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@branneman
branneman / getMousePosition.js
Last active July 7, 2019 10:40
getMousePosition(event) - cross browser normalizing of: clientX, clientY, screenX, screenY, offsetX, offsetY, pageX, pageY
/**
* @param {Event} evt
* @return {Object}
*/
function getMousePosition(evt) {
var pageX = evt.pageX;
var pageY = evt.pageY;
if (pageX === undefined) {
pageX = evt.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;
@cletusw
cletusw / .eslintrc
Last active February 29, 2024 20:24
ESLint Reset - A starter .eslintrc file that resets all rules to off and includes a description of what each rule does. From here, enable the rules that you care about by changing the 0 to a 1 or 2. 1 means warning (will not affect exit code) and 2 means error (will affect exit code).
{
// http://eslint.org/docs/rules/
"ecmaFeatures": {
"binaryLiterals": false, // enable binary literals
"blockBindings": false, // enable let and const (aka block bindings)
"defaultParams": false, // enable default function parameters
"forOf": false, // enable for-of loops
"generators": false, // enable generators
"objectLiteralComputedProperties": false, // enable computed object literal property names