Skip to content

Instantly share code, notes, and snippets.

View mxpv's full-sized avatar

Maksym Pavlenko mxpv

View GitHub Profile
anonymous / video.js
Created October 21, 2011 18:57
Node js on the fly video conversion
var child_process = require('child_process'),
sys = require('sys'),
http = require('http'),
parse = require('url').parse,
fs = require('fs');
var spawn = child_process.spawn;
var exec = child_process.exec;
mxpv / gist:5879528
Created June 27, 2013 19:21
How to make sublime text the default editor for git on Windows
git config --global core.editor "'c:/program files/sublime text 2/sublime_text.exe' -w"
atifaziz / MimeMap.cs
Created October 3, 2008 12:26
MIME Mapping (C#)
#region Imports
using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections;
using System.Configuration;
using System.IO;
alexsinger / build.gradle
Last active July 10, 2019 04:42
Separate Crashlytics reporting for debug and release buildTypes using a Gradle build
// The following code allows an app to report Crashlytics crashes separately
// for release and debug buildTypes when using Gradle. This code should be inserted
// into the specified locations within your build.gradle (Module:app) file
// The buildTypes { } block should be inserted inside the android { } block
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), ''
ext.crashlyticsApiSecret = "release api secret"
miketrebilcock / PasswordResetService.cs
Last active August 14, 2022 21:16
Password Resetting in Servicestack
using CORE.Kernel.ExtensionMethods;
using CORE.Models;
using ServiceStack.Common;
using ServiceStack.Common.Web;
using ServiceStack.FluentValidation;
using ServiceStack.ServiceHost;
using ServiceStack.ServiceInterface;
using ServiceStack.ServiceInterface.Auth;
using ServiceStack.ServiceInterface.ServiceModel;
using ServiceStack.ServiceInterface.Validation;
Created October 22, 2011 08:54
sudo -i
#add sublime to repository#
add-apt-repository ppa:webupd8team/sublime-text-2
// Regular Expression for URL validation
// Author: Diego Perini
// Created: 2010/12/05
// Updated: 2018/09/12
// License: MIT
// Copyright (c) 2010-2018 Diego Perini (
pixelsnafu /
Last active May 2, 2024 13:46
Useful Resources for Rendering Volumetric Clouds

Volumetric Clouds Resources List

  1. A. Schneider, "Real-Time Volumetric Cloudscapes," in GPU Pro 7: Advanced Rendering Techniques, 2016, pp. 97-127. (Follow up presentations here, and here.)

  2. S. Hillaire, "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" in Physically Based Shading in Theory and Practice course, SIGGRAPH 2016. [video] [course notes] [scatter integral shadertoy]

  3. [R. Högfeldt, "Convincing Cloud Rendering – An Implementation of Real-Time Dynamic Volumetric Clouds in Frostbite"](

ericelliott /
Last active May 17, 2024 03:38
Essential JavaScript Links