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/c | |
local surface=game.player.surface | |
local tile_paste_length = 234 | |
local start_tile=0 | |
local times_to_paste=1 | |
local start_tick=game.tick | |
local start_tick_plus=start_tick+60 | |
local start_tick_plus_plus=start_tick+120 | |
if ((tile_paste_length % 2) ~= 0) then | |
tile_paste_length = tile_paste_length + 1 |