Created
November 24, 2013 19:48
-
-
Save nadako/7631522 to your computer and use it in GitHub Desktop.
Haxe implementation for http://www.squidi.net/three/entry.php?id=166
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
private typedef TileRule = | |
{ | |
var tileIndex:Int; | |
var map:{nw:String, n:String, ne:String, w:String, e:String, sw:String, s:String, se:String}; | |
} | |
private typedef TileType = | |
{ | |
var typeStr:String; | |
var defaultTileIndex:Int; | |
var rules:Array<TileRule>; | |
} | |
private typedef GetTileTypeFunction = Int->Int->String; | |
class TileRules | |
{ | |
var getTileType:GetTileTypeFunction; | |
var tileTypes:Map<String, TileType>; | |
public function new(types:Dynamic<TileType>, getTileType:GetTileTypeFunction) | |
{ | |
this.getTileType = getTileType; | |
tileTypes = new Map(); | |
for (type in Reflect.fields(types)) | |
{ | |
var typeData:TileType = Reflect.field(types, type); | |
typeData.typeStr = type; | |
tileTypes.set(type, typeData); | |
} | |
} | |
inline function getTypeAt(x:Int, y:Int):TileType | |
{ | |
return tileTypes.get(getTileType(x, y)); | |
} | |
function checkType(x:Int, y:Int, ruleTypeStr:String, baseType:TileType) | |
{ | |
var type = getTypeAt(x, y); | |
if (type == null) | |
{ | |
if (ruleTypeStr == "NIL") | |
return true; | |
type = baseType; | |
} | |
if (ruleTypeStr == null || ruleTypeStr == "ANY") | |
return true; | |
if (ruleTypeStr.charAt(0) == "!") | |
return (type.typeStr != ruleTypeStr.substr(1)); | |
else | |
return (ruleTypeStr == type.typeStr); | |
} | |
function checkRule(rule:TileRule, x:Int, y:Int):Bool | |
{ | |
var base = getTypeAt(x, y); | |
if (!checkType(x-1, y-1, rule.map.nw, base)) return false; | |
if (!checkType(x, y-1, rule.map.n, base)) return false; | |
if (!checkType(x+1, y-1, rule.map.ne, base)) return false; | |
if (!checkType(x-1, y, rule.map.w, base)) return false; | |
if (!checkType(x+1, y, rule.map.e, base)) return false; | |
if (!checkType(x-1, y+1, rule.map.sw, base)) return false; | |
if (!checkType(x, y+1, rule.map.s, base)) return false; | |
if (!checkType(x+1, y+1, rule.map.se, base)) return false; | |
return true; | |
} | |
public function getViewIndexForType(x:Int, y:Int):Int | |
{ | |
var base = getTypeAt(x, y); | |
if (base == null) | |
return -1; | |
for (rule in base.rules) | |
{ | |
if (checkRule(rule, x, y)) | |
return rule.tileIndex; | |
} | |
return base.defaultTileIndex; | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment