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class Bicycle { | |
int cadence; | |
int _speed = 0; // Private | |
int gear; | |
Bicycle(this.cadence, this.gear); | |
int get speed => _speed; // Getter | |
void applyBreake(int dec) { | |
_speed -= dec; | |
} | |
void speedUp(int inc) { | |
_speed += inc; | |
} | |
@override | |
toString() => 'Bicycle: $_speed mph'; | |
} | |
void main() { | |
var bike = Bicycle(2, 1); | |
bike.speedUp(5); | |
bike.applyBreake(1); | |
print(bike); | |
} |
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import 'dart:math'; | |
class Rectangle { | |
Point origin; | |
int width; | |
int height; | |
// Using opotional params (Like overloading in Java) | |
Rectangle({ | |
this.origin = const Point(0, 0), | |
this.width = 0, | |
this.height = 0 | |
}); | |
@override | |
String toString() => | |
'Origin: (${origin.x}, ${origin.y}), width: $width, height: $height'; | |
} | |
void main() { | |
print(Rectangle(origin: const Point(10, 20), width: 100, height: 200)); | |
print(Rectangle(origin: const Point(10, 10))); | |
print(Rectangle(width: 200)); | |
print(Rectangle()); | |
} |
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import 'dart:math'; | |
abstract class Shape { | |
num get area; | |
} | |
class Circle implements Shape { | |
final num radius; | |
Circle(this.radius); | |
num get area => pi * pow(radius, 2); | |
} | |
class Square implements Shape { | |
final num side; | |
Square(this.side); | |
num get area => pow(side, 2); | |
} | |
void main() { | |
final circle = Circle(2); | |
print(circle.area); | |
final square = Square(2); | |
print(square.area); | |
} |
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