Skip to content

Instantly share code, notes, and snippets.

@nadako
Last active August 30, 2018 09:16
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save nadako/2f8f0e0d747f1a73cdb232b462b24abd to your computer and use it in GitHub Desktop.
Save nadako/2f8f0e0d747f1a73cdb232b462b24abd to your computer and use it in GitHub Desktop.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Document</title>
<style>
.normal-cursor {
/* cursor: default; */
cursor: url("./cursor_default_wood.cur"),default;
}
.drag-cursor {
/* cursor: move; */
cursor: url("./cursor_drag_wood.cur"),move;
}
body {
width: 100%;
height: 100%;
background: black;
}
</style>
</head>
<body>
<div style="position: fixed; width: 300px; height: 300px; background-color: red" id="main">
<div style="width: 100px; height: 100px; background-color: black" id="hover"></div>
</div>
<script>
var main = document.getElementById("main");
var hover = document.getElementById("hover");
var next;
function setDragCursor() {
console.log('Changing cursor');
main.classList.remove("normal-cursor");
main.classList.add("drag-cursor");
// next = setNormalCursor;
}
function setNormalCursor() {
console.log("Changing cursor back");
main.classList.add("normal-cursor");
main.classList.remove("drag-cursor");
// next = setDragCursor;
}
setNormalCursor();
var down = false;
var changed = false;
var moving = false;
var moved = false;
main.onmousedown = () => { down = true; }
main.onmousemove = () => {
moved = true;
}
main.onmouseup = () => { down = false; if (moving) { moving = false; changed = true; } }
// var hovering = false;
// hover.onmouseenter = function() {
// hovering = true;
// }
// hover.onmouseleave = function() {
// hovering = false;
// }
function frame() {
if (moved) {
moved = false;
if (down && !moving) {
moving = true;
changed = true;
}
}
if (changed) {
changed = false;
console.log("CHANGED");
if (moving)
setDragCursor();
else
setNormalCursor();
}
requestAnimationFrame(frame);
}
frame();
// setInterval(function() {
// next();
// }, 3000);
</script>
</body>
</html>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment