Created
January 13, 2014 20:15
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Fast SSE matrix multiplication. It might be three times faster.
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <time.h> | |
#include <xmmintrin.h> | |
typedef float __attribute__((aligned(16))) mat4[16]; | |
void | |
mat4_mul_sse(mat4 d, mat4 a, mat4 b) | |
{ | |
__m128 acc, al, bl; | |
/* Column 0 */ | |
al = _mm_load_ps(a); | |
bl = _mm_set_ps1(b[0]); | |
acc = _mm_mul_ps(al, bl); | |
al = _mm_load_ps(a + 4); | |
bl = _mm_set_ps1(b[1]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 8); | |
bl = _mm_set_ps1(b[2]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 12); | |
bl = _mm_set_ps1(b[3]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
_mm_store_ps(d, acc); | |
/* Column 1 */ | |
al = _mm_load_ps(a); | |
bl = _mm_set_ps1(b[4]); | |
acc = _mm_mul_ps(al, bl); | |
al = _mm_load_ps(a + 4); | |
bl = _mm_set_ps1(b[5]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 8); | |
bl = _mm_set_ps1(b[6]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 12); | |
bl = _mm_set_ps1(b[7]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
_mm_store_ps(d + 4, acc); | |
/* Column 2 */ | |
al = _mm_load_ps(a); | |
bl = _mm_set_ps1(b[8]); | |
acc = _mm_mul_ps(al, bl); | |
al = _mm_load_ps(a + 4); | |
bl = _mm_set_ps1(b[9]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 8); | |
bl = _mm_set_ps1(b[10]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 12); | |
bl = _mm_set_ps1(b[11]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
_mm_store_ps(d + 8, acc); | |
/* Column 3 */ | |
al = _mm_load_ps(a); | |
bl = _mm_set_ps1(b[12]); | |
acc = _mm_mul_ps(al, bl); | |
al = _mm_load_ps(a + 4); | |
bl = _mm_set_ps1(b[13]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 8); | |
bl = _mm_set_ps1(b[14]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
al = _mm_load_ps(a + 12); | |
bl = _mm_set_ps1(b[15]); | |
acc = _mm_add_ps(acc, _mm_mul_ps(al, bl)); | |
_mm_store_ps(d + 12, acc); | |
} | |
void | |
mat4_mul(mat4 x, mat4 y, mat4 z) | |
{ | |
x[ 0] = y[0] * z[ 0] + y[4] * z[ 1] + y[ 8] * z[ 2] + y[12] * z[ 3]; | |
x[ 1] = y[0] * z[ 4] + y[4] * z[ 5] + y[ 8] * z[ 6] + y[12] * z[ 7]; | |
x[ 2] = y[0] * z[ 8] + y[4] * z[ 9] + y[ 8] * z[10] + y[12] * z[11]; | |
x[ 3] = y[0] * z[12] + y[4] * z[13] + y[ 8] * z[14] + y[12] * z[15]; | |
x[ 4] = y[1] * z[ 0] + y[5] * z[ 1] + y[ 9] * z[ 2] + y[13] * z[ 3]; | |
x[ 5] = y[1] * z[ 4] + y[5] * z[ 5] + y[ 9] * z[ 6] + y[13] * z[ 7]; | |
x[ 6] = y[1] * z[ 8] + y[5] * z[ 9] + y[ 9] * z[10] + y[13] * z[11]; | |
x[ 7] = y[1] * z[12] + y[5] * z[13] + y[ 9] * z[14] + y[13] * z[15]; | |
x[ 8] = y[2] * z[ 0] + y[6] * z[ 1] + y[10] * z[ 2] + y[14] * z[ 3]; | |
x[ 9] = y[2] * z[ 4] + y[6] * z[ 5] + y[10] * z[ 6] + y[14] * z[ 7]; | |
x[10] = y[2] * z[ 8] + y[6] * z[ 9] + y[10] * z[10] + y[14] * z[11]; | |
x[11] = y[2] * z[12] + y[6] * z[13] + y[10] * z[14] + y[14] * z[15]; | |
x[12] = y[3] * z[ 0] + y[7] * z[ 1] + y[11] * z[ 2] + y[15] * z[ 3]; | |
x[13] = y[3] * z[ 4] + y[7] * z[ 5] + y[11] * z[ 6] + y[15] * z[ 7]; | |
x[14] = y[3] * z[ 8] + y[7] * z[ 9] + y[11] * z[10] + y[15] * z[11]; | |
x[15] = y[3] * z[12] + y[7] * z[13] + y[11] * z[14] + y[15] * z[15]; | |
} | |
int main(int argc, int argv) | |
{ | |
mat4 a, b, d; | |
clock_t beg, end; | |
register int i; | |
a[0] = 1.0f; a[4] = 0.0f; a[ 8] = 0.0f; a[12] = 0.0f; | |
a[1] = 0.0f; a[5] = 1.0f; a[ 9] = 0.0f; a[13] = 0.0f; | |
a[2] = 0.0f; a[6] = 0.0f; a[10] = 1.0f; a[14] = 0.0f; | |
a[3] = 0.0f; a[7] = 0.0f; a[11] = 0.0f; a[15] = 1.0f; | |
b[0] = 5.0f; b[4] = 0.0f; b[ 8] = 0.0f; b[12] = 0.0f; | |
b[1] = 0.0f; b[5] = 5.0f; b[ 9] = 0.0f; b[13] = 0.0f; | |
b[2] = 0.0f; b[6] = 0.0f; b[10] = 5.0f; b[14] = 0.0f; | |
b[3] = 0.0f; b[7] = 0.0f; b[11] = 0.0f; b[15] = 5.0f; | |
beg = clock(); | |
for (i = 0; i < 100000000; ++i) | |
{ | |
mat4_mul(d, a, b); | |
} | |
printf("%f\n", (float)(clock() - beg) / CLOCKS_PER_SEC); | |
beg = clock(); | |
for (i = 0; i < 100000000; ++i) | |
{ | |
mat4_mul_sse(d, a, b); | |
} | |
printf("%f\n", (float)(clock() - beg) / CLOCKS_PER_SEC); | |
mat4_mul(d, a, b); | |
return 0; | |
} |
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