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@na0w0
Created June 19, 2012 09:41
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class Magic
@@magical_girls = 0
def initialize(attack_point,defence_point)
@attack_point = attack_point
@defence_point = defence_point
@@magical_girls += 1
end
def attack
@attack_point
end
def defence
@defence_point
end
def ribbon=(color)
@@ribbon = color
end
def ribbon
@@ribbon
end
def self.girls
@@magical_girls
end
def level_up
@attack_point *=2
@defence_point *= 2
end
end
nanoha = Magic.new(10,5)
fate = Magic.new(8,4)
puts nanoha.attack
puts nanoha.defence
puts fate.attack
puts fate.defence
nanoha.level_up
fate.level_up
puts nanoha.attack
puts nanoha.defence
puts fate.attack
puts fate.defence
nanoha.level_up
fate.level_up
puts nanoha.attack
puts nanoha.defence
puts fate.attack
puts fate.defence
#nanoha.ribbon = "white"
#puts nanoha.ribbon
#puts fate.ribbon
#puts Magic.girls
@kazuhisa
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ちょっと違う。
level_upさせるごとに元の攻撃力の2倍、3倍と増えていって欲しいんだ。

なのはさんだと
nanoha.attack
=> 10
nanoha.level_up
nanoha.attack
=> 20
nanoha.level_up
nanoha.attack
=> 30

みたいな感じ。

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