffer, "/all .."); | |
for (int i = strlen("/all ..")-1; i < 384; ++i) | |
szBuffer[i] = '\n'; | |
((int (__thiscall*)(PDWORD, char*))dwClientNode_SendChatAddress) (pClientNodeInstance, szBuffer); | |
} | |
Sleep(nSleep); | |
} | |
} | |
BOOL WINAPI DllMain(HMODULE hModule, DWORD dwReason, LPVOID) | |
{ | |
if (dwReason == DLL_PROCESS_ATTACH) | |
{ | |
DisableThreadLibraryCalls(hModule); | |
ClientNode_SendChatDet.Detour((PBYTE)dwClientNode_SendChatAddress, (PBYTE)ClientNode_SendChat, true); | |
ClientNode_SendChatDet.Apply(); | |
CreateThread(NULL, NULL, KeyBindThread, NULL, NULL, NULL); | |
} | |
return TRUE; | |
} |
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