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A baseball game for PC. (under construction...)
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require "gosu" | |
module Persosta | |
module ZOrder | |
Background, Ball, Bat = *0..2 | |
end | |
module Base | |
def draw_square(window, x1, y1, x2, y2, color, z_order=0) | |
window.draw_quad(x1, y1, color, | |
x2, y1, color, | |
x1, y2, color, | |
x2, y2, color, | |
z_order) | |
end | |
def draw_frame(window, x1, y1, x2, y2, color, z_order=0) | |
window.draw_line(x1, y1, color, | |
x2, y1, color, | |
z_order) | |
window.draw_line(x1, y1, color, | |
x1, y2, color, | |
z_order) | |
window.draw_line(x1, y2, color, | |
x2, y2, color, | |
z_order) | |
window.draw_line(x2, y1, color, | |
x2, y2, color, | |
z_order) | |
end | |
def hit?(x, y) | |
x >= @x1 && x <= @x2 && | |
y >= @y1 && y <= @y2 | |
end | |
end | |
class Bat | |
include Base | |
attr_reader :x, :y | |
attr_writer :swinging | |
def initialize(window, base_x, base_y, max_y, image_path=nil) | |
@window = window | |
@base_x = base_x | |
@base_y = base_y | |
@x = @base_x | |
@y = @base_y | |
@max_y = max_y | |
@central_x = @window.width * 0.8 | |
@central_y = (@base_y + @max_y) / 2 | |
@radius = @window.height * 0.02 | |
@angle = 0 | |
@speed = @window.height * 0.02 | |
@moving = true | |
@swinging = false | |
if image_path | |
@image = Gosu::Image.new(@window, image_path, false) | |
end | |
end | |
def move | |
return unless @moving | |
if @swinging | |
return if @y <= @max_y | |
@y += Gosu.offset_y(@angle, @speed) | |
else | |
return if @y >= @base_y | |
@y -= Gosu.offset_y(@angle, @speed) | |
end | |
end | |
def draw | |
if @image | |
@image.draw(@x - @radius, | |
@y - @radius, | |
ZOrder::Bat, | |
2.0 * @radius / @image.width, | |
2.0 * @radius / @image.height) | |
else | |
color = Gosu::Color::BLACK | |
@window.draw_line(@x - @radius * 3, @y, color, | |
@central_x, @central_y, color, | |
ZOrder::Bat) | |
end | |
end | |
def meet?(ball) | |
return unless @swinging | |
return if @y <= @max_y | |
Gosu::distance(@x, @y, ball.x, ball.y) < (@window.height * 0.02) | |
end | |
def reflect_angle | |
(@central_y - @y) * (@window.height * 0.02) | |
end | |
end | |
class Ball | |
include Base | |
attr_reader :x, :y | |
attr_accessor :flying | |
def initialize(window, image_path=nil) | |
@window = window | |
@x = @y = 0.0 | |
@ball_radius = @window.height * 0.02 | |
@angle = 180 | |
@speed = @window.height * 0.02 | |
@moving = true | |
@flying = false | |
if image_path | |
@image = Gosu::Image.new(@window, image_path, false) | |
end | |
end | |
def draw | |
if @image | |
@image.draw(@x - @ball_radius, | |
@y - @ball_radius, | |
ZOrder::Ball, | |
2.0 * @ball_radius / @image.width, | |
2.0 * @ball_radius / @image.height) | |
else | |
draw_square(@window, | |
@x - @ball_radius, @y - @ball_radius, | |
@x + @ball_radius, @y + @ball_radius, | |
Gosu::Color::WHITE, ZOrder::Ball) | |
draw_frame(@window, | |
@x - @ball_radius, @y - @ball_radius, | |
@x + @ball_radius, @y + @ball_radius, | |
Gosu::Color::BLACK, ZOrder::Ball) | |
end | |
end | |
def warp(x, y) | |
@x, @y = x, y | |
end | |
def move | |
return unless @moving | |
@x += Gosu.offset_x(@angle, @speed) | |
@y += Gosu.offset_y(@angle, @speed) | |
end | |
def reflect(bat) | |
@angle += 180 | |
@angle %= 360 | |
@angle += bat.reflect_angle | |
@speed *= 2 | |
end | |
end | |
class Window < Gosu::Window | |
include Base | |
def initialize | |
super(240, 240, false) | |
self.caption = "Persosta" | |
@ball = Ball.new(self) | |
@ball.warp(self.width * 0.5, self.height * 0.2) | |
@bat = Bat.new(self, | |
self.width * 0.5, | |
self.height * 0.9, | |
self.height * 0.7) | |
end | |
def update | |
@ball.move | |
if button_down?(Gosu::KbSpace) || | |
button_down?(Gosu::MsLeft) | |
@bat.swinging = true | |
else | |
@bat.swinging = false | |
end | |
@bat.move | |
if (not @ball.flying) && @bat.meet?(@ball) | |
@ball.flying = true | |
@ball.reflect(@bat) | |
end | |
end | |
def draw | |
draw_field | |
@ball.draw | |
@bat.draw | |
end | |
def button_down(id) | |
case id | |
when Gosu::Kb1 | |
@ball = Ball.new(self) | |
@ball.warp(self.width * 0.5, self.height * 0.2) | |
when Gosu::KbEscape | |
close | |
end | |
end | |
private | |
def draw_field | |
draw_square(self, | |
0, 0, | |
self.width, self.height, | |
Gosu::Color::WHITE, ZOrder::Background) | |
end | |
end | |
end | |
window = Persosta::Window.new | |
window.show |
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