Created
March 12, 2016 13:27
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pentagon rose
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// | |
// ViewController.swift | |
// PentagonRose | |
// | |
// Created by Mizushima Yusuke on 3/12/16. | |
// Copyright © 2016 Yusuke Mizusima. All rights reserved. | |
// | |
import UIKit | |
import SpriteKit | |
class ViewController: UIViewController { | |
weak var scene : SKScene? | |
var yellowArr = [SKNode]() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
setupScene() | |
createRose() | |
} | |
func setupScene() { | |
let sv = SKView(frame: view.bounds) | |
let s = SKScene(size: sv.frame.size) | |
sv.presentScene(s) | |
view.addSubview(sv) | |
scene = s | |
} | |
func createRose() { | |
self.view.backgroundColor = UIColor.greenColor() | |
for i in 0...5 { | |
let o = CGPoint(x: CGRectGetMidX(view.bounds), y: CGRectGetMidY(view.bounds)) | |
let r = Double(7 - i) * 30 * pow(0.8, Double(i)) | |
let red = createPentagonWithColor(r, color: .redColor()) | |
let yellow = createPentagonWithColor(r, color: .yellowColor()) | |
red.position = o | |
yellow.position = o | |
self.scene?.addChild(red) | |
self.scene?.addChild(yellow) | |
red.zRotation = -CGFloat(M_PI / 12.0) * CGFloat(i) | |
yellow.zRotation = red.zRotation | |
yellowArr.append(yellow) | |
} | |
} | |
func createPentagonWithColor(radius : Double, color : UIColor) -> SKNode { | |
let dw = M_PI / 2.5 | |
let path = UIBezierPath() | |
for i in 0...4 { | |
let x = radius * cos(Double(i) * dw) | |
let y = radius * sin(Double(i) * dw) | |
if i == 0 { | |
path.moveToPoint(CGPoint(x: x, y: y)) | |
} else { | |
path.addLineToPoint(CGPoint(x: x, y: y)) | |
} | |
} | |
path.closePath() | |
let pentagon = SKShapeNode() | |
pentagon.path = path.CGPath | |
pentagon.fillColor = color | |
pentagon.lineWidth = 1 | |
pentagon.strokeColor = UIColor.whiteColor() | |
return pentagon | |
} | |
override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) { | |
yellowArr.enumerate().forEach { | |
$1.runAction(SKAction.sequence([ | |
SKAction.waitForDuration(Double($0)), | |
SKAction.group([ | |
SKAction.scaleBy(0.86, duration: 1.0), | |
SKAction.rotateByAngle(CGFloat(M_PI) / 12.0, duration: 1.0) | |
]) | |
])) | |
} | |
} | |
} | |
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http://lepetit-prince.net/ios/?p=4925