Created
March 27, 2011 08:31
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Wait for connection close and stop
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class Server | |
attr_accessor :connections | |
def initialize | |
@connections = [] | |
end | |
def start | |
@signature = EventMachine.start_server('0.0.0.0', 3000, Connection) do |con| | |
con.server = self | |
end | |
end | |
def stop | |
EventMachine.stop_server(@signature) | |
unless wait_for_connections_and_stop | |
# Still some connections running, schedule a check later | |
EventMachine.add_periodic_timer(1) { wait_for_connections_and_stop } | |
end | |
end | |
def wait_for_connections_and_stop | |
if @connections.empty? | |
EventMachine.stop | |
true | |
else | |
puts "Waiting for #{@connections.size} connection(s) to finish ..." | |
false | |
end | |
end | |
end | |
class Connection < EventMachine::Connection | |
attr_accessor :server | |
def unbind | |
server.connections.delete(self) | |
end | |
end | |
EventMachine::run { | |
s = Server.new | |
s.start | |
puts "New server listening" | |
} |
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