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Detect all window properties that was added after script run
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'use strict'; | |
// ES6 Object.assign | |
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign | |
if (!Object.assign) { | |
Object.defineProperty(Object, 'assign', { | |
enumerable: false, | |
configurable: true, | |
writable: true, | |
value: function(target) { | |
if (target === undefined || target === null) { | |
throw new TypeError('Cannot convert first argument to object'); | |
} | |
var to = Object(target); | |
for (var i = 1; i < arguments.length; i++) { | |
var nextSource = arguments[i]; | |
if (nextSource === undefined || nextSource === null) { | |
continue; | |
} | |
nextSource = Object(nextSource); | |
var keysArray = Object.keys(Object(nextSource)); | |
for (var nextIndex = 0, len = keysArray.length; nextIndex < len; nextIndex++) { | |
var nextKey = keysArray[nextIndex]; | |
var desc = Object.getOwnPropertyDescriptor(nextSource, nextKey); | |
if (desc !== undefined && desc.enumerable) { | |
to[nextKey] = nextSource[nextKey]; | |
} | |
} | |
} | |
return to; | |
} | |
}); | |
} | |
(function(){ | |
var Detector = function(/*obj*/target){ | |
this.target = target; | |
this.states = { | |
before : Object.assign({}, target), | |
after : {} | |
}; | |
this.result = []; | |
}; | |
Detector.prototype = { | |
check : function(){ | |
this.result = []; | |
this.states.after = Object.assign({}, this.target); | |
for (var i in this.states.after) { | |
if (!this.states.before[i]) { | |
this.result.push(i); | |
} | |
} | |
return this.result; | |
} | |
}; | |
window.detector = new Detector(window); | |
}()); | |
// run window.detector.check() when you need to see changes in window object |
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